Global Animation Supply, Demand and Key Producers, 2023-2029

Global Animation Supply, Demand and Key Producers, 2023-2029

Page: 116

Published Date: 21 Apr 2023

Category: Service & Software

PDF Download

Get FREE Sample

Customize Request

  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
  • sp_icon1 sp_icon1_b Product Tags
btl

Description

The global Animation market size is expected to reach $ 505.5 million by 2029, rising at a market growth of 9.3% CAGR during the forecast period (2023-2029).

This report studies the global Animation demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for Animation, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2022 as the base year. This report explores demand trends and competition, as well as details the characteristics of Animation that contribute to its increasing demand across many markets.

Highlights and key features of the study
Global Animation total market, 2018-2029, (USD Million)
Global Animation total market by region & country, CAGR, 2018-2029, (USD Million)
U.S. VS China: Animation total market, key domestic companies and share, (USD Million)
Global Animation revenue by player and market share 2018-2023, (USD Million)
Global Animation total market by Type, CAGR, 2018-2029, (USD Million)
Global Animation total market by Application, CAGR, 2018-2029, (USD Million)
This reports profiles major players in the global Animation market based on the following parameters – company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Disney, Dreamworks Studios, Blue Sky Studios, Studioghibli, Bones, Sunrise, Gainax, Gonzo and Warner Bros. Entertainment, Inc, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World Animation market
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Application. Data is given for the years 2018-2029 by year with 2022 as the base year, 2023 as the estimate year, and 2024-2029 as the forecast year.

Global Animation Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World

Global Animation Market, Segmentation by Type
Animation
Caricature
Other

Global Animation Market, Segmentation by Application
Clothes
Toys
Electronic Games
Film and Television
Other

Companies Profiled:
Disney
Dreamworks Studios
Blue Sky Studios
Studioghibli
Bones
Sunrise
Gainax
Gonzo
Warner Bros. Entertainment, Inc
Akom
Vooz Club
The Walt Disney company
Dreamworks Animation Animation Skg, Inc
Toei Animation Co
Shanda Games Ltd
Global Digital Creations Holdings

Key Questions Answered
1. How big is the global Animation market?
2. What is the demand of the global Animation market?
3. What is the year over year growth of the global Animation market?
4. What is the total value of the global Animation market?
5. Who are the major players in the global Animation market?
6. What are the growth factors driving the market demand?
btl

Table of Contents

1 Supply Summary
1.1 Animation Introduction
1.2 World Animation Market Size & Forecast (2018 & 2022 & 2029)
1.3 World Animation Total Market by Region (by Headquarter Location)
1.3.1 World Animation Market Size by Region (2018-2029), (by Headquarter Location)
1.3.2 United States Animation Market Size (2018-2029)
1.3.3 China Animation Market Size (2018-2029)
1.3.4 Europe Animation Market Size (2018-2029)
1.3.5 Japan Animation Market Size (2018-2029)
1.3.6 South Korea Animation Market Size (2018-2029)
1.3.7 ASEAN Animation Market Size (2018-2029)
1.3.8 India Animation Market Size (2018-2029)
1.4 Market Drivers, Restraints and Trends
1.4.1 Animation Market Drivers
1.4.2 Factors Affecting Demand
1.4.3 Animation Major Market Trends
1.5 Influence of COVID-19 and Russia-Ukraine War
1.5.1 Influence of COVID-19
1.5.2 Influence of Russia-Ukraine War

2 Demand Summary
2.1 World Animation Consumption Value (2018-2029)
2.2 World Animation Consumption Value by Region
2.2.1 World Animation Consumption Value by Region (2018-2023)
2.2.2 World Animation Consumption Value Forecast by Region (2024-2029)
2.3 United States Animation Consumption Value (2018-2029)
2.4 China Animation Consumption Value (2018-2029)
2.5 Europe Animation Consumption Value (2018-2029)
2.6 Japan Animation Consumption Value (2018-2029)
2.7 South Korea Animation Consumption Value (2018-2029)
2.8 ASEAN Animation Consumption Value (2018-2029)
2.9 India Animation Consumption Value (2018-2029)

3 World Animation Companies Competitive Analysis
3.1 World Animation Revenue by Player (2018-2023)
3.2 Industry Rank and Concentration Rate (CR)
3.2.1 Global Animation Industry Rank of Major Players
3.2.2 Global Concentration Ratios (CR4) for Animation in 2022
3.2.3 Global Concentration Ratios (CR8) for Animation in 2022
3.3 Animation Company Evaluation Quadrant
3.4 Animation Market: Overall Company Footprint Analysis
3.4.1 Animation Market: Region Footprint
3.4.2 Animation Market: Company Product Type Footprint
3.4.3 Animation Market: Company Product Application Footprint
3.5 Competitive Environment
3.5.1 Historical Structure of the Industry
3.5.2 Barriers of Market Entry
3.5.3 Factors of Competition
3.6 Mergers, Acquisitions Activity

4 United States VS China VS Rest of the World (by Headquarter Location)
4.1 United States VS China: Animation Revenue Comparison (by Headquarter Location)
4.1.1 United States VS China: Animation Market Size Comparison (2018 & 2022 & 2029) (by Headquarter Location)
4.1.2 United States VS China: Animation Revenue Market Share Comparison (2018 & 2022 & 2029)
4.2 United States Based Companies VS China Based Companies: Animation Consumption Value Comparison
4.2.1 United States VS China: Animation Consumption Value Comparison (2018 & 2022 & 2029)
4.2.2 United States VS China: Animation Consumption Value Market Share Comparison (2018 & 2022 & 2029)
4.3 United States Based Animation Companies and Market Share, 2018-2023
4.3.1 United States Based Animation Companies, Headquarters (States, Country)
4.3.2 United States Based Companies Animation Revenue, (2018-2023)
4.4 China Based Companies Animation Revenue and Market Share, 2018-2023
4.4.1 China Based Animation Companies, Company Headquarters (Province, Country)
4.4.2 China Based Companies Animation Revenue, (2018-2023)
4.5 Rest of World Based Animation Companies and Market Share, 2018-2023
4.5.1 Rest of World Based Animation Companies, Headquarters (States, Country)
4.5.2 Rest of World Based Companies Animation Revenue, (2018-2023)

5 Market Analysis by Type
5.1 World Animation Market Size Overview by Type: 2018 VS 2022 VS 2029
5.2 Segment Introduction by Type
5.2.1 Animation
5.2.2 Caricature
5.2.3 Other
5.3 Market Segment by Type
5.3.1 World Animation Market Size by Type (2018-2023)
5.3.2 World Animation Market Size by Type (2024-2029)
5.3.3 World Animation Market Size Market Share by Type (2018-2029)

6 Market Analysis by Application
6.1 World Animation Market Size Overview by Application: 2018 VS 2022 VS 2029
6.2 Segment Introduction by Application
6.2.1 Clothes
6.2.2 Toys
6.2.3 Electronic Games
6.2.4 Film and Television
6.2.5 Film and Television
6.3 Market Segment by Application
6.3.1 World Animation Market Size by Application (2018-2023)
6.3.2 World Animation Market Size by Application (2024-2029)
6.3.3 World Animation Market Size by Application (2018-2029)

7 Company Profiles
7.1 Disney
7.1.1 Disney Details
7.1.2 Disney Major Business
7.1.3 Disney Animation Product and Services
7.1.4 Disney Animation Revenue, Gross Margin and Market Share (2018-2023)
7.1.5 Disney Recent Developments/Updates
7.1.6 Disney Competitive Strengths & Weaknesses
7.2 Dreamworks Studios
7.2.1 Dreamworks Studios Details
7.2.2 Dreamworks Studios Major Business
7.2.3 Dreamworks Studios Animation Product and Services
7.2.4 Dreamworks Studios Animation Revenue, Gross Margin and Market Share (2018-2023)
7.2.5 Dreamworks Studios Recent Developments/Updates
7.2.6 Dreamworks Studios Competitive Strengths & Weaknesses
7.3 Blue Sky Studios
7.3.1 Blue Sky Studios Details
7.3.2 Blue Sky Studios Major Business
7.3.3 Blue Sky Studios Animation Product and Services
7.3.4 Blue Sky Studios Animation Revenue, Gross Margin and Market Share (2018-2023)
7.3.5 Blue Sky Studios Recent Developments/Updates
7.3.6 Blue Sky Studios Competitive Strengths & Weaknesses
7.4 Studioghibli
7.4.1 Studioghibli Details
7.4.2 Studioghibli Major Business
7.4.3 Studioghibli Animation Product and Services
7.4.4 Studioghibli Animation Revenue, Gross Margin and Market Share (2018-2023)
7.4.5 Studioghibli Recent Developments/Updates
7.4.6 Studioghibli Competitive Strengths & Weaknesses
7.5 Bones
7.5.1 Bones Details
7.5.2 Bones Major Business
7.5.3 Bones Animation Product and Services
7.5.4 Bones Animation Revenue, Gross Margin and Market Share (2018-2023)
7.5.5 Bones Recent Developments/Updates
7.5.6 Bones Competitive Strengths & Weaknesses
7.6 Sunrise
7.6.1 Sunrise Details
7.6.2 Sunrise Major Business
7.6.3 Sunrise Animation Product and Services
7.6.4 Sunrise Animation Revenue, Gross Margin and Market Share (2018-2023)
7.6.5 Sunrise Recent Developments/Updates
7.6.6 Sunrise Competitive Strengths & Weaknesses
7.7 Gainax
7.7.1 Gainax Details
7.7.2 Gainax Major Business
7.7.3 Gainax Animation Product and Services
7.7.4 Gainax Animation Revenue, Gross Margin and Market Share (2018-2023)
7.7.5 Gainax Recent Developments/Updates
7.7.6 Gainax Competitive Strengths & Weaknesses
7.8 Gonzo
7.8.1 Gonzo Details
7.8.2 Gonzo Major Business
7.8.3 Gonzo Animation Product and Services
7.8.4 Gonzo Animation Revenue, Gross Margin and Market Share (2018-2023)
7.8.5 Gonzo Recent Developments/Updates
7.8.6 Gonzo Competitive Strengths & Weaknesses
7.9 Warner Bros. Entertainment, Inc
7.9.1 Warner Bros. Entertainment, Inc Details
7.9.2 Warner Bros. Entertainment, Inc Major Business
7.9.3 Warner Bros. Entertainment, Inc Animation Product and Services
7.9.4 Warner Bros. Entertainment, Inc Animation Revenue, Gross Margin and Market Share (2018-2023)
7.9.5 Warner Bros. Entertainment, Inc Recent Developments/Updates
7.9.6 Warner Bros. Entertainment, Inc Competitive Strengths & Weaknesses
7.10 Akom
7.10.1 Akom Details
7.10.2 Akom Major Business
7.10.3 Akom Animation Product and Services
7.10.4 Akom Animation Revenue, Gross Margin and Market Share (2018-2023)
7.10.5 Akom Recent Developments/Updates
7.10.6 Akom Competitive Strengths & Weaknesses
7.11 Vooz Club
7.11.1 Vooz Club Details
7.11.2 Vooz Club Major Business
7.11.3 Vooz Club Animation Product and Services
7.11.4 Vooz Club Animation Revenue, Gross Margin and Market Share (2018-2023)
7.11.5 Vooz Club Recent Developments/Updates
7.11.6 Vooz Club Competitive Strengths & Weaknesses
7.12 The Walt Disney company
7.12.1 The Walt Disney company Details
7.12.2 The Walt Disney company Major Business
7.12.3 The Walt Disney company Animation Product and Services
7.12.4 The Walt Disney company Animation Revenue, Gross Margin and Market Share (2018-2023)
7.12.5 The Walt Disney company Recent Developments/Updates
7.12.6 The Walt Disney company Competitive Strengths & Weaknesses
7.13 Dreamworks Animation Animation Skg, Inc
7.13.1 Dreamworks Animation Animation Skg, Inc Details
7.13.2 Dreamworks Animation Animation Skg, Inc Major Business
7.13.3 Dreamworks Animation Animation Skg, Inc Animation Product and Services
7.13.4 Dreamworks Animation Animation Skg, Inc Animation Revenue, Gross Margin and Market Share (2018-2023)
7.13.5 Dreamworks Animation Animation Skg, Inc Recent Developments/Updates
7.13.6 Dreamworks Animation Animation Skg, Inc Competitive Strengths & Weaknesses
7.14 Toei Animation Co
7.14.1 Toei Animation Co Details
7.14.2 Toei Animation Co Major Business
7.14.3 Toei Animation Co Animation Product and Services
7.14.4 Toei Animation Co Animation Revenue, Gross Margin and Market Share (2018-2023)
7.14.5 Toei Animation Co Recent Developments/Updates
7.14.6 Toei Animation Co Competitive Strengths & Weaknesses
7.15 Shanda Games Ltd
7.15.1 Shanda Games Ltd Details
7.15.2 Shanda Games Ltd Major Business
7.15.3 Shanda Games Ltd Animation Product and Services
7.15.4 Shanda Games Ltd Animation Revenue, Gross Margin and Market Share (2018-2023)
7.15.5 Shanda Games Ltd Recent Developments/Updates
7.15.6 Shanda Games Ltd Competitive Strengths & Weaknesses
7.16 Global Digital Creations Holdings
7.16.1 Global Digital Creations Holdings Details
7.16.2 Global Digital Creations Holdings Major Business
7.16.3 Global Digital Creations Holdings Animation Product and Services
7.16.4 Global Digital Creations Holdings Animation Revenue, Gross Margin and Market Share (2018-2023)
7.16.5 Global Digital Creations Holdings Recent Developments/Updates
7.16.6 Global Digital Creations Holdings Competitive Strengths & Weaknesses

8 Industry Chain Analysis
8.1 Animation Industry Chain
8.2 Animation Upstream Analysis
8.3 Animation Midstream Analysis
8.4 Animation Downstream Analysis

9 Research Findings and Conclusion

10 Appendix
10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer
btl

Table of Figures

List of Tables
Table 1. World Animation Revenue by Region (2018, 2022 and 2029) & (USD Million), (by Headquarter Location)
Table 2. World Animation Revenue by Region (2018-2023) & (USD Million), (by Headquarter Location)
Table 3. World Animation Revenue by Region (2024-2029) & (USD Million), (by Headquarter Location)
Table 4. World Animation Revenue Market Share by Region (2018-2023), (by Headquarter Location)
Table 5. World Animation Revenue Market Share by Region (2024-2029), (by Headquarter Location)
Table 6. Major Market Trends
Table 7. World Animation Consumption Value Growth Rate Forecast by Region (2018 & 2022 & 2029) & (USD Million)
Table 8. World Animation Consumption Value by Region (2018-2023) & (USD Million)
Table 9. World Animation Consumption Value Forecast by Region (2024-2029) & (USD Million)
Table 10. World Animation Revenue by Player (2018-2023) & (USD Million)
Table 11. Revenue Market Share of Key Animation Players in 2022
Table 12. World Animation Industry Rank of Major Player, Based on Revenue in 2022
Table 13. Global Animation Company Evaluation Quadrant
Table 14. Head Office of Key Animation Player
Table 15. Animation Market: Company Product Type Footprint
Table 16. Animation Market: Company Product Application Footprint
Table 17. Animation Mergers & Acquisitions Activity
Table 18. United States VS China Animation Market Size Comparison, (2018 & 2022 & 2029) & (USD Million)
Table 19. United States VS China Animation Consumption Value Comparison, (2018 & 2022 & 2029) & (USD Million)
Table 20. United States Based Animation Companies, Headquarters (States, Country)
Table 21. United States Based Companies Animation Revenue, (2018-2023) & (USD Million)
Table 22. United States Based Companies Animation Revenue Market Share (2018-2023)
Table 23. China Based Animation Companies, Headquarters (Province, Country)
Table 24. China Based Companies Animation Revenue, (2018-2023) & (USD Million)
Table 25. China Based Companies Animation Revenue Market Share (2018-2023)
Table 26. Rest of World Based Animation Companies, Headquarters (States, Country)
Table 27. Rest of World Based Companies Animation Revenue, (2018-2023) & (USD Million)
Table 28. Rest of World Based Companies Animation Revenue Market Share (2018-2023)
Table 29. World Animation Market Size by Type, (USD Million), 2018 & 2022 & 2029
Table 30. World Animation Market Size by Type (2018-2023) & (USD Million)
Table 31. World Animation Market Size by Type (2024-2029) & (USD Million)
Table 32. World Animation Market Size by Application, (USD Million), 2018 & 2022 & 2029
Table 33. World Animation Market Size by Application (2018-2023) & (USD Million)
Table 34. World Animation Market Size by Application (2024-2029) & (USD Million)
Table 35. Disney Basic Information, Area Served and Competitors
Table 36. Disney Major Business
Table 37. Disney Animation Product and Services
Table 38. Disney Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 39. Disney Recent Developments/Updates
Table 40. Disney Competitive Strengths & Weaknesses
Table 41. Dreamworks Studios Basic Information, Area Served and Competitors
Table 42. Dreamworks Studios Major Business
Table 43. Dreamworks Studios Animation Product and Services
Table 44. Dreamworks Studios Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 45. Dreamworks Studios Recent Developments/Updates
Table 46. Dreamworks Studios Competitive Strengths & Weaknesses
Table 47. Blue Sky Studios Basic Information, Area Served and Competitors
Table 48. Blue Sky Studios Major Business
Table 49. Blue Sky Studios Animation Product and Services
Table 50. Blue Sky Studios Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 51. Blue Sky Studios Recent Developments/Updates
Table 52. Blue Sky Studios Competitive Strengths & Weaknesses
Table 53. Studioghibli Basic Information, Area Served and Competitors
Table 54. Studioghibli Major Business
Table 55. Studioghibli Animation Product and Services
Table 56. Studioghibli Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 57. Studioghibli Recent Developments/Updates
Table 58. Studioghibli Competitive Strengths & Weaknesses
Table 59. Bones Basic Information, Area Served and Competitors
Table 60. Bones Major Business
Table 61. Bones Animation Product and Services
Table 62. Bones Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 63. Bones Recent Developments/Updates
Table 64. Bones Competitive Strengths & Weaknesses
Table 65. Sunrise Basic Information, Area Served and Competitors
Table 66. Sunrise Major Business
Table 67. Sunrise Animation Product and Services
Table 68. Sunrise Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 69. Sunrise Recent Developments/Updates
Table 70. Sunrise Competitive Strengths & Weaknesses
Table 71. Gainax Basic Information, Area Served and Competitors
Table 72. Gainax Major Business
Table 73. Gainax Animation Product and Services
Table 74. Gainax Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 75. Gainax Recent Developments/Updates
Table 76. Gainax Competitive Strengths & Weaknesses
Table 77. Gonzo Basic Information, Area Served and Competitors
Table 78. Gonzo Major Business
Table 79. Gonzo Animation Product and Services
Table 80. Gonzo Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 81. Gonzo Recent Developments/Updates
Table 82. Gonzo Competitive Strengths & Weaknesses
Table 83. Warner Bros. Entertainment, Inc Basic Information, Area Served and Competitors
Table 84. Warner Bros. Entertainment, Inc Major Business
Table 85. Warner Bros. Entertainment, Inc Animation Product and Services
Table 86. Warner Bros. Entertainment, Inc Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 87. Warner Bros. Entertainment, Inc Recent Developments/Updates
Table 88. Warner Bros. Entertainment, Inc Competitive Strengths & Weaknesses
Table 89. Akom Basic Information, Area Served and Competitors
Table 90. Akom Major Business
Table 91. Akom Animation Product and Services
Table 92. Akom Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 93. Akom Recent Developments/Updates
Table 94. Akom Competitive Strengths & Weaknesses
Table 95. Vooz Club Basic Information, Area Served and Competitors
Table 96. Vooz Club Major Business
Table 97. Vooz Club Animation Product and Services
Table 98. Vooz Club Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 99. Vooz Club Recent Developments/Updates
Table 100. Vooz Club Competitive Strengths & Weaknesses
Table 101. The Walt Disney company Basic Information, Area Served and Competitors
Table 102. The Walt Disney company Major Business
Table 103. The Walt Disney company Animation Product and Services
Table 104. The Walt Disney company Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 105. The Walt Disney company Recent Developments/Updates
Table 106. The Walt Disney company Competitive Strengths & Weaknesses
Table 107. Dreamworks Animation Animation Skg, Inc Basic Information, Area Served and Competitors
Table 108. Dreamworks Animation Animation Skg, Inc Major Business
Table 109. Dreamworks Animation Animation Skg, Inc Animation Product and Services
Table 110. Dreamworks Animation Animation Skg, Inc Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 111. Dreamworks Animation Animation Skg, Inc Recent Developments/Updates
Table 112. Dreamworks Animation Animation Skg, Inc Competitive Strengths & Weaknesses
Table 113. Toei Animation Co Basic Information, Area Served and Competitors
Table 114. Toei Animation Co Major Business
Table 115. Toei Animation Co Animation Product and Services
Table 116. Toei Animation Co Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 117. Toei Animation Co Recent Developments/Updates
Table 118. Toei Animation Co Competitive Strengths & Weaknesses
Table 119. Shanda Games Ltd Basic Information, Area Served and Competitors
Table 120. Shanda Games Ltd Major Business
Table 121. Shanda Games Ltd Animation Product and Services
Table 122. Shanda Games Ltd Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 123. Shanda Games Ltd Recent Developments/Updates
Table 124. Global Digital Creations Holdings Basic Information, Area Served and Competitors
Table 125. Global Digital Creations Holdings Major Business
Table 126. Global Digital Creations Holdings Animation Product and Services
Table 127. Global Digital Creations Holdings Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 128. Global Key Players of Animation Upstream (Raw Materials)
Table 129. Animation Typical Customers
List of Figure
Figure 1. Animation Picture
Figure 2. World Animation Total Market Size: 2018 & 2022 & 2029, (USD Million)
Figure 3. World Animation Total Market Size (2018-2029) & (USD Million)
Figure 4. World Animation Revenue Market Share by Region (2018, 2022 and 2029) & (USD Million) , (by Headquarter Location)
Figure 5. World Animation Revenue Market Share by Region (2018-2029), (by Headquarter Location)
Figure 6. United States Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 7. China Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 8. Europe Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 9. Japan Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 10. South Korea Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 11. ASEAN Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 12. India Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 13. Animation Market Drivers
Figure 14. Factors Affecting Demand
Figure 15. World Animation Consumption Value (2018-2029) & (USD Million)
Figure 16. World Animation Consumption Value Market Share by Region (2018-2029)
Figure 17. United States Animation Consumption Value (2018-2029) & (USD Million)
Figure 18. China Animation Consumption Value (2018-2029) & (USD Million)
Figure 19. Europe Animation Consumption Value (2018-2029) & (USD Million)
Figure 20. Japan Animation Consumption Value (2018-2029) & (USD Million)
Figure 21. South Korea Animation Consumption Value (2018-2029) & (USD Million)
Figure 22. ASEAN Animation Consumption Value (2018-2029) & (USD Million)
Figure 23. India Animation Consumption Value (2018-2029) & (USD Million)
Figure 24. Producer Shipments of Animation by Player Revenue ($MM) and Market Share (%): 2022
Figure 25. Global Four-firm Concentration Ratios (CR4) for Animation Markets in 2022
Figure 26. Global Four-firm Concentration Ratios (CR8) for Animation Markets in 2022
Figure 27. United States VS China: Animation Revenue Market Share Comparison (2018 & 2022 & 2029)
Figure 28. United States VS China: Animation Consumption Value Market Share Comparison (2018 & 2022 & 2029)
Figure 29. World Animation Market Size by Type, (USD Million), 2018 & 2022 & 2029
Figure 30. World Animation Market Size Market Share by Type in 2022
Figure 31. Animation
Figure 32. Caricature
Figure 33. Other
Figure 34. World Animation Market Size Market Share by Type (2018-2029)
Figure 35. World Animation Market Size by Application, (USD Million), 2018 & 2022 & 2029
Figure 36. World Animation Market Size Market Share by Application in 2022
Figure 37. Clothes
Figure 38. Toys
Figure 39. Electronic Games
Figure 40. Film and Television
Figure 41. Other
Figure 42. Animation Industrial Chain
Figure 43. Methodology
Figure 44. Research Process and Data Source
btl

Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

yuan2

Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

yuan2

Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

yuan2

Final quality check

yuan2

Clarifying queries

yuan2

Receiving feedback

yuan2

Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

btl

Companies Mentioned

Disney
Dreamworks Studios
Blue Sky Studios
Studioghibli
Bones
Sunrise
Gainax
Gonzo
Warner Bros. Entertainment, Inc
Akom
Vooz Club
The Walt Disney company
Dreamworks Animation Animation Skg, Inc
Toei Animation Co
Shanda Games Ltd
Global Digital Creations Holdings
btl

Related Reports

shop_t

Purchase Options

jiaGou

Add To Cart

jiaGou

Buy Now

masterCard
visa
jcb
americanExpress
shop_b
Global Animation Supply, Demand and Key Producers, 2023-2029

Global Animation Supply, Demand and Key Producers, 2023-2029

Page: 116

Published Date: 21 Apr 2023

Category: Service & Software

PDF Download

Get FREE Sample

Customize Request

Description

arrow-d3
btl

Description

The global Animation market size is expected to reach $ 505.5 million by 2029, rising at a market growth of 9.3% CAGR during the forecast period (2023-2029).

This report studies the global Animation demand, key companies, and key regions.

This report is a detailed and comprehensive analysis of the world market for Animation, and provides market size (US$ million) and Year-over-Year (YoY) growth, considering 2022 as the base year. This report explores demand trends and competition, as well as details the characteristics of Animation that contribute to its increasing demand across many markets.

Highlights and key features of the study
Global Animation total market, 2018-2029, (USD Million)
Global Animation total market by region & country, CAGR, 2018-2029, (USD Million)
U.S. VS China: Animation total market, key domestic companies and share, (USD Million)
Global Animation revenue by player and market share 2018-2023, (USD Million)
Global Animation total market by Type, CAGR, 2018-2029, (USD Million)
Global Animation total market by Application, CAGR, 2018-2029, (USD Million)
This reports profiles major players in the global Animation market based on the following parameters – company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Disney, Dreamworks Studios, Blue Sky Studios, Studioghibli, Bones, Sunrise, Gainax, Gonzo and Warner Bros. Entertainment, Inc, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Stakeholders would have ease in decision-making through various strategy matrices used in analyzing the World Animation market
Detailed Segmentation:
Each section contains quantitative market data including market by value (US$ Millions), by player, by regions, by Type, and by Application. Data is given for the years 2018-2029 by year with 2022 as the base year, 2023 as the estimate year, and 2024-2029 as the forecast year.

Global Animation Market, By Region:
United States
China
Europe
Japan
South Korea
ASEAN
India
Rest of World

Global Animation Market, Segmentation by Type
Animation
Caricature
Other

Global Animation Market, Segmentation by Application
Clothes
Toys
Electronic Games
Film and Television
Other

Companies Profiled:
Disney
Dreamworks Studios
Blue Sky Studios
Studioghibli
Bones
Sunrise
Gainax
Gonzo
Warner Bros. Entertainment, Inc
Akom
Vooz Club
The Walt Disney company
Dreamworks Animation Animation Skg, Inc
Toei Animation Co
Shanda Games Ltd
Global Digital Creations Holdings

Key Questions Answered
1. How big is the global Animation market?
2. What is the demand of the global Animation market?
3. What is the year over year growth of the global Animation market?
4. What is the total value of the global Animation market?
5. Who are the major players in the global Animation market?
6. What are the growth factors driving the market demand?
btl

Table of Contents

1 Supply Summary
1.1 Animation Introduction
1.2 World Animation Market Size & Forecast (2018 & 2022 & 2029)
1.3 World Animation Total Market by Region (by Headquarter Location)
1.3.1 World Animation Market Size by Region (2018-2029), (by Headquarter Location)
1.3.2 United States Animation Market Size (2018-2029)
1.3.3 China Animation Market Size (2018-2029)
1.3.4 Europe Animation Market Size (2018-2029)
1.3.5 Japan Animation Market Size (2018-2029)
1.3.6 South Korea Animation Market Size (2018-2029)
1.3.7 ASEAN Animation Market Size (2018-2029)
1.3.8 India Animation Market Size (2018-2029)
1.4 Market Drivers, Restraints and Trends
1.4.1 Animation Market Drivers
1.4.2 Factors Affecting Demand
1.4.3 Animation Major Market Trends
1.5 Influence of COVID-19 and Russia-Ukraine War
1.5.1 Influence of COVID-19
1.5.2 Influence of Russia-Ukraine War

2 Demand Summary
2.1 World Animation Consumption Value (2018-2029)
2.2 World Animation Consumption Value by Region
2.2.1 World Animation Consumption Value by Region (2018-2023)
2.2.2 World Animation Consumption Value Forecast by Region (2024-2029)
2.3 United States Animation Consumption Value (2018-2029)
2.4 China Animation Consumption Value (2018-2029)
2.5 Europe Animation Consumption Value (2018-2029)
2.6 Japan Animation Consumption Value (2018-2029)
2.7 South Korea Animation Consumption Value (2018-2029)
2.8 ASEAN Animation Consumption Value (2018-2029)
2.9 India Animation Consumption Value (2018-2029)

3 World Animation Companies Competitive Analysis
3.1 World Animation Revenue by Player (2018-2023)
3.2 Industry Rank and Concentration Rate (CR)
3.2.1 Global Animation Industry Rank of Major Players
3.2.2 Global Concentration Ratios (CR4) for Animation in 2022
3.2.3 Global Concentration Ratios (CR8) for Animation in 2022
3.3 Animation Company Evaluation Quadrant
3.4 Animation Market: Overall Company Footprint Analysis
3.4.1 Animation Market: Region Footprint
3.4.2 Animation Market: Company Product Type Footprint
3.4.3 Animation Market: Company Product Application Footprint
3.5 Competitive Environment
3.5.1 Historical Structure of the Industry
3.5.2 Barriers of Market Entry
3.5.3 Factors of Competition
3.6 Mergers, Acquisitions Activity

4 United States VS China VS Rest of the World (by Headquarter Location)
4.1 United States VS China: Animation Revenue Comparison (by Headquarter Location)
4.1.1 United States VS China: Animation Market Size Comparison (2018 & 2022 & 2029) (by Headquarter Location)
4.1.2 United States VS China: Animation Revenue Market Share Comparison (2018 & 2022 & 2029)
4.2 United States Based Companies VS China Based Companies: Animation Consumption Value Comparison
4.2.1 United States VS China: Animation Consumption Value Comparison (2018 & 2022 & 2029)
4.2.2 United States VS China: Animation Consumption Value Market Share Comparison (2018 & 2022 & 2029)
4.3 United States Based Animation Companies and Market Share, 2018-2023
4.3.1 United States Based Animation Companies, Headquarters (States, Country)
4.3.2 United States Based Companies Animation Revenue, (2018-2023)
4.4 China Based Companies Animation Revenue and Market Share, 2018-2023
4.4.1 China Based Animation Companies, Company Headquarters (Province, Country)
4.4.2 China Based Companies Animation Revenue, (2018-2023)
4.5 Rest of World Based Animation Companies and Market Share, 2018-2023
4.5.1 Rest of World Based Animation Companies, Headquarters (States, Country)
4.5.2 Rest of World Based Companies Animation Revenue, (2018-2023)

5 Market Analysis by Type
5.1 World Animation Market Size Overview by Type: 2018 VS 2022 VS 2029
5.2 Segment Introduction by Type
5.2.1 Animation
5.2.2 Caricature
5.2.3 Other
5.3 Market Segment by Type
5.3.1 World Animation Market Size by Type (2018-2023)
5.3.2 World Animation Market Size by Type (2024-2029)
5.3.3 World Animation Market Size Market Share by Type (2018-2029)

6 Market Analysis by Application
6.1 World Animation Market Size Overview by Application: 2018 VS 2022 VS 2029
6.2 Segment Introduction by Application
6.2.1 Clothes
6.2.2 Toys
6.2.3 Electronic Games
6.2.4 Film and Television
6.2.5 Film and Television
6.3 Market Segment by Application
6.3.1 World Animation Market Size by Application (2018-2023)
6.3.2 World Animation Market Size by Application (2024-2029)
6.3.3 World Animation Market Size by Application (2018-2029)

7 Company Profiles
7.1 Disney
7.1.1 Disney Details
7.1.2 Disney Major Business
7.1.3 Disney Animation Product and Services
7.1.4 Disney Animation Revenue, Gross Margin and Market Share (2018-2023)
7.1.5 Disney Recent Developments/Updates
7.1.6 Disney Competitive Strengths & Weaknesses
7.2 Dreamworks Studios
7.2.1 Dreamworks Studios Details
7.2.2 Dreamworks Studios Major Business
7.2.3 Dreamworks Studios Animation Product and Services
7.2.4 Dreamworks Studios Animation Revenue, Gross Margin and Market Share (2018-2023)
7.2.5 Dreamworks Studios Recent Developments/Updates
7.2.6 Dreamworks Studios Competitive Strengths & Weaknesses
7.3 Blue Sky Studios
7.3.1 Blue Sky Studios Details
7.3.2 Blue Sky Studios Major Business
7.3.3 Blue Sky Studios Animation Product and Services
7.3.4 Blue Sky Studios Animation Revenue, Gross Margin and Market Share (2018-2023)
7.3.5 Blue Sky Studios Recent Developments/Updates
7.3.6 Blue Sky Studios Competitive Strengths & Weaknesses
7.4 Studioghibli
7.4.1 Studioghibli Details
7.4.2 Studioghibli Major Business
7.4.3 Studioghibli Animation Product and Services
7.4.4 Studioghibli Animation Revenue, Gross Margin and Market Share (2018-2023)
7.4.5 Studioghibli Recent Developments/Updates
7.4.6 Studioghibli Competitive Strengths & Weaknesses
7.5 Bones
7.5.1 Bones Details
7.5.2 Bones Major Business
7.5.3 Bones Animation Product and Services
7.5.4 Bones Animation Revenue, Gross Margin and Market Share (2018-2023)
7.5.5 Bones Recent Developments/Updates
7.5.6 Bones Competitive Strengths & Weaknesses
7.6 Sunrise
7.6.1 Sunrise Details
7.6.2 Sunrise Major Business
7.6.3 Sunrise Animation Product and Services
7.6.4 Sunrise Animation Revenue, Gross Margin and Market Share (2018-2023)
7.6.5 Sunrise Recent Developments/Updates
7.6.6 Sunrise Competitive Strengths & Weaknesses
7.7 Gainax
7.7.1 Gainax Details
7.7.2 Gainax Major Business
7.7.3 Gainax Animation Product and Services
7.7.4 Gainax Animation Revenue, Gross Margin and Market Share (2018-2023)
7.7.5 Gainax Recent Developments/Updates
7.7.6 Gainax Competitive Strengths & Weaknesses
7.8 Gonzo
7.8.1 Gonzo Details
7.8.2 Gonzo Major Business
7.8.3 Gonzo Animation Product and Services
7.8.4 Gonzo Animation Revenue, Gross Margin and Market Share (2018-2023)
7.8.5 Gonzo Recent Developments/Updates
7.8.6 Gonzo Competitive Strengths & Weaknesses
7.9 Warner Bros. Entertainment, Inc
7.9.1 Warner Bros. Entertainment, Inc Details
7.9.2 Warner Bros. Entertainment, Inc Major Business
7.9.3 Warner Bros. Entertainment, Inc Animation Product and Services
7.9.4 Warner Bros. Entertainment, Inc Animation Revenue, Gross Margin and Market Share (2018-2023)
7.9.5 Warner Bros. Entertainment, Inc Recent Developments/Updates
7.9.6 Warner Bros. Entertainment, Inc Competitive Strengths & Weaknesses
7.10 Akom
7.10.1 Akom Details
7.10.2 Akom Major Business
7.10.3 Akom Animation Product and Services
7.10.4 Akom Animation Revenue, Gross Margin and Market Share (2018-2023)
7.10.5 Akom Recent Developments/Updates
7.10.6 Akom Competitive Strengths & Weaknesses
7.11 Vooz Club
7.11.1 Vooz Club Details
7.11.2 Vooz Club Major Business
7.11.3 Vooz Club Animation Product and Services
7.11.4 Vooz Club Animation Revenue, Gross Margin and Market Share (2018-2023)
7.11.5 Vooz Club Recent Developments/Updates
7.11.6 Vooz Club Competitive Strengths & Weaknesses
7.12 The Walt Disney company
7.12.1 The Walt Disney company Details
7.12.2 The Walt Disney company Major Business
7.12.3 The Walt Disney company Animation Product and Services
7.12.4 The Walt Disney company Animation Revenue, Gross Margin and Market Share (2018-2023)
7.12.5 The Walt Disney company Recent Developments/Updates
7.12.6 The Walt Disney company Competitive Strengths & Weaknesses
7.13 Dreamworks Animation Animation Skg, Inc
7.13.1 Dreamworks Animation Animation Skg, Inc Details
7.13.2 Dreamworks Animation Animation Skg, Inc Major Business
7.13.3 Dreamworks Animation Animation Skg, Inc Animation Product and Services
7.13.4 Dreamworks Animation Animation Skg, Inc Animation Revenue, Gross Margin and Market Share (2018-2023)
7.13.5 Dreamworks Animation Animation Skg, Inc Recent Developments/Updates
7.13.6 Dreamworks Animation Animation Skg, Inc Competitive Strengths & Weaknesses
7.14 Toei Animation Co
7.14.1 Toei Animation Co Details
7.14.2 Toei Animation Co Major Business
7.14.3 Toei Animation Co Animation Product and Services
7.14.4 Toei Animation Co Animation Revenue, Gross Margin and Market Share (2018-2023)
7.14.5 Toei Animation Co Recent Developments/Updates
7.14.6 Toei Animation Co Competitive Strengths & Weaknesses
7.15 Shanda Games Ltd
7.15.1 Shanda Games Ltd Details
7.15.2 Shanda Games Ltd Major Business
7.15.3 Shanda Games Ltd Animation Product and Services
7.15.4 Shanda Games Ltd Animation Revenue, Gross Margin and Market Share (2018-2023)
7.15.5 Shanda Games Ltd Recent Developments/Updates
7.15.6 Shanda Games Ltd Competitive Strengths & Weaknesses
7.16 Global Digital Creations Holdings
7.16.1 Global Digital Creations Holdings Details
7.16.2 Global Digital Creations Holdings Major Business
7.16.3 Global Digital Creations Holdings Animation Product and Services
7.16.4 Global Digital Creations Holdings Animation Revenue, Gross Margin and Market Share (2018-2023)
7.16.5 Global Digital Creations Holdings Recent Developments/Updates
7.16.6 Global Digital Creations Holdings Competitive Strengths & Weaknesses

8 Industry Chain Analysis
8.1 Animation Industry Chain
8.2 Animation Upstream Analysis
8.3 Animation Midstream Analysis
8.4 Animation Downstream Analysis

9 Research Findings and Conclusion

10 Appendix
10.1 Methodology
10.2 Research Process and Data Source
10.3 Disclaimer
btl

Table of Figures

List of Tables
Table 1. World Animation Revenue by Region (2018, 2022 and 2029) & (USD Million), (by Headquarter Location)
Table 2. World Animation Revenue by Region (2018-2023) & (USD Million), (by Headquarter Location)
Table 3. World Animation Revenue by Region (2024-2029) & (USD Million), (by Headquarter Location)
Table 4. World Animation Revenue Market Share by Region (2018-2023), (by Headquarter Location)
Table 5. World Animation Revenue Market Share by Region (2024-2029), (by Headquarter Location)
Table 6. Major Market Trends
Table 7. World Animation Consumption Value Growth Rate Forecast by Region (2018 & 2022 & 2029) & (USD Million)
Table 8. World Animation Consumption Value by Region (2018-2023) & (USD Million)
Table 9. World Animation Consumption Value Forecast by Region (2024-2029) & (USD Million)
Table 10. World Animation Revenue by Player (2018-2023) & (USD Million)
Table 11. Revenue Market Share of Key Animation Players in 2022
Table 12. World Animation Industry Rank of Major Player, Based on Revenue in 2022
Table 13. Global Animation Company Evaluation Quadrant
Table 14. Head Office of Key Animation Player
Table 15. Animation Market: Company Product Type Footprint
Table 16. Animation Market: Company Product Application Footprint
Table 17. Animation Mergers & Acquisitions Activity
Table 18. United States VS China Animation Market Size Comparison, (2018 & 2022 & 2029) & (USD Million)
Table 19. United States VS China Animation Consumption Value Comparison, (2018 & 2022 & 2029) & (USD Million)
Table 20. United States Based Animation Companies, Headquarters (States, Country)
Table 21. United States Based Companies Animation Revenue, (2018-2023) & (USD Million)
Table 22. United States Based Companies Animation Revenue Market Share (2018-2023)
Table 23. China Based Animation Companies, Headquarters (Province, Country)
Table 24. China Based Companies Animation Revenue, (2018-2023) & (USD Million)
Table 25. China Based Companies Animation Revenue Market Share (2018-2023)
Table 26. Rest of World Based Animation Companies, Headquarters (States, Country)
Table 27. Rest of World Based Companies Animation Revenue, (2018-2023) & (USD Million)
Table 28. Rest of World Based Companies Animation Revenue Market Share (2018-2023)
Table 29. World Animation Market Size by Type, (USD Million), 2018 & 2022 & 2029
Table 30. World Animation Market Size by Type (2018-2023) & (USD Million)
Table 31. World Animation Market Size by Type (2024-2029) & (USD Million)
Table 32. World Animation Market Size by Application, (USD Million), 2018 & 2022 & 2029
Table 33. World Animation Market Size by Application (2018-2023) & (USD Million)
Table 34. World Animation Market Size by Application (2024-2029) & (USD Million)
Table 35. Disney Basic Information, Area Served and Competitors
Table 36. Disney Major Business
Table 37. Disney Animation Product and Services
Table 38. Disney Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 39. Disney Recent Developments/Updates
Table 40. Disney Competitive Strengths & Weaknesses
Table 41. Dreamworks Studios Basic Information, Area Served and Competitors
Table 42. Dreamworks Studios Major Business
Table 43. Dreamworks Studios Animation Product and Services
Table 44. Dreamworks Studios Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 45. Dreamworks Studios Recent Developments/Updates
Table 46. Dreamworks Studios Competitive Strengths & Weaknesses
Table 47. Blue Sky Studios Basic Information, Area Served and Competitors
Table 48. Blue Sky Studios Major Business
Table 49. Blue Sky Studios Animation Product and Services
Table 50. Blue Sky Studios Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 51. Blue Sky Studios Recent Developments/Updates
Table 52. Blue Sky Studios Competitive Strengths & Weaknesses
Table 53. Studioghibli Basic Information, Area Served and Competitors
Table 54. Studioghibli Major Business
Table 55. Studioghibli Animation Product and Services
Table 56. Studioghibli Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 57. Studioghibli Recent Developments/Updates
Table 58. Studioghibli Competitive Strengths & Weaknesses
Table 59. Bones Basic Information, Area Served and Competitors
Table 60. Bones Major Business
Table 61. Bones Animation Product and Services
Table 62. Bones Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 63. Bones Recent Developments/Updates
Table 64. Bones Competitive Strengths & Weaknesses
Table 65. Sunrise Basic Information, Area Served and Competitors
Table 66. Sunrise Major Business
Table 67. Sunrise Animation Product and Services
Table 68. Sunrise Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 69. Sunrise Recent Developments/Updates
Table 70. Sunrise Competitive Strengths & Weaknesses
Table 71. Gainax Basic Information, Area Served and Competitors
Table 72. Gainax Major Business
Table 73. Gainax Animation Product and Services
Table 74. Gainax Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 75. Gainax Recent Developments/Updates
Table 76. Gainax Competitive Strengths & Weaknesses
Table 77. Gonzo Basic Information, Area Served and Competitors
Table 78. Gonzo Major Business
Table 79. Gonzo Animation Product and Services
Table 80. Gonzo Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 81. Gonzo Recent Developments/Updates
Table 82. Gonzo Competitive Strengths & Weaknesses
Table 83. Warner Bros. Entertainment, Inc Basic Information, Area Served and Competitors
Table 84. Warner Bros. Entertainment, Inc Major Business
Table 85. Warner Bros. Entertainment, Inc Animation Product and Services
Table 86. Warner Bros. Entertainment, Inc Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 87. Warner Bros. Entertainment, Inc Recent Developments/Updates
Table 88. Warner Bros. Entertainment, Inc Competitive Strengths & Weaknesses
Table 89. Akom Basic Information, Area Served and Competitors
Table 90. Akom Major Business
Table 91. Akom Animation Product and Services
Table 92. Akom Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 93. Akom Recent Developments/Updates
Table 94. Akom Competitive Strengths & Weaknesses
Table 95. Vooz Club Basic Information, Area Served and Competitors
Table 96. Vooz Club Major Business
Table 97. Vooz Club Animation Product and Services
Table 98. Vooz Club Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 99. Vooz Club Recent Developments/Updates
Table 100. Vooz Club Competitive Strengths & Weaknesses
Table 101. The Walt Disney company Basic Information, Area Served and Competitors
Table 102. The Walt Disney company Major Business
Table 103. The Walt Disney company Animation Product and Services
Table 104. The Walt Disney company Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 105. The Walt Disney company Recent Developments/Updates
Table 106. The Walt Disney company Competitive Strengths & Weaknesses
Table 107. Dreamworks Animation Animation Skg, Inc Basic Information, Area Served and Competitors
Table 108. Dreamworks Animation Animation Skg, Inc Major Business
Table 109. Dreamworks Animation Animation Skg, Inc Animation Product and Services
Table 110. Dreamworks Animation Animation Skg, Inc Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 111. Dreamworks Animation Animation Skg, Inc Recent Developments/Updates
Table 112. Dreamworks Animation Animation Skg, Inc Competitive Strengths & Weaknesses
Table 113. Toei Animation Co Basic Information, Area Served and Competitors
Table 114. Toei Animation Co Major Business
Table 115. Toei Animation Co Animation Product and Services
Table 116. Toei Animation Co Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 117. Toei Animation Co Recent Developments/Updates
Table 118. Toei Animation Co Competitive Strengths & Weaknesses
Table 119. Shanda Games Ltd Basic Information, Area Served and Competitors
Table 120. Shanda Games Ltd Major Business
Table 121. Shanda Games Ltd Animation Product and Services
Table 122. Shanda Games Ltd Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 123. Shanda Games Ltd Recent Developments/Updates
Table 124. Global Digital Creations Holdings Basic Information, Area Served and Competitors
Table 125. Global Digital Creations Holdings Major Business
Table 126. Global Digital Creations Holdings Animation Product and Services
Table 127. Global Digital Creations Holdings Animation Revenue, Gross Margin and Market Share (2018-2023) & (USD Million)
Table 128. Global Key Players of Animation Upstream (Raw Materials)
Table 129. Animation Typical Customers
List of Figure
Figure 1. Animation Picture
Figure 2. World Animation Total Market Size: 2018 & 2022 & 2029, (USD Million)
Figure 3. World Animation Total Market Size (2018-2029) & (USD Million)
Figure 4. World Animation Revenue Market Share by Region (2018, 2022 and 2029) & (USD Million) , (by Headquarter Location)
Figure 5. World Animation Revenue Market Share by Region (2018-2029), (by Headquarter Location)
Figure 6. United States Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 7. China Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 8. Europe Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 9. Japan Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 10. South Korea Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 11. ASEAN Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 12. India Based Company Animation Revenue (2018-2029) & (USD Million)
Figure 13. Animation Market Drivers
Figure 14. Factors Affecting Demand
Figure 15. World Animation Consumption Value (2018-2029) & (USD Million)
Figure 16. World Animation Consumption Value Market Share by Region (2018-2029)
Figure 17. United States Animation Consumption Value (2018-2029) & (USD Million)
Figure 18. China Animation Consumption Value (2018-2029) & (USD Million)
Figure 19. Europe Animation Consumption Value (2018-2029) & (USD Million)
Figure 20. Japan Animation Consumption Value (2018-2029) & (USD Million)
Figure 21. South Korea Animation Consumption Value (2018-2029) & (USD Million)
Figure 22. ASEAN Animation Consumption Value (2018-2029) & (USD Million)
Figure 23. India Animation Consumption Value (2018-2029) & (USD Million)
Figure 24. Producer Shipments of Animation by Player Revenue ($MM) and Market Share (%): 2022
Figure 25. Global Four-firm Concentration Ratios (CR4) for Animation Markets in 2022
Figure 26. Global Four-firm Concentration Ratios (CR8) for Animation Markets in 2022
Figure 27. United States VS China: Animation Revenue Market Share Comparison (2018 & 2022 & 2029)
Figure 28. United States VS China: Animation Consumption Value Market Share Comparison (2018 & 2022 & 2029)
Figure 29. World Animation Market Size by Type, (USD Million), 2018 & 2022 & 2029
Figure 30. World Animation Market Size Market Share by Type in 2022
Figure 31. Animation
Figure 32. Caricature
Figure 33. Other
Figure 34. World Animation Market Size Market Share by Type (2018-2029)
Figure 35. World Animation Market Size by Application, (USD Million), 2018 & 2022 & 2029
Figure 36. World Animation Market Size Market Share by Application in 2022
Figure 37. Clothes
Figure 38. Toys
Figure 39. Electronic Games
Figure 40. Film and Television
Figure 41. Other
Figure 42. Animation Industrial Chain
Figure 43. Methodology
Figure 44. Research Process and Data Source
btl

Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

yuan2

Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

yuan2

Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

yuan2

Final quality check

yuan2

Clarifying queries

yuan2

Receiving feedback

yuan2

Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

btl

Companies Mentioned

Disney
Dreamworks Studios
Blue Sky Studios
Studioghibli
Bones
Sunrise
Gainax
Gonzo
Warner Bros. Entertainment, Inc
Akom
Vooz Club
The Walt Disney company
Dreamworks Animation Animation Skg, Inc
Toei Animation Co
Shanda Games Ltd
Global Digital Creations Holdings
btl

Related Reports

jiaGou

Add To Cart

gouMai

Buy Now