Global Artificial Intelligence in Sports Market 2025 by Company, Regions, Type and Application, Forecast to 2031
Page: 93
Published Date: 13 Jan 2025
Category: Service & Software
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- Description
- Table of Contents
- Table of Figures
- Research Methodology
- Companies Mentioned
- Related Reports
- Product Tags
Description
According to our (Global Info Research) latest study, the global Artificial Intelligence in Sports market size was valued at US$ million in 2024 and is forecast to a readjusted size of USD million by 2031 with a CAGR of %during review period.
Artificial Intelligence (AI) in sports refers to the application of AI technologies and techniques to enhance various aspects of sports-related activities, including athlete performance, training, injury prevention, fan engagement, and the overall management of sports organizations. AI is employed to analyze large datasets, make predictions, and automate processes to improve efficiency and decision-making in the world of sports.
As an important force driving a new round of scientific and technological revolution, artificial intelligence has been of national strategic importance. Many governments introduces polices and increase capital investment to support AI companies. The Digital Europe plan adopted by the European Union will allocate €9.2 billion on high-tech investments, such as supercomputing, artificial intelligence, and network security. In order to maintain its leading position, the United States will increase its investment in artificial intelligence research and development in non-defense fields, from US$1.6 billion to US$1.7 billion in 2022. According to the latest data released by IDC, global artificial intelligence revenue was US$432.8 billion in 2022, a year-on-year increase of 19.14%, including software, hardware and services.
This report is a detailed and comprehensive analysis for global Artificial Intelligence in Sports market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2025, are provided.
Key Features:
Global Artificial Intelligence in Sports market size and forecasts, in consumption value ($ Million), 2020-2031
Global Artificial Intelligence in Sports market size and forecasts by region and country, in consumption value ($ Million), 2020-2031
Global Artificial Intelligence in Sports market size and forecasts, by Type and by Application, in consumption value ($ Million), 2020-2031
Global Artificial Intelligence in Sports market shares of main players, in revenue ($ Million), 2020-2025
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Artificial Intelligence in Sports
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Artificial Intelligence in Sports market based on the following parameters - company overview, revenue, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Catapult Group International Ltd., Facebook Inc., IBM Corporation, Microsoft Corporation, Salesforce.com Inc., SAP SE, SAS Institute Inc., Sportradar AG, Stats Perform, Trumedia Networks, etc.
This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals.
Market segmentation
Artificial Intelligence in Sports market is split by Type and by Application. For the period 2020-2031, the growth among segments provides accurate calculations and forecasts for Consumption Value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.
Market segment by Type
Hardware
Software
Market segment by Application
Performance Improvements
Injury Prevention
Others
Market segment by players, this report covers
Catapult Group International Ltd.
Facebook Inc.
IBM Corporation
Microsoft Corporation
Salesforce.com Inc.
SAP SE
SAS Institute Inc.
Sportradar AG
Stats Perform
Trumedia Networks
Market segment by regions, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia, Italy and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia and Rest of Asia-Pacific)
South America (Brazil, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Artificial Intelligence in Sports product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Artificial Intelligence in Sports, with revenue, gross margin, and global market share of Artificial Intelligence in Sports from 2020 to 2025.
Chapter 3, the Artificial Intelligence in Sports competitive situation, revenue, and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and by Application, with consumption value and growth rate by Type, by Application, from 2020 to 2031
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2020 to 2025.and Artificial Intelligence in Sports market forecast, by regions, by Type and by Application, with consumption value, from 2026 to 2031.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis.
Chapter 12, the key raw materials and key suppliers, and industry chain of Artificial Intelligence in Sports.
Chapter 13, to describe Artificial Intelligence in Sports research findings and conclusion.
Table of Contents
1 Market Overview
1.1 Product Overview and Scope
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Artificial Intelligence in Sports by Type
1.3.1 Overview: Global Artificial Intelligence in Sports Market Size by Type: 2020 Versus 2024 Versus 2031
1.3.2 Global Artificial Intelligence in Sports Consumption Value Market Share by Type in 2024
1.3.3 Hardware
1.3.4 Software
1.4 Global Artificial Intelligence in Sports Market by Application
1.4.1 Overview: Global Artificial Intelligence in Sports Market Size by Application: 2020 Versus 2024 Versus 2031
1.4.2 Performance Improvements
1.4.3 Injury Prevention
1.4.4 Others
1.5 Global Artificial Intelligence in Sports Market Size & Forecast
1.6 Global Artificial Intelligence in Sports Market Size and Forecast by Region
1.6.1 Global Artificial Intelligence in Sports Market Size by Region: 2020 VS 2024 VS 2031
1.6.2 Global Artificial Intelligence in Sports Market Size by Region, (2020-2031)
1.6.3 North America Artificial Intelligence in Sports Market Size and Prospect (2020-2031)
1.6.4 Europe Artificial Intelligence in Sports Market Size and Prospect (2020-2031)
1.6.5 Asia-Pacific Artificial Intelligence in Sports Market Size and Prospect (2020-2031)
1.6.6 South America Artificial Intelligence in Sports Market Size and Prospect (2020-2031)
1.6.7 Middle East & Africa Artificial Intelligence in Sports Market Size and Prospect (2020-2031)
2 Company Profiles
2.1 Catapult Group International Ltd.
2.1.1 Catapult Group International Ltd. Details
2.1.2 Catapult Group International Ltd. Major Business
2.1.3 Catapult Group International Ltd. Artificial Intelligence in Sports Product and Solutions
2.1.4 Catapult Group International Ltd. Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.1.5 Catapult Group International Ltd. Recent Developments and Future Plans
2.2 Facebook Inc.
2.2.1 Facebook Inc. Details
2.2.2 Facebook Inc. Major Business
2.2.3 Facebook Inc. Artificial Intelligence in Sports Product and Solutions
2.2.4 Facebook Inc. Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.2.5 Facebook Inc. Recent Developments and Future Plans
2.3 IBM Corporation
2.3.1 IBM Corporation Details
2.3.2 IBM Corporation Major Business
2.3.3 IBM Corporation Artificial Intelligence in Sports Product and Solutions
2.3.4 IBM Corporation Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.3.5 IBM Corporation Recent Developments and Future Plans
2.4 Microsoft Corporation
2.4.1 Microsoft Corporation Details
2.4.2 Microsoft Corporation Major Business
2.4.3 Microsoft Corporation Artificial Intelligence in Sports Product and Solutions
2.4.4 Microsoft Corporation Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.4.5 Microsoft Corporation Recent Developments and Future Plans
2.5 Salesforce.com Inc.
2.5.1 Salesforce.com Inc. Details
2.5.2 Salesforce.com Inc. Major Business
2.5.3 Salesforce.com Inc. Artificial Intelligence in Sports Product and Solutions
2.5.4 Salesforce.com Inc. Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.5.5 Salesforce.com Inc. Recent Developments and Future Plans
2.6 SAP SE
2.6.1 SAP SE Details
2.6.2 SAP SE Major Business
2.6.3 SAP SE Artificial Intelligence in Sports Product and Solutions
2.6.4 SAP SE Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.6.5 SAP SE Recent Developments and Future Plans
2.7 SAS Institute Inc.
2.7.1 SAS Institute Inc. Details
2.7.2 SAS Institute Inc. Major Business
2.7.3 SAS Institute Inc. Artificial Intelligence in Sports Product and Solutions
2.7.4 SAS Institute Inc. Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.7.5 SAS Institute Inc. Recent Developments and Future Plans
2.8 Sportradar AG
2.8.1 Sportradar AG Details
2.8.2 Sportradar AG Major Business
2.8.3 Sportradar AG Artificial Intelligence in Sports Product and Solutions
2.8.4 Sportradar AG Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.8.5 Sportradar AG Recent Developments and Future Plans
2.9 Stats Perform
2.9.1 Stats Perform Details
2.9.2 Stats Perform Major Business
2.9.3 Stats Perform Artificial Intelligence in Sports Product and Solutions
2.9.4 Stats Perform Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.9.5 Stats Perform Recent Developments and Future Plans
2.10 Trumedia Networks
2.10.1 Trumedia Networks Details
2.10.2 Trumedia Networks Major Business
2.10.3 Trumedia Networks Artificial Intelligence in Sports Product and Solutions
2.10.4 Trumedia Networks Artificial Intelligence in Sports Revenue, Gross Margin and Market Share (2020-2025)
2.10.5 Trumedia Networks Recent Developments and Future Plans
3 Market Competition, by Players
3.1 Global Artificial Intelligence in Sports Revenue and Share by Players (2020-2025)
3.2 Market Share Analysis (2024)
3.2.1 Market Share of Artificial Intelligence in Sports by Company Revenue
3.2.2 Top 3 Artificial Intelligence in Sports Players Market Share in 2024
3.2.3 Top 6 Artificial Intelligence in Sports Players Market Share in 2024
3.3 Artificial Intelligence in Sports Market: Overall Company Footprint Analysis
3.3.1 Artificial Intelligence in Sports Market: Region Footprint
3.3.2 Artificial Intelligence in Sports Market: Company Product Type Footprint
3.3.3 Artificial Intelligence in Sports Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations
4 Market Size Segment by Type
4.1 Global Artificial Intelligence in Sports Consumption Value and Market Share by Type (2020-2025)
4.2 Global Artificial Intelligence in Sports Market Forecast by Type (2026-2031)
5 Market Size Segment by Application
5.1 Global Artificial Intelligence in Sports Consumption Value Market Share by Application (2020-2025)
5.2 Global Artificial Intelligence in Sports Market Forecast by Application (2026-2031)
6 North America
6.1 North America Artificial Intelligence in Sports Consumption Value by Type (2020-2031)
6.2 North America Artificial Intelligence in Sports Market Size by Application (2020-2031)
6.3 North America Artificial Intelligence in Sports Market Size by Country
6.3.1 North America Artificial Intelligence in Sports Consumption Value by Country (2020-2031)
6.3.2 United States Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
6.3.3 Canada Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
6.3.4 Mexico Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
7 Europe
7.1 Europe Artificial Intelligence in Sports Consumption Value by Type (2020-2031)
7.2 Europe Artificial Intelligence in Sports Consumption Value by Application (2020-2031)
7.3 Europe Artificial Intelligence in Sports Market Size by Country
7.3.1 Europe Artificial Intelligence in Sports Consumption Value by Country (2020-2031)
7.3.2 Germany Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
7.3.3 France Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
7.3.4 United Kingdom Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
7.3.5 Russia Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
7.3.6 Italy Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
8 Asia-Pacific
8.1 Asia-Pacific Artificial Intelligence in Sports Consumption Value by Type (2020-2031)
8.2 Asia-Pacific Artificial Intelligence in Sports Consumption Value by Application (2020-2031)
8.3 Asia-Pacific Artificial Intelligence in Sports Market Size by Region
8.3.1 Asia-Pacific Artificial Intelligence in Sports Consumption Value by Region (2020-2031)
8.3.2 China Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
8.3.3 Japan Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
8.3.4 South Korea Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
8.3.5 India Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
8.3.6 Southeast Asia Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
8.3.7 Australia Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
9 South America
9.1 South America Artificial Intelligence in Sports Consumption Value by Type (2020-2031)
9.2 South America Artificial Intelligence in Sports Consumption Value by Application (2020-2031)
9.3 South America Artificial Intelligence in Sports Market Size by Country
9.3.1 South America Artificial Intelligence in Sports Consumption Value by Country (2020-2031)
9.3.2 Brazil Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
9.3.3 Argentina Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
10 Middle East & Africa
10.1 Middle East & Africa Artificial Intelligence in Sports Consumption Value by Type (2020-2031)
10.2 Middle East & Africa Artificial Intelligence in Sports Consumption Value by Application (2020-2031)
10.3 Middle East & Africa Artificial Intelligence in Sports Market Size by Country
10.3.1 Middle East & Africa Artificial Intelligence in Sports Consumption Value by Country (2020-2031)
10.3.2 Turkey Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
10.3.3 Saudi Arabia Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
10.3.4 UAE Artificial Intelligence in Sports Market Size and Forecast (2020-2031)
11 Market Dynamics
11.1 Artificial Intelligence in Sports Market Drivers
11.2 Artificial Intelligence in Sports Market Restraints
11.3 Artificial Intelligence in Sports Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
12 Industry Chain Analysis
12.1 Artificial Intelligence in Sports Industry Chain
12.2 Artificial Intelligence in Sports Upstream Analysis
12.3 Artificial Intelligence in Sports Midstream Analysis
12.4 Artificial Intelligence in Sports Downstream Analysis
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
Table of Figures
List of Tables
Table 1. Global Artificial Intelligence in Sports Consumption Value by Type, (USD Million), 2020 & 2024 & 2031
Table 2. Global Artificial Intelligence in Sports Consumption Value by Application, (USD Million), 2020 & 2024 & 2031
Table 3. Global Artificial Intelligence in Sports Consumption Value by Region (2020-2025) & (USD Million)
Table 4. Global Artificial Intelligence in Sports Consumption Value by Region (2026-2031) & (USD Million)
Table 5. Catapult Group International Ltd. Company Information, Head Office, and Major Competitors
Table 6. Catapult Group International Ltd. Major Business
Table 7. Catapult Group International Ltd. Artificial Intelligence in Sports Product and Solutions
Table 8. Catapult Group International Ltd. Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 9. Catapult Group International Ltd. Recent Developments and Future Plans
Table 10. Facebook Inc. Company Information, Head Office, and Major Competitors
Table 11. Facebook Inc. Major Business
Table 12. Facebook Inc. Artificial Intelligence in Sports Product and Solutions
Table 13. Facebook Inc. Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 14. Facebook Inc. Recent Developments and Future Plans
Table 15. IBM Corporation Company Information, Head Office, and Major Competitors
Table 16. IBM Corporation Major Business
Table 17. IBM Corporation Artificial Intelligence in Sports Product and Solutions
Table 18. IBM Corporation Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 19. Microsoft Corporation Company Information, Head Office, and Major Competitors
Table 20. Microsoft Corporation Major Business
Table 21. Microsoft Corporation Artificial Intelligence in Sports Product and Solutions
Table 22. Microsoft Corporation Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 23. Microsoft Corporation Recent Developments and Future Plans
Table 24. Salesforce.com Inc. Company Information, Head Office, and Major Competitors
Table 25. Salesforce.com Inc. Major Business
Table 26. Salesforce.com Inc. Artificial Intelligence in Sports Product and Solutions
Table 27. Salesforce.com Inc. Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 28. Salesforce.com Inc. Recent Developments and Future Plans
Table 29. SAP SE Company Information, Head Office, and Major Competitors
Table 30. SAP SE Major Business
Table 31. SAP SE Artificial Intelligence in Sports Product and Solutions
Table 32. SAP SE Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 33. SAP SE Recent Developments and Future Plans
Table 34. SAS Institute Inc. Company Information, Head Office, and Major Competitors
Table 35. SAS Institute Inc. Major Business
Table 36. SAS Institute Inc. Artificial Intelligence in Sports Product and Solutions
Table 37. SAS Institute Inc. Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 38. SAS Institute Inc. Recent Developments and Future Plans
Table 39. Sportradar AG Company Information, Head Office, and Major Competitors
Table 40. Sportradar AG Major Business
Table 41. Sportradar AG Artificial Intelligence in Sports Product and Solutions
Table 42. Sportradar AG Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 43. Sportradar AG Recent Developments and Future Plans
Table 44. Stats Perform Company Information, Head Office, and Major Competitors
Table 45. Stats Perform Major Business
Table 46. Stats Perform Artificial Intelligence in Sports Product and Solutions
Table 47. Stats Perform Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 48. Stats Perform Recent Developments and Future Plans
Table 49. Trumedia Networks Company Information, Head Office, and Major Competitors
Table 50. Trumedia Networks Major Business
Table 51. Trumedia Networks Artificial Intelligence in Sports Product and Solutions
Table 52. Trumedia Networks Artificial Intelligence in Sports Revenue (USD Million), Gross Margin and Market Share (2020-2025)
Table 53. Trumedia Networks Recent Developments and Future Plans
Table 54. Global Artificial Intelligence in Sports Revenue (USD Million) by Players (2020-2025)
Table 55. Global Artificial Intelligence in Sports Revenue Share by Players (2020-2025)
Table 56. Breakdown of Artificial Intelligence in Sports by Company Type (Tier 1, Tier 2, and Tier 3)
Table 57. Market Position of Players in Artificial Intelligence in Sports, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2024
Table 58. Head Office of Key Artificial Intelligence in Sports Players
Table 59. Artificial Intelligence in Sports Market: Company Product Type Footprint
Table 60. Artificial Intelligence in Sports Market: Company Product Application Footprint
Table 61. Artificial Intelligence in Sports New Market Entrants and Barriers to Market Entry
Table 62. Artificial Intelligence in Sports Mergers, Acquisition, Agreements, and Collaborations
Table 63. Global Artificial Intelligence in Sports Consumption Value (USD Million) by Type (2020-2025)
Table 64. Global Artificial Intelligence in Sports Consumption Value Share by Type (2020-2025)
Table 65. Global Artificial Intelligence in Sports Consumption Value Forecast by Type (2026-2031)
Table 66. Global Artificial Intelligence in Sports Consumption Value by Application (2020-2025)
Table 67. Global Artificial Intelligence in Sports Consumption Value Forecast by Application (2026-2031)
Table 68. North America Artificial Intelligence in Sports Consumption Value by Type (2020-2025) & (USD Million)
Table 69. North America Artificial Intelligence in Sports Consumption Value by Type (2026-2031) & (USD Million)
Table 70. North America Artificial Intelligence in Sports Consumption Value by Application (2020-2025) & (USD Million)
Table 71. North America Artificial Intelligence in Sports Consumption Value by Application (2026-2031) & (USD Million)
Table 72. North America Artificial Intelligence in Sports Consumption Value by Country (2020-2025) & (USD Million)
Table 73. North America Artificial Intelligence in Sports Consumption Value by Country (2026-2031) & (USD Million)
Table 74. Europe Artificial Intelligence in Sports Consumption Value by Type (2020-2025) & (USD Million)
Table 75. Europe Artificial Intelligence in Sports Consumption Value by Type (2026-2031) & (USD Million)
Table 76. Europe Artificial Intelligence in Sports Consumption Value by Application (2020-2025) & (USD Million)
Table 77. Europe Artificial Intelligence in Sports Consumption Value by Application (2026-2031) & (USD Million)
Table 78. Europe Artificial Intelligence in Sports Consumption Value by Country (2020-2025) & (USD Million)
Table 79. Europe Artificial Intelligence in Sports Consumption Value by Country (2026-2031) & (USD Million)
Table 80. Asia-Pacific Artificial Intelligence in Sports Consumption Value by Type (2020-2025) & (USD Million)
Table 81. Asia-Pacific Artificial Intelligence in Sports Consumption Value by Type (2026-2031) & (USD Million)
Table 82. Asia-Pacific Artificial Intelligence in Sports Consumption Value by Application (2020-2025) & (USD Million)
Table 83. Asia-Pacific Artificial Intelligence in Sports Consumption Value by Application (2026-2031) & (USD Million)
Table 84. Asia-Pacific Artificial Intelligence in Sports Consumption Value by Region (2020-2025) & (USD Million)
Table 85. Asia-Pacific Artificial Intelligence in Sports Consumption Value by Region (2026-2031) & (USD Million)
Table 86. South America Artificial Intelligence in Sports Consumption Value by Type (2020-2025) & (USD Million)
Table 87. South America Artificial Intelligence in Sports Consumption Value by Type (2026-2031) & (USD Million)
Table 88. South America Artificial Intelligence in Sports Consumption Value by Application (2020-2025) & (USD Million)
Table 89. South America Artificial Intelligence in Sports Consumption Value by Application (2026-2031) & (USD Million)
Table 90. South America Artificial Intelligence in Sports Consumption Value by Country (2020-2025) & (USD Million)
Table 91. South America Artificial Intelligence in Sports Consumption Value by Country (2026-2031) & (USD Million)
Table 92. Middle East & Africa Artificial Intelligence in Sports Consumption Value by Type (2020-2025) & (USD Million)
Table 93. Middle East & Africa Artificial Intelligence in Sports Consumption Value by Type (2026-2031) & (USD Million)
Table 94. Middle East & Africa Artificial Intelligence in Sports Consumption Value by Application (2020-2025) & (USD Million)
Table 95. Middle East & Africa Artificial Intelligence in Sports Consumption Value by Application (2026-2031) & (USD Million)
Table 96. Middle East & Africa Artificial Intelligence in Sports Consumption Value by Country (2020-2025) & (USD Million)
Table 97. Middle East & Africa Artificial Intelligence in Sports Consumption Value by Country (2026-2031) & (USD Million)
Table 98. Global Key Players of Artificial Intelligence in Sports Upstream (Raw Materials)
Table 99. Global Artificial Intelligence in Sports Typical Customers
List of Figures
Figure 1. Artificial Intelligence in Sports Picture
Figure 2. Global Artificial Intelligence in Sports Consumption Value by Type, (USD Million), 2020 & 2024 & 2031
Figure 3. Global Artificial Intelligence in Sports Consumption Value Market Share by Type in 2024
Figure 4. Hardware
Figure 5. Software
Figure 6. Global Artificial Intelligence in Sports Consumption Value by Application, (USD Million), 2020 & 2024 & 2031
Figure 7. Artificial Intelligence in Sports Consumption Value Market Share by Application in 2024
Figure 8. Performance Improvements Picture
Figure 9. Injury Prevention Picture
Figure 10. Others Picture
Figure 11. Global Artificial Intelligence in Sports Consumption Value, (USD Million): 2020 & 2024 & 2031
Figure 12. Global Artificial Intelligence in Sports Consumption Value and Forecast (2020-2031) & (USD Million)
Figure 13. Global Market Artificial Intelligence in Sports Consumption Value (USD Million) Comparison by Region (2020 VS 2024 VS 2031)
Figure 14. Global Artificial Intelligence in Sports Consumption Value Market Share by Region (2020-2031)
Figure 15. Global Artificial Intelligence in Sports Consumption Value Market Share by Region in 2024
Figure 16. North America Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 17. Europe Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 18. Asia-Pacific Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 19. South America Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 20. Middle East & Africa Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 21. Company Three Recent Developments and Future Plans
Figure 22. Global Artificial Intelligence in Sports Revenue Share by Players in 2024
Figure 23. Artificial Intelligence in Sports Market Share by Company Type (Tier 1, Tier 2, and Tier 3) in 2024
Figure 24. Market Share of Artificial Intelligence in Sports by Player Revenue in 2024
Figure 25. Top 3 Artificial Intelligence in Sports Players Market Share in 2024
Figure 26. Top 6 Artificial Intelligence in Sports Players Market Share in 2024
Figure 27. Global Artificial Intelligence in Sports Consumption Value Share by Type (2020-2025)
Figure 28. Global Artificial Intelligence in Sports Market Share Forecast by Type (2026-2031)
Figure 29. Global Artificial Intelligence in Sports Consumption Value Share by Application (2020-2025)
Figure 30. Global Artificial Intelligence in Sports Market Share Forecast by Application (2026-2031)
Figure 31. North America Artificial Intelligence in Sports Consumption Value Market Share by Type (2020-2031)
Figure 32. North America Artificial Intelligence in Sports Consumption Value Market Share by Application (2020-2031)
Figure 33. North America Artificial Intelligence in Sports Consumption Value Market Share by Country (2020-2031)
Figure 34. United States Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 35. Canada Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 36. Mexico Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 37. Europe Artificial Intelligence in Sports Consumption Value Market Share by Type (2020-2031)
Figure 38. Europe Artificial Intelligence in Sports Consumption Value Market Share by Application (2020-2031)
Figure 39. Europe Artificial Intelligence in Sports Consumption Value Market Share by Country (2020-2031)
Figure 40. Germany Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 41. France Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 42. United Kingdom Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 43. Russia Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 44. Italy Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 45. Asia-Pacific Artificial Intelligence in Sports Consumption Value Market Share by Type (2020-2031)
Figure 46. Asia-Pacific Artificial Intelligence in Sports Consumption Value Market Share by Application (2020-2031)
Figure 47. Asia-Pacific Artificial Intelligence in Sports Consumption Value Market Share by Region (2020-2031)
Figure 48. China Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 49. Japan Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 50. South Korea Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 51. India Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 52. Southeast Asia Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 53. Australia Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 54. South America Artificial Intelligence in Sports Consumption Value Market Share by Type (2020-2031)
Figure 55. South America Artificial Intelligence in Sports Consumption Value Market Share by Application (2020-2031)
Figure 56. South America Artificial Intelligence in Sports Consumption Value Market Share by Country (2020-2031)
Figure 57. Brazil Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 58. Argentina Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 59. Middle East & Africa Artificial Intelligence in Sports Consumption Value Market Share by Type (2020-2031)
Figure 60. Middle East & Africa Artificial Intelligence in Sports Consumption Value Market Share by Application (2020-2031)
Figure 61. Middle East & Africa Artificial Intelligence in Sports Consumption Value Market Share by Country (2020-2031)
Figure 62. Turkey Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 63. Saudi Arabia Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 64. UAE Artificial Intelligence in Sports Consumption Value (2020-2031) & (USD Million)
Figure 65. Artificial Intelligence in Sports Market Drivers
Figure 66. Artificial Intelligence in Sports Market Restraints
Figure 67. Artificial Intelligence in Sports Market Trends
Figure 68. Porters Five Forces Analysis
Figure 69. Artificial Intelligence in Sports Industrial Chain
Figure 70. Methodology
Figure 71. Research Process and Data Source
Research Methodology
Client Requirements
Review and analyze client requirements
Discussion of all the project requirements and queries
Flexibility Check
Project Feasibility Analysis
Finalizing tentative research programme
Structuring project proposal with scope, timeline, and costs
Analyzing Market Dynamics
Determination of key drivers, restraints, challenge, and opportunity
Identifies market needs and trends
Market Size Estimation & Forecast
Estimation of historical data based on secondary and primary data
Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)
Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies
Consideration of geography, region-specific product/service demand for region segments
Consideration of product utilization rates, product demand outlook for segments by application or end-user.
Data Source
Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports,
paid database, press releases, blogs, newsletters,and GIR repositories.
Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts
to verify insights.
Validation
and
triangulation of
secondary and primary source.
Collection of data
Cumulating and collating the essential qualitative and quantitative data
Generation of report in client requested format by research analysts
Reviews by expert analysts
Final quality check
Clarifying queries
Receiving feedback
Ensuring satisfaction
01 Identification of data
This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.
02 Evaluation of Market Dynamic
This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.
03 Collection of Data
This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.
04 Collaboration of Data
This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.
05 Verification and Analysis
This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.
Companies Mentioned
Catapult Group International Ltd. Facebook Inc. IBM Corporation Microsoft Corporation Salesforce.com Inc. SAP SE SAS Institute Inc. Sportradar AG Stats Perform Trumedia Networks
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