Global Web3 Games Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Global Web3 Games Market 2022 by Company, Regions, Type and Application, Forecast to 2028

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Published Date: 19 Jul 2022

Category: Service & Software

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  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
  • sp_icon1 sp_icon1_b Product Tags
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Description

The Web3 Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our (Global Info Research) latest study, due to COVID-19 pandemic, the global Web3 Games market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of USD million by 2028 with a CAGR of % during forecast period 2022-2028. Computers accounting for % of the Web3 Games global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While RPG segment is altered to a % CAGR between 2022 and 2028.

Global key companies of Web3 Games include Sky Mavis, Dapper Labs, Decentraland, Immutable, and The Sandbox, etc. In terms of revenue, the global top four players hold a share over % in 2021.

Market segmentation
Web3 Games market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
RPG
Sandbox Games
CAG
Others

Market segment by Application, can be divided into
Computers
Phones & Tablets

Market segment by players, this report covers
Sky Mavis
Dapper Labs
Decentraland
Immutable
The Sandbox
Dacoco GMBH
Sorare
Gala Games
Splinterlands
MOBOX
DeFi Kingdoms
G.JIT JAPAN

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:
Chapter 1, to describe Web3 Games product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Web3 Games, with revenue, gross margin and global market share of Web3 Games from 2019 to 2022.
Chapter 3, the Web3 Games competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2017 to 2028.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2017 to 2022.and Web3 Games market forecast, by regions, type and application, with revenue, from 2023 to 2028.
Chapter 11 and 12, to describe Web3 Games research findings and conclusion, appendix and data source.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Web3 Games
1.2 Classification of Web3 Games by Type
1.2.1 Overview: Global Web3 Games Market Size by Type: 2017 Versus 2021 Versus 2028
1.2.2 Global Web3 Games Revenue Market Share by Type in 2021
1.2.3 RPG
1.2.4 Sandbox Games
1.2.5 CAG
1.2.6 Others
1.3 Global Web3 Games Market by Application
1.3.1 Overview: Global Web3 Games Market Size by Application: 2017 Versus 2021 Versus 2028
1.3.2 Computers
1.3.3 Phones & Tablets
1.4 Global Web3 Games Market Size & Forecast
1.5 Global Web3 Games Market Size and Forecast by Region
1.5.1 Global Web3 Games Market Size by Region: 2017 VS 2021 VS 2028
1.5.2 Global Web3 Games Market Size by Region, (2017-2022)
1.5.3 North America Web3 Games Market Size and Prospect (2017-2028)
1.5.4 Europe Web3 Games Market Size and Prospect (2017-2028)
1.5.5 Asia-Pacific Web3 Games Market Size and Prospect (2017-2028)
1.5.6 South America Web3 Games Market Size and Prospect (2017-2028)
1.5.7 Middle East and Africa Web3 Games Market Size and Prospect (2017-2028)
1.6 Market Drivers, Restraints and Trends
1.6.1 Web3 Games Market Drivers
1.6.2 Web3 Games Market Restraints
1.6.3 Web3 Games Trends Analysis

2 Company Profiles
2.1 Sky Mavis
2.1.1 Sky Mavis Details
2.1.2 Sky Mavis Major Business
2.1.3 Sky Mavis Web3 Games Product and Solutions
2.1.4 Sky Mavis Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.1.5 Sky Mavis Recent Developments and Future Plans
2.2 Dapper Labs
2.2.1 Dapper Labs Details
2.2.2 Dapper Labs Major Business
2.2.3 Dapper Labs Web3 Games Product and Solutions
2.2.4 Dapper Labs Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2.5 Dapper Labs Recent Developments and Future Plans
2.3 Decentraland
2.3.1 Decentraland Details
2.3.2 Decentraland Major Business
2.3.3 Decentraland Web3 Games Product and Solutions
2.3.4 Decentraland Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3.5 Decentraland Recent Developments and Future Plans
2.4 Immutable
2.4.1 Immutable Details
2.4.2 Immutable Major Business
2.4.3 Immutable Web3 Games Product and Solutions
2.4.4 Immutable Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4.5 Immutable Recent Developments and Future Plans
2.5 The Sandbox
2.5.1 The Sandbox Details
2.5.2 The Sandbox Major Business
2.5.3 The Sandbox Web3 Games Product and Solutions
2.5.4 The Sandbox Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.5.5 The Sandbox Recent Developments and Future Plans
2.6 Dacoco GMBH
2.6.1 Dacoco GMBH Details
2.6.2 Dacoco GMBH Major Business
2.6.3 Dacoco GMBH Web3 Games Product and Solutions
2.6.4 Dacoco GMBH Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.6.5 Dacoco GMBH Recent Developments and Future Plans
2.7 Sorare
2.7.1 Sorare Details
2.7.2 Sorare Major Business
2.7.3 Sorare Web3 Games Product and Solutions
2.7.4 Sorare Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.7.5 Sorare Recent Developments and Future Plans
2.8 Gala Games
2.8.1 Gala Games Details
2.8.2 Gala Games Major Business
2.8.3 Gala Games Web3 Games Product and Solutions
2.8.4 Gala Games Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.8.5 Gala Games Recent Developments and Future Plans
2.9 Splinterlands
2.9.1 Splinterlands Details
2.9.2 Splinterlands Major Business
2.9.3 Splinterlands Web3 Games Product and Solutions
2.9.4 Splinterlands Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.9.5 Splinterlands Recent Developments and Future Plans
2.10 MOBOX
2.10.1 MOBOX Details
2.10.2 MOBOX Major Business
2.10.3 MOBOX Web3 Games Product and Solutions
2.10.4 MOBOX Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.10.5 MOBOX Recent Developments and Future Plans
2.11 DeFi Kingdoms
2.11.1 DeFi Kingdoms Details
2.11.2 DeFi Kingdoms Major Business
2.11.3 DeFi Kingdoms Web3 Games Product and Solutions
2.11.4 DeFi Kingdoms Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.11.5 DeFi Kingdoms Recent Developments and Future Plans
2.12 G.JIT JAPAN
2.12.1 G.JIT JAPAN Details
2.12.2 G.JIT JAPAN Major Business
2.12.3 G.JIT JAPAN Web3 Games Product and Solutions
2.12.4 G.JIT JAPAN Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.12.5 G.JIT JAPAN Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Web3 Games Revenue and Share by Players (2019, 2020, 2021, and 2022)
3.2 Market Concentration Rate
3.2.1 Top 3 Web3 Games Players Market Share in 2021
3.2.2 Top 10 Web3 Games Players Market Share in 2021
3.2.3 Market Competition Trend
3.3 Web3 Games Players Head Office, Products and Services Provided
3.4 Web3 Games Mergers & Acquisitions
3.5 Web3 Games New Entrants and Expansion Plans

4 Market Size Segment by Type
4.1 Global Web3 Games Revenue and Market Share by Type (2017-2022)
4.2 Global Web3 Games Market Forecast by Type (2023-2028)

5 Market Size Segment by Application
5.1 Global Web3 Games Revenue Market Share by Application (2017-2022)
5.2 Global Web3 Games Market Forecast by Application (2023-2028)

6 North America by Country, by Type, and by Application
6.1 North America Web3 Games Revenue by Type (2017-2028)
6.2 North America Web3 Games Revenue by Application (2017-2028)
6.3 North America Web3 Games Market Size by Country
6.3.1 North America Web3 Games Revenue by Country (2017-2028)
6.3.2 United States Web3 Games Market Size and Forecast (2017-2028)
6.3.3 Canada Web3 Games Market Size and Forecast (2017-2028)
6.3.4 Mexico Web3 Games Market Size and Forecast (2017-2028)

7 Europe by Country, by Type, and by Application
7.1 Europe Web3 Games Revenue by Type (2017-2028)
7.2 Europe Web3 Games Revenue by Application (2017-2028)
7.3 Europe Web3 Games Market Size by Country
7.3.1 Europe Web3 Games Revenue by Country (2017-2028)
7.3.2 Germany Web3 Games Market Size and Forecast (2017-2028)
7.3.3 France Web3 Games Market Size and Forecast (2017-2028)
7.3.4 United Kingdom Web3 Games Market Size and Forecast (2017-2028)
7.3.5 Russia Web3 Games Market Size and Forecast (2017-2028)
7.3.6 Italy Web3 Games Market Size and Forecast (2017-2028)

8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific Web3 Games Revenue by Type (2017-2028)
8.2 Asia-Pacific Web3 Games Revenue by Application (2017-2028)
8.3 Asia-Pacific Web3 Games Market Size by Region
8.3.1 Asia-Pacific Web3 Games Revenue by Region (2017-2028)
8.3.2 China Web3 Games Market Size and Forecast (2017-2028)
8.3.3 Japan Web3 Games Market Size and Forecast (2017-2028)
8.3.4 South Korea Web3 Games Market Size and Forecast (2017-2028)
8.3.5 India Web3 Games Market Size and Forecast (2017-2028)
8.3.6 Southeast Asia Web3 Games Market Size and Forecast (2017-2028)
8.3.7 Australia Web3 Games Market Size and Forecast (2017-2028)

9 South America by Country, by Type, and by Application
9.1 South America Web3 Games Revenue by Type (2017-2028)
9.2 South America Web3 Games Revenue by Application (2017-2028)
9.3 South America Web3 Games Market Size by Country
9.3.1 South America Web3 Games Revenue by Country (2017-2028)
9.3.2 Brazil Web3 Games Market Size and Forecast (2017-2028)
9.3.3 Argentina Web3 Games Market Size and Forecast (2017-2028)

10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa Web3 Games Revenue by Type (2017-2028)
10.2 Middle East & Africa Web3 Games Revenue by Application (2017-2028)
10.3 Middle East & Africa Web3 Games Market Size by Country
10.3.1 Middle East & Africa Web3 Games Revenue by Country (2017-2028)
10.3.2 Turkey Web3 Games Market Size and Forecast (2017-2028)
10.3.3 Saudi Arabia Web3 Games Market Size and Forecast (2017-2028)
10.3.4 UAE Web3 Games Market Size and Forecast (2017-2028)

11 Research Findings and Conclusion

12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global Web3 Games Revenue by Type, (USD Million), 2017 VS 2021 VS 2028
Table 2. Global Web3 Games Revenue by Application, (USD Million), 2017 VS 2021 VS 2028
Table 3. Global Market Web3 Games Revenue (Million USD) Comparison by Region (2017 VS 2021 VS 2028)
Table 4. Global Web3 Games Revenue (USD Million) by Region (2017-2022)
Table 5. Global Web3 Games Revenue Market Share by Region (2023-2028)
Table 6. Sky Mavis Corporate Information, Head Office, and Major Competitors
Table 7. Sky Mavis Major Business
Table 8. Sky Mavis Web3 Games Product and Solutions
Table 9. Sky Mavis Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 10. Dapper Labs Corporate Information, Head Office, and Major Competitors
Table 11. Dapper Labs Major Business
Table 12. Dapper Labs Web3 Games Product and Solutions
Table 13. Dapper Labs Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 14. Decentraland Corporate Information, Head Office, and Major Competitors
Table 15. Decentraland Major Business
Table 16. Decentraland Web3 Games Product and Solutions
Table 17. Decentraland Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 18. Immutable Corporate Information, Head Office, and Major Competitors
Table 19. Immutable Major Business
Table 20. Immutable Web3 Games Product and Solutions
Table 21. Immutable Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 22. The Sandbox Corporate Information, Head Office, and Major Competitors
Table 23. The Sandbox Major Business
Table 24. The Sandbox Web3 Games Product and Solutions
Table 25. The Sandbox Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 26. Dacoco GMBH Corporate Information, Head Office, and Major Competitors
Table 27. Dacoco GMBH Major Business
Table 28. Dacoco GMBH Web3 Games Product and Solutions
Table 29. Dacoco GMBH Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 30. Sorare Corporate Information, Head Office, and Major Competitors
Table 31. Sorare Major Business
Table 32. Sorare Web3 Games Product and Solutions
Table 33. Sorare Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 34. Gala Games Corporate Information, Head Office, and Major Competitors
Table 35. Gala Games Major Business
Table 36. Gala Games Web3 Games Product and Solutions
Table 37. Gala Games Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 38. Splinterlands Corporate Information, Head Office, and Major Competitors
Table 39. Splinterlands Major Business
Table 40. Splinterlands Web3 Games Product and Solutions
Table 41. Splinterlands Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 42. MOBOX Corporate Information, Head Office, and Major Competitors
Table 43. MOBOX Major Business
Table 44. MOBOX Web3 Games Product and Solutions
Table 45. MOBOX Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 46. DeFi Kingdoms Corporate Information, Head Office, and Major Competitors
Table 47. DeFi Kingdoms Major Business
Table 48. DeFi Kingdoms Web3 Games Product and Solutions
Table 49. DeFi Kingdoms Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 50. G.JIT JAPAN Corporate Information, Head Office, and Major Competitors
Table 51. G.JIT JAPAN Major Business
Table 52. G.JIT JAPAN Web3 Games Product and Solutions
Table 53. G.JIT JAPAN Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 54. Global Web3 Games Revenue (USD Million) by Players (2019, 2020, 2021, and 2022)
Table 55. Global Web3 Games Revenue Share by Players (2019, 2020, 2021, and 2022)
Table 56. Breakdown of Web3 Games by Company Type (Tier 1, Tier 2 and Tier 3)
Table 57. Web3 Games Players Head Office, Products and Services Provided
Table 58. Web3 Games Mergers & Acquisitions in the Past Five Years
Table 59. Web3 Games New Entrants and Expansion Plans
Table 60. Global Web3 Games Revenue (USD Million) by Type (2017-2022)
Table 61. Global Web3 Games Revenue Share by Type (2017-2022)
Table 62. Global Web3 Games Revenue Forecast by Type (2023-2028)
Table 63. Global Web3 Games Revenue by Application (2017-2022)
Table 64. Global Web3 Games Revenue Forecast by Application (2023-2028)
Table 65. North America Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 66. North America Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 67. North America Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 68. North America Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 69. North America Web3 Games Revenue by Country (2017-2022) & (USD Million)
Table 70. North America Web3 Games Revenue by Country (2023-2028) & (USD Million)
Table 71. Europe Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 72. Europe Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 73. Europe Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 74. Europe Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 75. Europe Web3 Games Revenue by Country (2017-2022) & (USD Million)
Table 76. Europe Web3 Games Revenue by Country (2023-2028) & (USD Million)
Table 77. Asia-Pacific Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 78. Asia-Pacific Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 79. Asia-Pacific Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 80. Asia-Pacific Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 81. Asia-Pacific Web3 Games Revenue by Region (2017-2022) & (USD Million)
Table 82. Asia-Pacific Web3 Games Revenue by Region (2023-2028) & (USD Million)
Table 83. South America Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 84. South America Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 85. South America Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 86. South America Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 87. South America Web3 Games Revenue by Country (2017-2022) & (USD Million)
Table 88. South America Web3 Games Revenue by Country (2023-2028) & (USD Million)
Table 89. Middle East & Africa Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 90. Middle East & Africa Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 91. Middle East & Africa Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 92. Middle East & Africa Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 93. Middle East & Africa Web3 Games Revenue by Country (2017-2022) & (USD Million)
Table 94. Middle East & Africa Web3 Games Revenue by Country (2023-2028) & (USD Million)
List of Figures
Figure 1. Web3 Games Picture
Figure 2. Global Web3 Games Revenue Market Share by Type in 2021
Figure 3. RPG
Figure 4. Sandbox Games
Figure 5. CAG
Figure 6. Others
Figure 7. Web3 Games Revenue Market Share by Application in 2021
Figure 8. Computers Picture
Figure 9. Phones & Tablets Picture
Figure 10. Global Web3 Games Market Size, (USD Million): 2017 VS 2021 VS 2028
Figure 11. Global Web3 Games Revenue and Forecast (2017-2028) & (USD Million)
Figure 12. Global Web3 Games Revenue Market Share by Region (2017-2028)
Figure 13. Global Web3 Games Revenue Market Share by Region in 2021
Figure 14. North America Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 15. Europe Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 16. Asia-Pacific Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 17. South America Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 18. Middle East and Africa Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 19. Web3 Games Market Drivers
Figure 20. Web3 Games Market Restraints
Figure 21. Web3 Games Market Trends
Figure 22. Sky Mavis Recent Developments and Future Plans
Figure 23. Dapper Labs Recent Developments and Future Plans
Figure 24. Decentraland Recent Developments and Future Plans
Figure 25. Immutable Recent Developments and Future Plans
Figure 26. The Sandbox Recent Developments and Future Plans
Figure 27. Dacoco GMBH Recent Developments and Future Plans
Figure 28. Sorare Recent Developments and Future Plans
Figure 29. Gala Games Recent Developments and Future Plans
Figure 30. Splinterlands Recent Developments and Future Plans
Figure 31. MOBOX Recent Developments and Future Plans
Figure 32. DeFi Kingdoms Recent Developments and Future Plans
Figure 33. G.JIT JAPAN Recent Developments and Future Plans
Figure 34. Global Web3 Games Revenue Share by Players in 2021
Figure 35. Web3 Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2021
Figure 36. Global Top 3 Players Web3 Games Revenue Market Share in 2021
Figure 37. Global Top 10 Players Web3 Games Revenue Market Share in 2021
Figure 38. Key Players Market Share Trend (Top 3 Market Share: 2020 VS 2021 VS 2022)
Figure 39. Global Web3 Games Revenue Share by Type in 2021
Figure 40. Global Web3 Games Market Share Forecast by Type (2023-2028)
Figure 41. Global Web3 Games Revenue Share by Application in 2021
Figure 42. Global Web3 Games Market Share Forecast by Application (2023-2028)
Figure 43. North America Web3 Games Sales Market Share by Type (2017-2028)
Figure 44. North America Web3 Games Sales Market Share by Application (2017-2028)
Figure 45. North America Web3 Games Revenue Market Share by Country (2017-2028)
Figure 46. United States Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 47. Canada Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 48. Mexico Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 49. Europe Web3 Games Sales Market Share by Type (2017-2028)
Figure 50. Europe Web3 Games Sales Market Share by Application (2017-2028)
Figure 51. Europe Web3 Games Revenue Market Share by Country (2017-2028)
Figure 52. Germany Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 53. France Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 54. United Kingdom Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 55. Russia Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 56. Italy Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 57. Asia-Pacific Web3 Games Sales Market Share by Type (2017-2028)
Figure 58. Asia-Pacific Web3 Games Sales Market Share by Application (2017-2028)
Figure 59. Asia-Pacific Web3 Games Revenue Market Share by Region (2017-2028)
Figure 60. China Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 61. Japan Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 62. South Korea Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 63. India Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 64. Southeast Asia Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 65. Australia Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 66. South America Web3 Games Sales Market Share by Type (2017-2028)
Figure 67. South America Web3 Games Sales Market Share by Application (2017-2028)
Figure 68. South America Web3 Games Revenue Market Share by Country (2017-2028)
Figure 69. Brazil Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 70. Argentina Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 71. Middle East and Africa Web3 Games Sales Market Share by Type (2017-2028)
Figure 72. Middle East and Africa Web3 Games Sales Market Share by Application (2017-2028)
Figure 73. Middle East and Africa Web3 Games Revenue Market Share by Country (2017-2028)
Figure 74. Turkey Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 75. Saudi Arabia Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 76. UAE Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 77. Methodology
Figure 78. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

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Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

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Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

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    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Sky Mavis
Dapper Labs
Decentraland
Immutable
The Sandbox
Dacoco GMBH
Sorare
Gala Games
Splinterlands
MOBOX
DeFi Kingdoms
G.JIT JAPAN
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Global Web3 Games Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Global Web3 Games Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Page: 100

Published Date: 19 Jul 2022

Category: Service & Software

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Description

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Description

The Web3 Games market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our (Global Info Research) latest study, due to COVID-19 pandemic, the global Web3 Games market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of USD million by 2028 with a CAGR of % during forecast period 2022-2028. Computers accounting for % of the Web3 Games global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While RPG segment is altered to a % CAGR between 2022 and 2028.

Global key companies of Web3 Games include Sky Mavis, Dapper Labs, Decentraland, Immutable, and The Sandbox, etc. In terms of revenue, the global top four players hold a share over % in 2021.

Market segmentation
Web3 Games market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
RPG
Sandbox Games
CAG
Others

Market segment by Application, can be divided into
Computers
Phones & Tablets

Market segment by players, this report covers
Sky Mavis
Dapper Labs
Decentraland
Immutable
The Sandbox
Dacoco GMBH
Sorare
Gala Games
Splinterlands
MOBOX
DeFi Kingdoms
G.JIT JAPAN

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:
Chapter 1, to describe Web3 Games product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Web3 Games, with revenue, gross margin and global market share of Web3 Games from 2019 to 2022.
Chapter 3, the Web3 Games competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2017 to 2028.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2017 to 2022.and Web3 Games market forecast, by regions, type and application, with revenue, from 2023 to 2028.
Chapter 11 and 12, to describe Web3 Games research findings and conclusion, appendix and data source.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Web3 Games
1.2 Classification of Web3 Games by Type
1.2.1 Overview: Global Web3 Games Market Size by Type: 2017 Versus 2021 Versus 2028
1.2.2 Global Web3 Games Revenue Market Share by Type in 2021
1.2.3 RPG
1.2.4 Sandbox Games
1.2.5 CAG
1.2.6 Others
1.3 Global Web3 Games Market by Application
1.3.1 Overview: Global Web3 Games Market Size by Application: 2017 Versus 2021 Versus 2028
1.3.2 Computers
1.3.3 Phones & Tablets
1.4 Global Web3 Games Market Size & Forecast
1.5 Global Web3 Games Market Size and Forecast by Region
1.5.1 Global Web3 Games Market Size by Region: 2017 VS 2021 VS 2028
1.5.2 Global Web3 Games Market Size by Region, (2017-2022)
1.5.3 North America Web3 Games Market Size and Prospect (2017-2028)
1.5.4 Europe Web3 Games Market Size and Prospect (2017-2028)
1.5.5 Asia-Pacific Web3 Games Market Size and Prospect (2017-2028)
1.5.6 South America Web3 Games Market Size and Prospect (2017-2028)
1.5.7 Middle East and Africa Web3 Games Market Size and Prospect (2017-2028)
1.6 Market Drivers, Restraints and Trends
1.6.1 Web3 Games Market Drivers
1.6.2 Web3 Games Market Restraints
1.6.3 Web3 Games Trends Analysis

2 Company Profiles
2.1 Sky Mavis
2.1.1 Sky Mavis Details
2.1.2 Sky Mavis Major Business
2.1.3 Sky Mavis Web3 Games Product and Solutions
2.1.4 Sky Mavis Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.1.5 Sky Mavis Recent Developments and Future Plans
2.2 Dapper Labs
2.2.1 Dapper Labs Details
2.2.2 Dapper Labs Major Business
2.2.3 Dapper Labs Web3 Games Product and Solutions
2.2.4 Dapper Labs Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2.5 Dapper Labs Recent Developments and Future Plans
2.3 Decentraland
2.3.1 Decentraland Details
2.3.2 Decentraland Major Business
2.3.3 Decentraland Web3 Games Product and Solutions
2.3.4 Decentraland Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3.5 Decentraland Recent Developments and Future Plans
2.4 Immutable
2.4.1 Immutable Details
2.4.2 Immutable Major Business
2.4.3 Immutable Web3 Games Product and Solutions
2.4.4 Immutable Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4.5 Immutable Recent Developments and Future Plans
2.5 The Sandbox
2.5.1 The Sandbox Details
2.5.2 The Sandbox Major Business
2.5.3 The Sandbox Web3 Games Product and Solutions
2.5.4 The Sandbox Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.5.5 The Sandbox Recent Developments and Future Plans
2.6 Dacoco GMBH
2.6.1 Dacoco GMBH Details
2.6.2 Dacoco GMBH Major Business
2.6.3 Dacoco GMBH Web3 Games Product and Solutions
2.6.4 Dacoco GMBH Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.6.5 Dacoco GMBH Recent Developments and Future Plans
2.7 Sorare
2.7.1 Sorare Details
2.7.2 Sorare Major Business
2.7.3 Sorare Web3 Games Product and Solutions
2.7.4 Sorare Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.7.5 Sorare Recent Developments and Future Plans
2.8 Gala Games
2.8.1 Gala Games Details
2.8.2 Gala Games Major Business
2.8.3 Gala Games Web3 Games Product and Solutions
2.8.4 Gala Games Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.8.5 Gala Games Recent Developments and Future Plans
2.9 Splinterlands
2.9.1 Splinterlands Details
2.9.2 Splinterlands Major Business
2.9.3 Splinterlands Web3 Games Product and Solutions
2.9.4 Splinterlands Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.9.5 Splinterlands Recent Developments and Future Plans
2.10 MOBOX
2.10.1 MOBOX Details
2.10.2 MOBOX Major Business
2.10.3 MOBOX Web3 Games Product and Solutions
2.10.4 MOBOX Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.10.5 MOBOX Recent Developments and Future Plans
2.11 DeFi Kingdoms
2.11.1 DeFi Kingdoms Details
2.11.2 DeFi Kingdoms Major Business
2.11.3 DeFi Kingdoms Web3 Games Product and Solutions
2.11.4 DeFi Kingdoms Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.11.5 DeFi Kingdoms Recent Developments and Future Plans
2.12 G.JIT JAPAN
2.12.1 G.JIT JAPAN Details
2.12.2 G.JIT JAPAN Major Business
2.12.3 G.JIT JAPAN Web3 Games Product and Solutions
2.12.4 G.JIT JAPAN Web3 Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.12.5 G.JIT JAPAN Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Web3 Games Revenue and Share by Players (2019, 2020, 2021, and 2022)
3.2 Market Concentration Rate
3.2.1 Top 3 Web3 Games Players Market Share in 2021
3.2.2 Top 10 Web3 Games Players Market Share in 2021
3.2.3 Market Competition Trend
3.3 Web3 Games Players Head Office, Products and Services Provided
3.4 Web3 Games Mergers & Acquisitions
3.5 Web3 Games New Entrants and Expansion Plans

4 Market Size Segment by Type
4.1 Global Web3 Games Revenue and Market Share by Type (2017-2022)
4.2 Global Web3 Games Market Forecast by Type (2023-2028)

5 Market Size Segment by Application
5.1 Global Web3 Games Revenue Market Share by Application (2017-2022)
5.2 Global Web3 Games Market Forecast by Application (2023-2028)

6 North America by Country, by Type, and by Application
6.1 North America Web3 Games Revenue by Type (2017-2028)
6.2 North America Web3 Games Revenue by Application (2017-2028)
6.3 North America Web3 Games Market Size by Country
6.3.1 North America Web3 Games Revenue by Country (2017-2028)
6.3.2 United States Web3 Games Market Size and Forecast (2017-2028)
6.3.3 Canada Web3 Games Market Size and Forecast (2017-2028)
6.3.4 Mexico Web3 Games Market Size and Forecast (2017-2028)

7 Europe by Country, by Type, and by Application
7.1 Europe Web3 Games Revenue by Type (2017-2028)
7.2 Europe Web3 Games Revenue by Application (2017-2028)
7.3 Europe Web3 Games Market Size by Country
7.3.1 Europe Web3 Games Revenue by Country (2017-2028)
7.3.2 Germany Web3 Games Market Size and Forecast (2017-2028)
7.3.3 France Web3 Games Market Size and Forecast (2017-2028)
7.3.4 United Kingdom Web3 Games Market Size and Forecast (2017-2028)
7.3.5 Russia Web3 Games Market Size and Forecast (2017-2028)
7.3.6 Italy Web3 Games Market Size and Forecast (2017-2028)

8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific Web3 Games Revenue by Type (2017-2028)
8.2 Asia-Pacific Web3 Games Revenue by Application (2017-2028)
8.3 Asia-Pacific Web3 Games Market Size by Region
8.3.1 Asia-Pacific Web3 Games Revenue by Region (2017-2028)
8.3.2 China Web3 Games Market Size and Forecast (2017-2028)
8.3.3 Japan Web3 Games Market Size and Forecast (2017-2028)
8.3.4 South Korea Web3 Games Market Size and Forecast (2017-2028)
8.3.5 India Web3 Games Market Size and Forecast (2017-2028)
8.3.6 Southeast Asia Web3 Games Market Size and Forecast (2017-2028)
8.3.7 Australia Web3 Games Market Size and Forecast (2017-2028)

9 South America by Country, by Type, and by Application
9.1 South America Web3 Games Revenue by Type (2017-2028)
9.2 South America Web3 Games Revenue by Application (2017-2028)
9.3 South America Web3 Games Market Size by Country
9.3.1 South America Web3 Games Revenue by Country (2017-2028)
9.3.2 Brazil Web3 Games Market Size and Forecast (2017-2028)
9.3.3 Argentina Web3 Games Market Size and Forecast (2017-2028)

10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa Web3 Games Revenue by Type (2017-2028)
10.2 Middle East & Africa Web3 Games Revenue by Application (2017-2028)
10.3 Middle East & Africa Web3 Games Market Size by Country
10.3.1 Middle East & Africa Web3 Games Revenue by Country (2017-2028)
10.3.2 Turkey Web3 Games Market Size and Forecast (2017-2028)
10.3.3 Saudi Arabia Web3 Games Market Size and Forecast (2017-2028)
10.3.4 UAE Web3 Games Market Size and Forecast (2017-2028)

11 Research Findings and Conclusion

12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global Web3 Games Revenue by Type, (USD Million), 2017 VS 2021 VS 2028
Table 2. Global Web3 Games Revenue by Application, (USD Million), 2017 VS 2021 VS 2028
Table 3. Global Market Web3 Games Revenue (Million USD) Comparison by Region (2017 VS 2021 VS 2028)
Table 4. Global Web3 Games Revenue (USD Million) by Region (2017-2022)
Table 5. Global Web3 Games Revenue Market Share by Region (2023-2028)
Table 6. Sky Mavis Corporate Information, Head Office, and Major Competitors
Table 7. Sky Mavis Major Business
Table 8. Sky Mavis Web3 Games Product and Solutions
Table 9. Sky Mavis Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 10. Dapper Labs Corporate Information, Head Office, and Major Competitors
Table 11. Dapper Labs Major Business
Table 12. Dapper Labs Web3 Games Product and Solutions
Table 13. Dapper Labs Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 14. Decentraland Corporate Information, Head Office, and Major Competitors
Table 15. Decentraland Major Business
Table 16. Decentraland Web3 Games Product and Solutions
Table 17. Decentraland Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 18. Immutable Corporate Information, Head Office, and Major Competitors
Table 19. Immutable Major Business
Table 20. Immutable Web3 Games Product and Solutions
Table 21. Immutable Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 22. The Sandbox Corporate Information, Head Office, and Major Competitors
Table 23. The Sandbox Major Business
Table 24. The Sandbox Web3 Games Product and Solutions
Table 25. The Sandbox Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 26. Dacoco GMBH Corporate Information, Head Office, and Major Competitors
Table 27. Dacoco GMBH Major Business
Table 28. Dacoco GMBH Web3 Games Product and Solutions
Table 29. Dacoco GMBH Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 30. Sorare Corporate Information, Head Office, and Major Competitors
Table 31. Sorare Major Business
Table 32. Sorare Web3 Games Product and Solutions
Table 33. Sorare Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 34. Gala Games Corporate Information, Head Office, and Major Competitors
Table 35. Gala Games Major Business
Table 36. Gala Games Web3 Games Product and Solutions
Table 37. Gala Games Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 38. Splinterlands Corporate Information, Head Office, and Major Competitors
Table 39. Splinterlands Major Business
Table 40. Splinterlands Web3 Games Product and Solutions
Table 41. Splinterlands Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 42. MOBOX Corporate Information, Head Office, and Major Competitors
Table 43. MOBOX Major Business
Table 44. MOBOX Web3 Games Product and Solutions
Table 45. MOBOX Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 46. DeFi Kingdoms Corporate Information, Head Office, and Major Competitors
Table 47. DeFi Kingdoms Major Business
Table 48. DeFi Kingdoms Web3 Games Product and Solutions
Table 49. DeFi Kingdoms Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 50. G.JIT JAPAN Corporate Information, Head Office, and Major Competitors
Table 51. G.JIT JAPAN Major Business
Table 52. G.JIT JAPAN Web3 Games Product and Solutions
Table 53. G.JIT JAPAN Web3 Games Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 54. Global Web3 Games Revenue (USD Million) by Players (2019, 2020, 2021, and 2022)
Table 55. Global Web3 Games Revenue Share by Players (2019, 2020, 2021, and 2022)
Table 56. Breakdown of Web3 Games by Company Type (Tier 1, Tier 2 and Tier 3)
Table 57. Web3 Games Players Head Office, Products and Services Provided
Table 58. Web3 Games Mergers & Acquisitions in the Past Five Years
Table 59. Web3 Games New Entrants and Expansion Plans
Table 60. Global Web3 Games Revenue (USD Million) by Type (2017-2022)
Table 61. Global Web3 Games Revenue Share by Type (2017-2022)
Table 62. Global Web3 Games Revenue Forecast by Type (2023-2028)
Table 63. Global Web3 Games Revenue by Application (2017-2022)
Table 64. Global Web3 Games Revenue Forecast by Application (2023-2028)
Table 65. North America Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 66. North America Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 67. North America Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 68. North America Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 69. North America Web3 Games Revenue by Country (2017-2022) & (USD Million)
Table 70. North America Web3 Games Revenue by Country (2023-2028) & (USD Million)
Table 71. Europe Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 72. Europe Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 73. Europe Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 74. Europe Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 75. Europe Web3 Games Revenue by Country (2017-2022) & (USD Million)
Table 76. Europe Web3 Games Revenue by Country (2023-2028) & (USD Million)
Table 77. Asia-Pacific Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 78. Asia-Pacific Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 79. Asia-Pacific Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 80. Asia-Pacific Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 81. Asia-Pacific Web3 Games Revenue by Region (2017-2022) & (USD Million)
Table 82. Asia-Pacific Web3 Games Revenue by Region (2023-2028) & (USD Million)
Table 83. South America Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 84. South America Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 85. South America Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 86. South America Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 87. South America Web3 Games Revenue by Country (2017-2022) & (USD Million)
Table 88. South America Web3 Games Revenue by Country (2023-2028) & (USD Million)
Table 89. Middle East & Africa Web3 Games Revenue by Type (2017-2022) & (USD Million)
Table 90. Middle East & Africa Web3 Games Revenue by Type (2023-2028) & (USD Million)
Table 91. Middle East & Africa Web3 Games Revenue by Application (2017-2022) & (USD Million)
Table 92. Middle East & Africa Web3 Games Revenue by Application (2023-2028) & (USD Million)
Table 93. Middle East & Africa Web3 Games Revenue by Country (2017-2022) & (USD Million)
Table 94. Middle East & Africa Web3 Games Revenue by Country (2023-2028) & (USD Million)
List of Figures
Figure 1. Web3 Games Picture
Figure 2. Global Web3 Games Revenue Market Share by Type in 2021
Figure 3. RPG
Figure 4. Sandbox Games
Figure 5. CAG
Figure 6. Others
Figure 7. Web3 Games Revenue Market Share by Application in 2021
Figure 8. Computers Picture
Figure 9. Phones & Tablets Picture
Figure 10. Global Web3 Games Market Size, (USD Million): 2017 VS 2021 VS 2028
Figure 11. Global Web3 Games Revenue and Forecast (2017-2028) & (USD Million)
Figure 12. Global Web3 Games Revenue Market Share by Region (2017-2028)
Figure 13. Global Web3 Games Revenue Market Share by Region in 2021
Figure 14. North America Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 15. Europe Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 16. Asia-Pacific Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 17. South America Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 18. Middle East and Africa Web3 Games Revenue (USD Million) and Growth Rate (2017-2028)
Figure 19. Web3 Games Market Drivers
Figure 20. Web3 Games Market Restraints
Figure 21. Web3 Games Market Trends
Figure 22. Sky Mavis Recent Developments and Future Plans
Figure 23. Dapper Labs Recent Developments and Future Plans
Figure 24. Decentraland Recent Developments and Future Plans
Figure 25. Immutable Recent Developments and Future Plans
Figure 26. The Sandbox Recent Developments and Future Plans
Figure 27. Dacoco GMBH Recent Developments and Future Plans
Figure 28. Sorare Recent Developments and Future Plans
Figure 29. Gala Games Recent Developments and Future Plans
Figure 30. Splinterlands Recent Developments and Future Plans
Figure 31. MOBOX Recent Developments and Future Plans
Figure 32. DeFi Kingdoms Recent Developments and Future Plans
Figure 33. G.JIT JAPAN Recent Developments and Future Plans
Figure 34. Global Web3 Games Revenue Share by Players in 2021
Figure 35. Web3 Games Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2021
Figure 36. Global Top 3 Players Web3 Games Revenue Market Share in 2021
Figure 37. Global Top 10 Players Web3 Games Revenue Market Share in 2021
Figure 38. Key Players Market Share Trend (Top 3 Market Share: 2020 VS 2021 VS 2022)
Figure 39. Global Web3 Games Revenue Share by Type in 2021
Figure 40. Global Web3 Games Market Share Forecast by Type (2023-2028)
Figure 41. Global Web3 Games Revenue Share by Application in 2021
Figure 42. Global Web3 Games Market Share Forecast by Application (2023-2028)
Figure 43. North America Web3 Games Sales Market Share by Type (2017-2028)
Figure 44. North America Web3 Games Sales Market Share by Application (2017-2028)
Figure 45. North America Web3 Games Revenue Market Share by Country (2017-2028)
Figure 46. United States Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 47. Canada Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 48. Mexico Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 49. Europe Web3 Games Sales Market Share by Type (2017-2028)
Figure 50. Europe Web3 Games Sales Market Share by Application (2017-2028)
Figure 51. Europe Web3 Games Revenue Market Share by Country (2017-2028)
Figure 52. Germany Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 53. France Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 54. United Kingdom Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 55. Russia Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 56. Italy Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 57. Asia-Pacific Web3 Games Sales Market Share by Type (2017-2028)
Figure 58. Asia-Pacific Web3 Games Sales Market Share by Application (2017-2028)
Figure 59. Asia-Pacific Web3 Games Revenue Market Share by Region (2017-2028)
Figure 60. China Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 61. Japan Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 62. South Korea Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 63. India Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 64. Southeast Asia Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 65. Australia Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 66. South America Web3 Games Sales Market Share by Type (2017-2028)
Figure 67. South America Web3 Games Sales Market Share by Application (2017-2028)
Figure 68. South America Web3 Games Revenue Market Share by Country (2017-2028)
Figure 69. Brazil Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 70. Argentina Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 71. Middle East and Africa Web3 Games Sales Market Share by Type (2017-2028)
Figure 72. Middle East and Africa Web3 Games Sales Market Share by Application (2017-2028)
Figure 73. Middle East and Africa Web3 Games Revenue Market Share by Country (2017-2028)
Figure 74. Turkey Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 75. Saudi Arabia Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 76. UAE Web3 Games Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 77. Methodology
Figure 78. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

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Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

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Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

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    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

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    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Sky Mavis
Dapper Labs
Decentraland
Immutable
The Sandbox
Dacoco GMBH
Sorare
Gala Games
Splinterlands
MOBOX
DeFi Kingdoms
G.JIT JAPAN
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