Global AR and VR Chips Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026

Global AR and VR Chips Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026

Page: 95

Published Date: 30 Jun 2021

Category: Electronics & Semiconductor

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  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
  • sp_icon1 sp_icon1_b Product Tags
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Description

The AR and VR Chips market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global AR and VR Chips size is estimated to be xx million in 2021 from USD XX million in 2020, with a change of XX% between 2020 and 2021. The global AR and VR Chips market size is expected to grow at a CAGR of XX% for the next five years.

Market segmentation
AR and VR Chips market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Processor ICs
User Interface ICs
Power Management ICs

Market segment by Application can be divided into
Head Mounted Display
Gesture Tracking Device
Projector & Display Wall
Head Up Display
Handheld Device
Others

The key market players for global AR and VR Chips market are listed below:
Mediatek
NVIDIA Corporation
Qualcomm Technologies
Advanced Microdevices
Imagination Technologies
Intel Corporation
Huawei Technologies
Spectra 7
IBM Corporation
Samsung Electronics

Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)

The content of the study subjects, includes a total of 14 chapters:
Chapter 1, to describe AR and VR Chips product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of AR and VR Chips, with price, sales, revenue and global market share of AR and VR Chips from 2019 to 2021.
Chapter 3, the AR and VR Chips competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the AR and VR Chips breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2016 to 2026.
Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2016 to 2026.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and AR and VR Chips market forecast, by regions, type and application, with sales and revenue, from 2021 to 2026.
Chapter 12, 13 and 14, to describe AR and VR Chips sales channel, distributors, customers, research findings and conclusion, appendix and data source.
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Table of Contents

1 Market Overview
1.1 AR and VR Chips Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global AR and VR Chips Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 Processor ICs
1.2.3 User Interface ICs
1.2.4 Power Management ICs
1.3 Market Analysis by Application
1.3.1 Overview: Global AR and VR Chips Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Head Mounted Display
1.3.3 Gesture Tracking Device
1.3.4 Projector & Display Wall
1.3.5 Head Up Display
1.3.6 Handheld Device
1.3.7 Others
1.4 Global AR and VR Chips Market Size & Forecast
1.4.1 Global AR and VR Chips Sales in Value (2016-2026))
1.4.2 Global AR and VR Chips Sales in Volume (2016-2026)
1.4.3 Global AR and VR Chips Price by Type (2016-2026) & (US$/Unit)
1.5 Global AR and VR Chips Production Capacity Analysis
1.5.1 Global AR and VR Chips Total Production Capacity (2016-2026)
1.5.2 Global AR and VR Chips Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 AR and VR Chips Market Drivers
1.6.2 AR and VR Chips Market Restraints
1.6.3 AR and VR Chips Trends Analysis

2 Manufacturers Profiles
2.1 Mediatek
2.1.1 Mediatek Details
2.1.2 Mediatek Major Business
2.1.3 Mediatek AR and VR Chips Product and Services
2.1.4 Mediatek AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.2 NVIDIA Corporation
2.2.1 NVIDIA Corporation Details
2.2.2 NVIDIA Corporation Major Business
2.2.3 NVIDIA Corporation AR and VR Chips Product and Services
2.2.4 NVIDIA Corporation AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.3 Qualcomm Technologies
2.3.1 Qualcomm Technologies Details
2.3.2 Qualcomm Technologies Major Business
2.3.3 Qualcomm Technologies AR and VR Chips Product and Services
2.3.4 Qualcomm Technologies AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.4 Advanced Microdevices
2.4.1 Advanced Microdevices Details
2.4.2 Advanced Microdevices Major Business
2.4.3 Advanced Microdevices AR and VR Chips Product and Services
2.4.4 Advanced Microdevices AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.5 Imagination Technologies
2.5.1 Imagination Technologies Details
2.5.2 Imagination Technologies Major Business
2.5.3 Imagination Technologies AR and VR Chips Product and Services
2.5.4 Imagination Technologies AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.6 Intel Corporation
2.6.1 Intel Corporation Details
2.6.2 Intel Corporation Major Business
2.6.3 Intel Corporation AR and VR Chips Product and Services
2.6.4 Intel Corporation AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.7 Huawei Technologies
2.7.1 Huawei Technologies Details
2.7.2 Huawei Technologies Major Business
2.7.3 Huawei Technologies AR and VR Chips Product and Services
2.7.4 Huawei Technologies AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.8 Spectra 7
2.8.1 Spectra 7 Details
2.8.2 Spectra 7 Major Business
2.8.3 Spectra 7 AR and VR Chips Product and Services
2.8.4 Spectra 7 AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.9 IBM Corporation
2.9.1 IBM Corporation Details
2.9.2 IBM Corporation Major Business
2.9.3 IBM Corporation AR and VR Chips Product and Services
2.9.4 IBM Corporation AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.10 Samsung Electronics
2.10.1 Samsung Electronics Details
2.10.2 Samsung Electronics Major Business
2.10.3 Samsung Electronics AR and VR Chips Product and Services
2.10.4 Samsung Electronics AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

3 AR and VR Chips Sales by Manufacturer
3.1 Global AR and VR Chips Sales in Volume by Manufacturer (2019-2021e)
3.2 Global AR and VR Chips Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in AR and VR Chips
3.4 Market Concentration Rate
3.4.1 Top 3 AR and VR Chips Manufacturer Market Share
3.4.2 Top 6 AR and VR Chips Manufacturer Market Share
3.5 Global AR and VR Chips Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and AR and VR Chips Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions

4 Market Analysis by Region
4.1 Global AR and VR Chips Market Size by Region
4.1.1 Global AR and VR Chips Sales in Volume by Region (2016-2026)
4.1.2 Global AR and VR Chips Revenue by Region (2016-2026)
4.2 North America AR and VR Chips Revenue (2016-2026)
4.3 Europe AR and VR Chips Revenue (2016-2026)
4.4 Asia-Pacific AR and VR Chips Revenue (2016-2026)
4.5 South America AR and VR Chips Revenue (2016-2026)
4.6 Middle East and Africa AR and VR Chips Revenue (2016-2026)

5 Market Segment by Type
5.1 Global AR and VR Chips Sales in Volume by Type (2016-2026)
5.2 Global AR and VR Chips Revenue by Type (2016-2026)
5.3 Global AR and VR Chips Price by Type (2016-2026)

6 Market Segment by Application
6.1 Global AR and VR Chips Sales in Volume by Application (2016-2026)
6.2 Global AR and VR Chips Revenue by Application (2016-2026)
6.3 Global AR and VR Chips Price by Application (2016-2026)

7 North America by Country, by Type, and by Application
7.1 North America AR and VR Chips Sales by Type (2016-2026)
7.2 North America AR and VR Chips Sales by Application (2016-2026)
7.3 North America AR and VR Chips Market Size by Country
7.3.1 North America AR and VR Chips Sales in Volume by Country (2016-2026)
7.3.2 North America AR and VR Chips Revenue by Country (2016-2026)
7.3.3 United States Market Size and Forecast (2016-2026)
7.3.4 Canada Market Size and Forecast (2016-2026)
7.3.5 Mexico Market Size and Forecast (2016-2026)

8 Europe by Country, by Type, and by Application
8.1 Europe AR and VR Chips Sales by Type (2016-2026)
8.2 Europe AR and VR Chips Sales by Application (2016-2026)
8.3 Europe AR and VR Chips Market Size by Country
8.3.1 Europe AR and VR Chips Sales in Volume by Country (2016-2026)
8.3.2 Europe AR and VR Chips Revenue by Country (2016-2026)
8.3.3 Germany Market Size and Forecast (2016-2026)
8.3.4 France Market Size and Forecast (2016-2026)
8.3.5 United Kingdom Market Size and Forecast (2016-2026)
8.3.6 Russia Market Size and Forecast (2016-2026)
8.3.7 Italy Market Size and Forecast (2016-2026)

9 Asia-Pacific by Country, by Type, and by Application
9.1 Asia-Pacific AR and VR Chips Sales by Type (2016-2026)
9.2 Asia-Pacific AR and VR Chips Sales by Application (2016-2026)
9.3 Asia-Pacific AR and VR Chips Market Size by Region
9.3.1 Asia-Pacific AR and VR Chips Sales in Volume by Region (2016-2026)
9.3.2 Asia-Pacific AR and VR Chips Revenue by Region (2016-2026)
9.3.3 China Market Size and Forecast (2016-2026)
9.3.4 Japan Market Size and Forecast (2016-2026)
9.3.5 Korea Market Size and Forecast (2016-2026)
9.3.6 India Market Size and Forecast (2016-2026)
9.3.7 Southeast Asia Market Size and Forecast (2016-2026)
9.3.8 Australia Market Size and Forecast (2016-2026)

10 South America by Country, by Type, and by Application
10.1 South America AR and VR Chips Sales by Type (2016-2026)
10.2 South America AR and VR Chips Sales by Application (2016-2026)
10.3 South America AR and VR Chips Market Size by Country
10.3.1 South America AR and VR Chips Sales in Volume by Country (2016-2026)
10.3.2 South America AR and VR Chips Revenue by Country (2016-2026)
10.3.3 Brazil Market Size and Forecast (2016-2026)
10.3.4 Argentina Market Size and Forecast (2016-2026)

11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa AR and VR Chips Sales by Type (2016-2026)
11.2 Middle East & Africa AR and VR Chips Sales by Application (2016-2026)
11.3 Middle East & Africa AR and VR Chips Market Size by Country
11.3.1 Middle East & Africa AR and VR Chips Sales in Volume by Country (2016-2026)
11.3.2 Middle East & Africa AR and VR Chips Revenue by Country (2016-2026)
11.3.3 Turkey Market Size and Forecast (2016-2026)
11.3.4 Egypt Market Size and Forecast (2016-2026)
11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)
11.3.6 South Africa Market Size and Forecast (2016-2026)

12 Sales Channel, Distributors, Traders and Dealers
12.1 Sales Channel
12.1.1 Direct Marketing
12.1.2 Indirect Marketing
12.2 AR and VR Chips Typical Distributors
12.3 AR and VR Chips Typical Customers

13 Research Findings and Conclusion

14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global AR and VR Chips Revenue by Type, (USD Million), 2021-2026
Table 2. Global AR and VR Chips Revenue by Application, (USD Million), 2021-2026
Table 3. Mediatek Basic Information, Manufacturing Base and Competitors
Table 4. Mediatek Major Business
Table 5. Mediatek AR and VR Chips Product and Services
Table 6. Mediatek AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 7. NVIDIA Corporation Basic Information, Manufacturing Base and Competitors
Table 8. NVIDIA Corporation Major Business
Table 9. NVIDIA Corporation AR and VR Chips Product and Services
Table 10. NVIDIA Corporation AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 11. Qualcomm Technologies Basic Information, Manufacturing Base and Competitors
Table 12. Qualcomm Technologies Major Business
Table 13. Qualcomm Technologies AR and VR Chips Product and Services
Table 14. Qualcomm Technologies AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 15. Advanced Microdevices Basic Information, Manufacturing Base and Competitors
Table 16. Advanced Microdevices Major Business
Table 17. Advanced Microdevices AR and VR Chips Product and Services
Table 18. Advanced Microdevices AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 19. Imagination Technologies Basic Information, Manufacturing Base and Competitors
Table 20. Imagination Technologies Major Business
Table 21. Imagination Technologies AR and VR Chips Product and Services
Table 22. Imagination Technologies AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 23. Intel Corporation Basic Information, Manufacturing Base and Competitors
Table 24. Intel Corporation Major Business
Table 25. Intel Corporation AR and VR Chips Product and Services
Table 26. Intel Corporation AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 27. Huawei Technologies Basic Information, Manufacturing Base and Competitors
Table 28. Huawei Technologies Major Business
Table 29. Huawei Technologies AR and VR Chips Product and Services
Table 30. Huawei Technologies AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 31. Spectra 7 Basic Information, Manufacturing Base and Competitors
Table 32. Spectra 7 Major Business
Table 33. Spectra 7 AR and VR Chips Product and Services
Table 34. Spectra 7 AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 35. IBM Corporation Basic Information, Manufacturing Base and Competitors
Table 36. IBM Corporation Major Business
Table 37. IBM Corporation AR and VR Chips Product and Services
Table 38. IBM Corporation AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 39. Samsung Electronics Basic Information, Manufacturing Base and Competitors
Table 40. Samsung Electronics Major Business
Table 41. Samsung Electronics AR and VR Chips Product and Services
Table 42. Samsung Electronics AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 43. Global AR and VR Chips Sales by Manufacturer (2019-2021e) & (K Units)
Table 44. Global AR and VR Chips Revenue by Manufacturer (2019-2021e) & (USD Million)
Table 45. Market Position of Manufacturers in AR and VR Chips, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020
Table 46. Global AR and VR Chips Production Capacity by Company, (K Units): 2020 VS 2021
Table 47. Head Office and AR and VR Chips Production Site of Key Manufacturer
Table 48. AR and VR Chips New Entrant and Capacity Expansion Plans
Table 49. AR and VR Chips Mergers & Acquisitions in the Past Five Years
Table 50. Global AR and VR Chips Sales by Region (2016-2021e) & (K Units)
Table 51. Global AR and VR Chips Sales by Region (2021-2026) & (K Units)
Table 52. Global AR and VR Chips Revenue by Region (2016-2021e) & (USD Million)
Table 53. Global AR and VR Chips Revenue by Region (2021-2026) & (USD Million)
Table 54. Global AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 55. Global AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 56. Global AR and VR Chips Revenue by Type (2016-2021e) & (USD Million)
Table 57. Global AR and VR Chips Revenue by Type (2021-2026) & (USD Million)
Table 58. Global AR and VR Chips Price by Type (2016-2021e) & (US$/Unit)
Table 59. Global AR and VR Chips Price by Type (2021-2026) & (US$/Unit)
Table 60. Global AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 61. Global AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 62. Global AR and VR Chips Revenue by Application (2016-2021e) & (USD Million)
Table 63. Global AR and VR Chips Revenue by Application (2021-2026) & (USD Million)
Table 64. Global AR and VR Chips Price by Application (2016-2021e) & (US$/Unit)
Table 65. Global AR and VR Chips Price by Application (2021-2026) & (US$/Unit)
Table 66. North America AR and VR Chips Sales by Country (2016-2021e) & (K Units)
Table 67. North America AR and VR Chips Sales by Country (2021-2026) & (K Units)
Table 68. North America AR and VR Chips Revenue by Country (2016-2021e) & (USD Million)
Table 69. North America AR and VR Chips Revenue by Country (2021-2026) & (USD Million)
Table 70. North America AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 71. North America AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 72. North America AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 73. North America AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 74. Europe AR and VR Chips Sales by Country (2016-2021e) & (K Units)
Table 75. Europe AR and VR Chips Sales by Country (2021-2026) & (K Units)
Table 76. Europe AR and VR Chips Revenue by Country (2016-2021e) & (USD Million)
Table 77. Europe AR and VR Chips Revenue by Country (2021-2026) & (USD Million)
Table 78. Europe AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 79. Europe AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 80. Europe AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 81. Europe AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 82. Asia-Pacific AR and VR Chips Sales by Region (2016-2021e) & (K Units)
Table 83. Asia-Pacific AR and VR Chips Sales by Region (2021-2026) & (K Units)
Table 84. Asia-Pacific AR and VR Chips Revenue by Region (2016-2021e) & (USD Million)
Table 85. Asia-Pacific AR and VR Chips Revenue by Region (2021-2026) & (USD Million)
Table 86. Asia-Pacific AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 87. Asia-Pacific AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 88. Asia-Pacific AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 89. Asia-Pacific AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 90. South America AR and VR Chips Sales by Country (2016-2021e) & (K Units)
Table 91. South America AR and VR Chips Sales by Country (2021-2026) & (K Units)
Table 92. South America AR and VR Chips Revenue by Country (2016-2021e) & (USD Million)
Table 93. South America AR and VR Chips Revenue by Country (2021-2026) & (USD Million)
Table 94. South America AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 95. South America AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 96. South America AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 97. South America AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 98. Middle East & Africa AR and VR Chips Sales by Country (2016-2021e) & (K Units)
Table 99. Middle East & Africa AR and VR Chips Sales by Country (2021-2026) & (K Units)
Table 100. Middle East & Africa AR and VR Chips Revenue by Country (2016-2021e) & (USD Million)
Table 101. Middle East & Africa AR and VR Chips Revenue by Country (2021-2026) & (USD Million)
Table 102. Middle East & Africa AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 103. Middle East & Africa AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 104. Middle East & Africa AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 105. Middle East & Africa AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 106. Direct Channel Pros & Cons
Table 107. Indirect Channel Pros & Cons
Table 108. AR and VR Chips Typical Distributors
Table 109. AR and VR Chips Typical Customers
List of Figures
Figure 1. AR and VR Chips Picture
Figure 2. Global AR and VR Chips Sales Market Share by Type in 2020
Figure 3. Processor ICs
Figure 4. User Interface ICs
Figure 5. Power Management ICs
Figure 6. Global AR and VR Chips Sales Market Share by Application in 2020
Figure 7. Head Mounted Display
Figure 8. Gesture Tracking Device
Figure 9. Projector & Display Wall
Figure 10. Head Up Display
Figure 11. Handheld Device
Figure 12. Others
Figure 13. Global AR and VR Chips Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026
Figure 14. Global AR and VR Chips Market Size and Forecast (2016-2026) & (USD Million)
Figure 15. Global AR and VR Chips Sales (2016-2026) & (K Units)
Figure 16. Global AR and VR Chips Price by Type (2016-2026) & (US$/Unit)
Figure 17. Global AR and VR Chips Production Capacity (2016-2026) & (K Units)
Figure 18. Global AR and VR Chips Production Capacity by Geographic Region: 2020 VS 2021
Figure 19. AR and VR Chips Market Drivers
Figure 20. AR and VR Chips Market Restraints
Figure 21. AR and VR Chips Market Trends
Figure 22. Global AR and VR Chips Sales Market Share by Manufacturer in 2020
Figure 23. Global AR and VR Chips Revenue Market Share by Manufacturer in 2020
Figure 24. AR and VR Chips Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 25. Top 3 AR and VR Chips Manufacturer (Revenue) Market Share in 2020
Figure 26. Top 6 AR and VR Chips Manufacturer (Revenue) Market Share in 2020
Figure 27. Global AR and VR Chips Sales Market Share by Region (2016-2026)
Figure 28. Global AR and VR Chips Revenue Market Share by Region (2016-2026)
Figure 29. North America AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 30. Europe AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 31. Asia-Pacific AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 32. South America AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 33. Middle East & Africa AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 34. Global AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 35. Global AR and VR Chips Revenue Market Share by Type (2016-2026)
Figure 36. Global AR and VR Chips Price by Type (2016-2026) & (US$/Unit)
Figure 37. Global AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 38. Global AR and VR Chips Revenue Market Share by Application (2016-2026)
Figure 39. Global AR and VR Chips Price by Application (2016-2026) & (US$/Unit)
Figure 40. North America AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 41. North America AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 42. North America AR and VR Chips Sales Market Share by Country (2016-2026)
Figure 43. North America AR and VR Chips Revenue Market Share by Country (2016-2026)
Figure 44. United States AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 45. Canada AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 46. Mexico AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 47. Europe AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 48. Europe AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 49. Europe AR and VR Chips Sales Market Share by Country (2016-2026)
Figure 50. Europe AR and VR Chips Revenue Market Share by Country (2016-2026)
Figure 51. Germany AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 52. France AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 53. United Kingdom AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 54. Russia AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 55. Italy AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 56. Asia-Pacific AR and VR Chips Sales Market Share by Region (2016-2026)
Figure 57. Asia-Pacific AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 58. Asia-Pacific AR and VR Chips Sales Market Share by Region (2016-2026)
Figure 59. Asia-Pacific AR and VR Chips Revenue Market Share by Region (2016-2026)
Figure 60. China AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 61. Japan AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 62. Korea AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 63. India AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 64. Southeast Asia AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 65. Australia AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 66. South America AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 67. South America AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 68. South America AR and VR Chips Sales Market Share by Country (2016-2026)
Figure 69. South America AR and VR Chips Revenue Market Share by Country (2016-2026)
Figure 70. Brazil AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 71. Argentina AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 72. Middle East & Africa AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 73. Middle East & Africa AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 74. Middle East & Africa AR and VR Chips Sales Market Share by Country (2016-2026)
Figure 75. Middle East & Africa AR and VR Chips Revenue Market Share by Country (2016-2026)
Figure 76. Turkey AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 77. Egypt AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 78. Saudi Arabia AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 79. South Africa AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 80. Sales Channel: Direct Channel vs Indirect Channel
Figure 81. Methodology
Figure 82. Research Process and Data Source
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Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

yuan2

Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

yuan2

Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

yuan2

Final quality check

yuan2

Clarifying queries

yuan2

Receiving feedback

yuan2

Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Mediatek
NVIDIA Corporation
Qualcomm Technologies
Advanced Microdevices
Imagination Technologies
Intel Corporation
Huawei Technologies
Spectra 7
IBM Corporation
Samsung Electronics
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Global AR and VR Chips Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026

Global AR and VR Chips Market 2021 by Manufacturers, Regions, Type and Application, Forecast to 2026

Page: 95

Published Date: 30 Jun 2021

Category: Electronics & Semiconductor

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Description

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Description

The AR and VR Chips market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global AR and VR Chips size is estimated to be xx million in 2021 from USD XX million in 2020, with a change of XX% between 2020 and 2021. The global AR and VR Chips market size is expected to grow at a CAGR of XX% for the next five years.

Market segmentation
AR and VR Chips market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Processor ICs
User Interface ICs
Power Management ICs

Market segment by Application can be divided into
Head Mounted Display
Gesture Tracking Device
Projector & Display Wall
Head Up Display
Handheld Device
Others

The key market players for global AR and VR Chips market are listed below:
Mediatek
NVIDIA Corporation
Qualcomm Technologies
Advanced Microdevices
Imagination Technologies
Intel Corporation
Huawei Technologies
Spectra 7
IBM Corporation
Samsung Electronics

Market segment by Region, regional analysis covers
North America (United States, Canada and Mexico)
Europe (Germany, France, United Kingdom, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia, and Australia)
South America (Brazil, Argentina, Colombia, and Rest of South America)
Middle East & Africa (Saudi Arabia, UAE, Egypt, South Africa, and Rest of Middle East & Africa)

The content of the study subjects, includes a total of 14 chapters:
Chapter 1, to describe AR and VR Chips product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of AR and VR Chips, with price, sales, revenue and global market share of AR and VR Chips from 2019 to 2021.
Chapter 3, the AR and VR Chips competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the AR and VR Chips breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2016 to 2026.
Chapter 5 and 6, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2016 to 2026.
Chapter 7, 8, 9, 10 and 11, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2016 to 2021.and AR and VR Chips market forecast, by regions, type and application, with sales and revenue, from 2021 to 2026.
Chapter 12, 13 and 14, to describe AR and VR Chips sales channel, distributors, customers, research findings and conclusion, appendix and data source.
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Table of Contents

1 Market Overview
1.1 AR and VR Chips Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global AR and VR Chips Revenue by Type: 2019 Versus 2021 Versus 2026
1.2.2 Processor ICs
1.2.3 User Interface ICs
1.2.4 Power Management ICs
1.3 Market Analysis by Application
1.3.1 Overview: Global AR and VR Chips Revenue by Application: 2019 Versus 2021 Versus 2026
1.3.2 Head Mounted Display
1.3.3 Gesture Tracking Device
1.3.4 Projector & Display Wall
1.3.5 Head Up Display
1.3.6 Handheld Device
1.3.7 Others
1.4 Global AR and VR Chips Market Size & Forecast
1.4.1 Global AR and VR Chips Sales in Value (2016-2026))
1.4.2 Global AR and VR Chips Sales in Volume (2016-2026)
1.4.3 Global AR and VR Chips Price by Type (2016-2026) & (US$/Unit)
1.5 Global AR and VR Chips Production Capacity Analysis
1.5.1 Global AR and VR Chips Total Production Capacity (2016-2026)
1.5.2 Global AR and VR Chips Production Capacity by Geographic Region
1.6 Market Drivers, Restraints and Trends
1.6.1 AR and VR Chips Market Drivers
1.6.2 AR and VR Chips Market Restraints
1.6.3 AR and VR Chips Trends Analysis

2 Manufacturers Profiles
2.1 Mediatek
2.1.1 Mediatek Details
2.1.2 Mediatek Major Business
2.1.3 Mediatek AR and VR Chips Product and Services
2.1.4 Mediatek AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.2 NVIDIA Corporation
2.2.1 NVIDIA Corporation Details
2.2.2 NVIDIA Corporation Major Business
2.2.3 NVIDIA Corporation AR and VR Chips Product and Services
2.2.4 NVIDIA Corporation AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.3 Qualcomm Technologies
2.3.1 Qualcomm Technologies Details
2.3.2 Qualcomm Technologies Major Business
2.3.3 Qualcomm Technologies AR and VR Chips Product and Services
2.3.4 Qualcomm Technologies AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.4 Advanced Microdevices
2.4.1 Advanced Microdevices Details
2.4.2 Advanced Microdevices Major Business
2.4.3 Advanced Microdevices AR and VR Chips Product and Services
2.4.4 Advanced Microdevices AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.5 Imagination Technologies
2.5.1 Imagination Technologies Details
2.5.2 Imagination Technologies Major Business
2.5.3 Imagination Technologies AR and VR Chips Product and Services
2.5.4 Imagination Technologies AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.6 Intel Corporation
2.6.1 Intel Corporation Details
2.6.2 Intel Corporation Major Business
2.6.3 Intel Corporation AR and VR Chips Product and Services
2.6.4 Intel Corporation AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.7 Huawei Technologies
2.7.1 Huawei Technologies Details
2.7.2 Huawei Technologies Major Business
2.7.3 Huawei Technologies AR and VR Chips Product and Services
2.7.4 Huawei Technologies AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.8 Spectra 7
2.8.1 Spectra 7 Details
2.8.2 Spectra 7 Major Business
2.8.3 Spectra 7 AR and VR Chips Product and Services
2.8.4 Spectra 7 AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.9 IBM Corporation
2.9.1 IBM Corporation Details
2.9.2 IBM Corporation Major Business
2.9.3 IBM Corporation AR and VR Chips Product and Services
2.9.4 IBM Corporation AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)
2.10 Samsung Electronics
2.10.1 Samsung Electronics Details
2.10.2 Samsung Electronics Major Business
2.10.3 Samsung Electronics AR and VR Chips Product and Services
2.10.4 Samsung Electronics AR and VR Chips Sales, Price, Revenue, Gross Margin and Market Share (2019-2021)

3 AR and VR Chips Sales by Manufacturer
3.1 Global AR and VR Chips Sales in Volume by Manufacturer (2019-2021e)
3.2 Global AR and VR Chips Revenue by Manufacturer (2019-2021e)
3.3 Key Manufacturer Market Position in AR and VR Chips
3.4 Market Concentration Rate
3.4.1 Top 3 AR and VR Chips Manufacturer Market Share
3.4.2 Top 6 AR and VR Chips Manufacturer Market Share
3.5 Global AR and VR Chips Production Capacity by Company
3.6 Manufacturer by Geography: Head Office and AR and VR Chips Production Site
3.7 New Entrant and Capacity Expansion Plans
3.8 Mergers & Acquisitions

4 Market Analysis by Region
4.1 Global AR and VR Chips Market Size by Region
4.1.1 Global AR and VR Chips Sales in Volume by Region (2016-2026)
4.1.2 Global AR and VR Chips Revenue by Region (2016-2026)
4.2 North America AR and VR Chips Revenue (2016-2026)
4.3 Europe AR and VR Chips Revenue (2016-2026)
4.4 Asia-Pacific AR and VR Chips Revenue (2016-2026)
4.5 South America AR and VR Chips Revenue (2016-2026)
4.6 Middle East and Africa AR and VR Chips Revenue (2016-2026)

5 Market Segment by Type
5.1 Global AR and VR Chips Sales in Volume by Type (2016-2026)
5.2 Global AR and VR Chips Revenue by Type (2016-2026)
5.3 Global AR and VR Chips Price by Type (2016-2026)

6 Market Segment by Application
6.1 Global AR and VR Chips Sales in Volume by Application (2016-2026)
6.2 Global AR and VR Chips Revenue by Application (2016-2026)
6.3 Global AR and VR Chips Price by Application (2016-2026)

7 North America by Country, by Type, and by Application
7.1 North America AR and VR Chips Sales by Type (2016-2026)
7.2 North America AR and VR Chips Sales by Application (2016-2026)
7.3 North America AR and VR Chips Market Size by Country
7.3.1 North America AR and VR Chips Sales in Volume by Country (2016-2026)
7.3.2 North America AR and VR Chips Revenue by Country (2016-2026)
7.3.3 United States Market Size and Forecast (2016-2026)
7.3.4 Canada Market Size and Forecast (2016-2026)
7.3.5 Mexico Market Size and Forecast (2016-2026)

8 Europe by Country, by Type, and by Application
8.1 Europe AR and VR Chips Sales by Type (2016-2026)
8.2 Europe AR and VR Chips Sales by Application (2016-2026)
8.3 Europe AR and VR Chips Market Size by Country
8.3.1 Europe AR and VR Chips Sales in Volume by Country (2016-2026)
8.3.2 Europe AR and VR Chips Revenue by Country (2016-2026)
8.3.3 Germany Market Size and Forecast (2016-2026)
8.3.4 France Market Size and Forecast (2016-2026)
8.3.5 United Kingdom Market Size and Forecast (2016-2026)
8.3.6 Russia Market Size and Forecast (2016-2026)
8.3.7 Italy Market Size and Forecast (2016-2026)

9 Asia-Pacific by Country, by Type, and by Application
9.1 Asia-Pacific AR and VR Chips Sales by Type (2016-2026)
9.2 Asia-Pacific AR and VR Chips Sales by Application (2016-2026)
9.3 Asia-Pacific AR and VR Chips Market Size by Region
9.3.1 Asia-Pacific AR and VR Chips Sales in Volume by Region (2016-2026)
9.3.2 Asia-Pacific AR and VR Chips Revenue by Region (2016-2026)
9.3.3 China Market Size and Forecast (2016-2026)
9.3.4 Japan Market Size and Forecast (2016-2026)
9.3.5 Korea Market Size and Forecast (2016-2026)
9.3.6 India Market Size and Forecast (2016-2026)
9.3.7 Southeast Asia Market Size and Forecast (2016-2026)
9.3.8 Australia Market Size and Forecast (2016-2026)

10 South America by Country, by Type, and by Application
10.1 South America AR and VR Chips Sales by Type (2016-2026)
10.2 South America AR and VR Chips Sales by Application (2016-2026)
10.3 South America AR and VR Chips Market Size by Country
10.3.1 South America AR and VR Chips Sales in Volume by Country (2016-2026)
10.3.2 South America AR and VR Chips Revenue by Country (2016-2026)
10.3.3 Brazil Market Size and Forecast (2016-2026)
10.3.4 Argentina Market Size and Forecast (2016-2026)

11 Middle East & Africa by Country, by Type, and by Application
11.1 Middle East & Africa AR and VR Chips Sales by Type (2016-2026)
11.2 Middle East & Africa AR and VR Chips Sales by Application (2016-2026)
11.3 Middle East & Africa AR and VR Chips Market Size by Country
11.3.1 Middle East & Africa AR and VR Chips Sales in Volume by Country (2016-2026)
11.3.2 Middle East & Africa AR and VR Chips Revenue by Country (2016-2026)
11.3.3 Turkey Market Size and Forecast (2016-2026)
11.3.4 Egypt Market Size and Forecast (2016-2026)
11.3.5 Saudi Arabia Market Size and Forecast (2016-2026)
11.3.6 South Africa Market Size and Forecast (2016-2026)

12 Sales Channel, Distributors, Traders and Dealers
12.1 Sales Channel
12.1.1 Direct Marketing
12.1.2 Indirect Marketing
12.2 AR and VR Chips Typical Distributors
12.3 AR and VR Chips Typical Customers

13 Research Findings and Conclusion

14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global AR and VR Chips Revenue by Type, (USD Million), 2021-2026
Table 2. Global AR and VR Chips Revenue by Application, (USD Million), 2021-2026
Table 3. Mediatek Basic Information, Manufacturing Base and Competitors
Table 4. Mediatek Major Business
Table 5. Mediatek AR and VR Chips Product and Services
Table 6. Mediatek AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 7. NVIDIA Corporation Basic Information, Manufacturing Base and Competitors
Table 8. NVIDIA Corporation Major Business
Table 9. NVIDIA Corporation AR and VR Chips Product and Services
Table 10. NVIDIA Corporation AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 11. Qualcomm Technologies Basic Information, Manufacturing Base and Competitors
Table 12. Qualcomm Technologies Major Business
Table 13. Qualcomm Technologies AR and VR Chips Product and Services
Table 14. Qualcomm Technologies AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 15. Advanced Microdevices Basic Information, Manufacturing Base and Competitors
Table 16. Advanced Microdevices Major Business
Table 17. Advanced Microdevices AR and VR Chips Product and Services
Table 18. Advanced Microdevices AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 19. Imagination Technologies Basic Information, Manufacturing Base and Competitors
Table 20. Imagination Technologies Major Business
Table 21. Imagination Technologies AR and VR Chips Product and Services
Table 22. Imagination Technologies AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 23. Intel Corporation Basic Information, Manufacturing Base and Competitors
Table 24. Intel Corporation Major Business
Table 25. Intel Corporation AR and VR Chips Product and Services
Table 26. Intel Corporation AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 27. Huawei Technologies Basic Information, Manufacturing Base and Competitors
Table 28. Huawei Technologies Major Business
Table 29. Huawei Technologies AR and VR Chips Product and Services
Table 30. Huawei Technologies AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 31. Spectra 7 Basic Information, Manufacturing Base and Competitors
Table 32. Spectra 7 Major Business
Table 33. Spectra 7 AR and VR Chips Product and Services
Table 34. Spectra 7 AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 35. IBM Corporation Basic Information, Manufacturing Base and Competitors
Table 36. IBM Corporation Major Business
Table 37. IBM Corporation AR and VR Chips Product and Services
Table 38. IBM Corporation AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 39. Samsung Electronics Basic Information, Manufacturing Base and Competitors
Table 40. Samsung Electronics Major Business
Table 41. Samsung Electronics AR and VR Chips Product and Services
Table 42. Samsung Electronics AR and VR Chips Sales (K Units), Price (US$/Unit), Revenue (USD Million), Gross Margin and Market Share (2019-2021e)
Table 43. Global AR and VR Chips Sales by Manufacturer (2019-2021e) & (K Units)
Table 44. Global AR and VR Chips Revenue by Manufacturer (2019-2021e) & (USD Million)
Table 45. Market Position of Manufacturers in AR and VR Chips, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2020
Table 46. Global AR and VR Chips Production Capacity by Company, (K Units): 2020 VS 2021
Table 47. Head Office and AR and VR Chips Production Site of Key Manufacturer
Table 48. AR and VR Chips New Entrant and Capacity Expansion Plans
Table 49. AR and VR Chips Mergers & Acquisitions in the Past Five Years
Table 50. Global AR and VR Chips Sales by Region (2016-2021e) & (K Units)
Table 51. Global AR and VR Chips Sales by Region (2021-2026) & (K Units)
Table 52. Global AR and VR Chips Revenue by Region (2016-2021e) & (USD Million)
Table 53. Global AR and VR Chips Revenue by Region (2021-2026) & (USD Million)
Table 54. Global AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 55. Global AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 56. Global AR and VR Chips Revenue by Type (2016-2021e) & (USD Million)
Table 57. Global AR and VR Chips Revenue by Type (2021-2026) & (USD Million)
Table 58. Global AR and VR Chips Price by Type (2016-2021e) & (US$/Unit)
Table 59. Global AR and VR Chips Price by Type (2021-2026) & (US$/Unit)
Table 60. Global AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 61. Global AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 62. Global AR and VR Chips Revenue by Application (2016-2021e) & (USD Million)
Table 63. Global AR and VR Chips Revenue by Application (2021-2026) & (USD Million)
Table 64. Global AR and VR Chips Price by Application (2016-2021e) & (US$/Unit)
Table 65. Global AR and VR Chips Price by Application (2021-2026) & (US$/Unit)
Table 66. North America AR and VR Chips Sales by Country (2016-2021e) & (K Units)
Table 67. North America AR and VR Chips Sales by Country (2021-2026) & (K Units)
Table 68. North America AR and VR Chips Revenue by Country (2016-2021e) & (USD Million)
Table 69. North America AR and VR Chips Revenue by Country (2021-2026) & (USD Million)
Table 70. North America AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 71. North America AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 72. North America AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 73. North America AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 74. Europe AR and VR Chips Sales by Country (2016-2021e) & (K Units)
Table 75. Europe AR and VR Chips Sales by Country (2021-2026) & (K Units)
Table 76. Europe AR and VR Chips Revenue by Country (2016-2021e) & (USD Million)
Table 77. Europe AR and VR Chips Revenue by Country (2021-2026) & (USD Million)
Table 78. Europe AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 79. Europe AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 80. Europe AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 81. Europe AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 82. Asia-Pacific AR and VR Chips Sales by Region (2016-2021e) & (K Units)
Table 83. Asia-Pacific AR and VR Chips Sales by Region (2021-2026) & (K Units)
Table 84. Asia-Pacific AR and VR Chips Revenue by Region (2016-2021e) & (USD Million)
Table 85. Asia-Pacific AR and VR Chips Revenue by Region (2021-2026) & (USD Million)
Table 86. Asia-Pacific AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 87. Asia-Pacific AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 88. Asia-Pacific AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 89. Asia-Pacific AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 90. South America AR and VR Chips Sales by Country (2016-2021e) & (K Units)
Table 91. South America AR and VR Chips Sales by Country (2021-2026) & (K Units)
Table 92. South America AR and VR Chips Revenue by Country (2016-2021e) & (USD Million)
Table 93. South America AR and VR Chips Revenue by Country (2021-2026) & (USD Million)
Table 94. South America AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 95. South America AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 96. South America AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 97. South America AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 98. Middle East & Africa AR and VR Chips Sales by Country (2016-2021e) & (K Units)
Table 99. Middle East & Africa AR and VR Chips Sales by Country (2021-2026) & (K Units)
Table 100. Middle East & Africa AR and VR Chips Revenue by Country (2016-2021e) & (USD Million)
Table 101. Middle East & Africa AR and VR Chips Revenue by Country (2021-2026) & (USD Million)
Table 102. Middle East & Africa AR and VR Chips Sales by Type (2016-2021e) & (K Units)
Table 103. Middle East & Africa AR and VR Chips Sales by Type (2021-2026) & (K Units)
Table 104. Middle East & Africa AR and VR Chips Sales by Application (2016-2021e) & (K Units)
Table 105. Middle East & Africa AR and VR Chips Sales by Application (2021-2026) & (K Units)
Table 106. Direct Channel Pros & Cons
Table 107. Indirect Channel Pros & Cons
Table 108. AR and VR Chips Typical Distributors
Table 109. AR and VR Chips Typical Customers
List of Figures
Figure 1. AR and VR Chips Picture
Figure 2. Global AR and VR Chips Sales Market Share by Type in 2020
Figure 3. Processor ICs
Figure 4. User Interface ICs
Figure 5. Power Management ICs
Figure 6. Global AR and VR Chips Sales Market Share by Application in 2020
Figure 7. Head Mounted Display
Figure 8. Gesture Tracking Device
Figure 9. Projector & Display Wall
Figure 10. Head Up Display
Figure 11. Handheld Device
Figure 12. Others
Figure 13. Global AR and VR Chips Market Size, (USD Million) & (K Units): 2020 VS 2021 VS 2026
Figure 14. Global AR and VR Chips Market Size and Forecast (2016-2026) & (USD Million)
Figure 15. Global AR and VR Chips Sales (2016-2026) & (K Units)
Figure 16. Global AR and VR Chips Price by Type (2016-2026) & (US$/Unit)
Figure 17. Global AR and VR Chips Production Capacity (2016-2026) & (K Units)
Figure 18. Global AR and VR Chips Production Capacity by Geographic Region: 2020 VS 2021
Figure 19. AR and VR Chips Market Drivers
Figure 20. AR and VR Chips Market Restraints
Figure 21. AR and VR Chips Market Trends
Figure 22. Global AR and VR Chips Sales Market Share by Manufacturer in 2020
Figure 23. Global AR and VR Chips Revenue Market Share by Manufacturer in 2020
Figure 24. AR and VR Chips Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
Figure 25. Top 3 AR and VR Chips Manufacturer (Revenue) Market Share in 2020
Figure 26. Top 6 AR and VR Chips Manufacturer (Revenue) Market Share in 2020
Figure 27. Global AR and VR Chips Sales Market Share by Region (2016-2026)
Figure 28. Global AR and VR Chips Revenue Market Share by Region (2016-2026)
Figure 29. North America AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 30. Europe AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 31. Asia-Pacific AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 32. South America AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 33. Middle East & Africa AR and VR Chips Revenue (2016-2026) & (USD Million)
Figure 34. Global AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 35. Global AR and VR Chips Revenue Market Share by Type (2016-2026)
Figure 36. Global AR and VR Chips Price by Type (2016-2026) & (US$/Unit)
Figure 37. Global AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 38. Global AR and VR Chips Revenue Market Share by Application (2016-2026)
Figure 39. Global AR and VR Chips Price by Application (2016-2026) & (US$/Unit)
Figure 40. North America AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 41. North America AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 42. North America AR and VR Chips Sales Market Share by Country (2016-2026)
Figure 43. North America AR and VR Chips Revenue Market Share by Country (2016-2026)
Figure 44. United States AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 45. Canada AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 46. Mexico AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 47. Europe AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 48. Europe AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 49. Europe AR and VR Chips Sales Market Share by Country (2016-2026)
Figure 50. Europe AR and VR Chips Revenue Market Share by Country (2016-2026)
Figure 51. Germany AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 52. France AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 53. United Kingdom AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 54. Russia AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 55. Italy AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 56. Asia-Pacific AR and VR Chips Sales Market Share by Region (2016-2026)
Figure 57. Asia-Pacific AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 58. Asia-Pacific AR and VR Chips Sales Market Share by Region (2016-2026)
Figure 59. Asia-Pacific AR and VR Chips Revenue Market Share by Region (2016-2026)
Figure 60. China AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 61. Japan AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 62. Korea AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 63. India AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 64. Southeast Asia AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 65. Australia AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 66. South America AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 67. South America AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 68. South America AR and VR Chips Sales Market Share by Country (2016-2026)
Figure 69. South America AR and VR Chips Revenue Market Share by Country (2016-2026)
Figure 70. Brazil AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 71. Argentina AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 72. Middle East & Africa AR and VR Chips Sales Market Share by Type (2016-2026)
Figure 73. Middle East & Africa AR and VR Chips Sales Market Share by Application (2016-2026)
Figure 74. Middle East & Africa AR and VR Chips Sales Market Share by Country (2016-2026)
Figure 75. Middle East & Africa AR and VR Chips Revenue Market Share by Country (2016-2026)
Figure 76. Turkey AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 77. Egypt AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 78. Saudi Arabia AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 79. South Africa AR and VR Chips Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 80. Sales Channel: Direct Channel vs Indirect Channel
Figure 81. Methodology
Figure 82. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

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Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

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Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

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Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

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    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

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    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

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    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

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    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Mediatek
NVIDIA Corporation
Qualcomm Technologies
Advanced Microdevices
Imagination Technologies
Intel Corporation
Huawei Technologies
Spectra 7
IBM Corporation
Samsung Electronics
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