Global Licensed Merchandise Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Global Licensed Merchandise Market 2023 by Company, Regions, Type and Application, Forecast to 2029

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Published Date: 18 Mar 2023

Category: Service & Software

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  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Related Reports
  • sp_icon1 sp_icon1_b Product Tags
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Description

Licensing means renting or leasing of an intangible asset. It is a process of creating and managing contracts between the owner of a brand and a company or individual who wants to use the brand in association with a product, for an agreed period of time, within an agreed territory. Licensing is used by brand owners to extend a trademark or character onto products of a completely different nature.  In a Licensed Merchandise transaction, an artist, designer, trademark owner or celebrity (the "licensor") grants a license to a manufacturer or retailer (the "licensee") to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewellery, dinnerware, cosmetics and collectibles.

According to our (Global Info Research) latest study, the global Licensed Merchandise market size was valued at USD 283920 million in 2022 and is forecast to a readjusted size of USD 377260 million by 2029 with a CAGR of 4.1% during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

Global key players of licensed merchandise include The Walt Disney Company, Meredith Corporation, PVH Corp., Authentic Brands Group, WarnerMedia, etc. The top five players hold a share about 46%. Service providers are mainly located in Europe, North America and Japan, they occupied for a share over 72%. North America is the largest market, has a share about 58%, followed by Europe and Asia-Pacific, with share 22% and 14%, separately.

This report is a detailed and comprehensive analysis for global Licensed Merchandise market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.

Key Features:
Global Licensed Merchandise market size and forecasts, in consumption value ($ Million), 2018-2029
Global Licensed Merchandise market size and forecasts by region and country, in consumption value ($ Million), 2018-2029
Global Licensed Merchandise market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029
Global Licensed Merchandise market shares of main players, in revenue ($ Million), 2018-2023
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Licensed Merchandise
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Licensed Merchandise market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include The Walt Disney Company, Meredith Corporation, PVH Corp., Iconix Brand Group and Authentic Brands Group, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Market segmentation
Licensed Merchandise market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type
Apparels
Toys
Accessories
Home Decoration
Software/Video Games
Food and Beverage
Others

Market segment by Application
Entertainment
Corporate Trademarks/Brand
Fashion
Sports
Others

Market segment by players, this report covers
The Walt Disney Company
Meredith Corporation
PVH Corp.
Iconix Brand Group
Authentic Brands Group
Universal Brand Development
Nickelodeon (ViacomCBS)
Major League Baseball
Learfield IMG College
Sanrio
Sequential Brands Group
Hasbro
General Motors
National Basketball Association
Electrolux
National Football League
WarnerMedia
The Pokémon Company International
Procter & Gamble
Ferrari
Ralph Lauren
Mattel
Ford Motor Company
BBC Worldwide
The Hershey Company
Stanley Black & Decker
PGA Tour
National Hockey League
Sunkist Growers
WWE

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Licensed Merchandise product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Licensed Merchandise, with revenue, gross margin and global market share of Licensed Merchandise from 2018 to 2023.
Chapter 3, the Licensed Merchandise competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Licensed Merchandise market forecast, by regions, type and application, with consumption value, from 2024 to 2029.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War
Chapter 12, the key raw materials and key suppliers, and industry chain of Licensed Merchandise.
Chapter 13, to describe Licensed Merchandise research findings and conclusion.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Licensed Merchandise
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Licensed Merchandise by Type
1.3.1 Overview: Global Licensed Merchandise Market Size by Type: 2018 Versus 2022 Versus 2029
1.3.2 Global Licensed Merchandise Consumption Value Market Share by Type in 2022
1.3.3 Apparels
1.3.4 Toys
1.3.5 Accessories
1.3.6 Home Decoration
1.3.7 Software/Video Games
1.3.8 Food and Beverage
1.3.9 Others
1.4 Global Licensed Merchandise Market by Application
1.4.1 Overview: Global Licensed Merchandise Market Size by Application: 2018 Versus 2022 Versus 2029
1.4.2 Entertainment
1.4.3 Corporate Trademarks/Brand
1.4.4 Fashion
1.4.5 Sports
1.4.6 Others
1.5 Global Licensed Merchandise Market Size & Forecast
1.6 Global Licensed Merchandise Market Size and Forecast by Region
1.6.1 Global Licensed Merchandise Market Size by Region: 2018 VS 2022 VS 2029
1.6.2 Global Licensed Merchandise Market Size by Region, (2018-2029)
1.6.3 North America Licensed Merchandise Market Size and Prospect (2018-2029)
1.6.4 Europe Licensed Merchandise Market Size and Prospect (2018-2029)
1.6.5 Asia-Pacific Licensed Merchandise Market Size and Prospect (2018-2029)
1.6.6 South America Licensed Merchandise Market Size and Prospect (2018-2029)
1.6.7 Middle East and Africa Licensed Merchandise Market Size and Prospect (2018-2029)

2 Company Profiles
2.1 The Walt Disney Company
2.1.1 The Walt Disney Company Details
2.1.2 The Walt Disney Company Major Business
2.1.3 The Walt Disney Company Licensed Merchandise Product and Solutions
2.1.4 The Walt Disney Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.1.5 The Walt Disney Company Recent Developments and Future Plans
2.2 Meredith Corporation
2.2.1 Meredith Corporation Details
2.2.2 Meredith Corporation Major Business
2.2.3 Meredith Corporation Licensed Merchandise Product and Solutions
2.2.4 Meredith Corporation Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.2.5 Meredith Corporation Recent Developments and Future Plans
2.3 PVH Corp.
2.3.1 PVH Corp. Details
2.3.2 PVH Corp. Major Business
2.3.3 PVH Corp. Licensed Merchandise Product and Solutions
2.3.4 PVH Corp. Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.3.5 PVH Corp. Recent Developments and Future Plans
2.4 Iconix Brand Group
2.4.1 Iconix Brand Group Details
2.4.2 Iconix Brand Group Major Business
2.4.3 Iconix Brand Group Licensed Merchandise Product and Solutions
2.4.4 Iconix Brand Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.4.5 Iconix Brand Group Recent Developments and Future Plans
2.5 Authentic Brands Group
2.5.1 Authentic Brands Group Details
2.5.2 Authentic Brands Group Major Business
2.5.3 Authentic Brands Group Licensed Merchandise Product and Solutions
2.5.4 Authentic Brands Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.5.5 Authentic Brands Group Recent Developments and Future Plans
2.6 Universal Brand Development
2.6.1 Universal Brand Development Details
2.6.2 Universal Brand Development Major Business
2.6.3 Universal Brand Development Licensed Merchandise Product and Solutions
2.6.4 Universal Brand Development Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.6.5 Universal Brand Development Recent Developments and Future Plans
2.7 Nickelodeon (ViacomCBS)
2.7.1 Nickelodeon (ViacomCBS) Details
2.7.2 Nickelodeon (ViacomCBS) Major Business
2.7.3 Nickelodeon (ViacomCBS) Licensed Merchandise Product and Solutions
2.7.4 Nickelodeon (ViacomCBS) Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.7.5 Nickelodeon (ViacomCBS) Recent Developments and Future Plans
2.8 Major League Baseball
2.8.1 Major League Baseball Details
2.8.2 Major League Baseball Major Business
2.8.3 Major League Baseball Licensed Merchandise Product and Solutions
2.8.4 Major League Baseball Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.8.5 Major League Baseball Recent Developments and Future Plans
2.9 Learfield IMG College
2.9.1 Learfield IMG College Details
2.9.2 Learfield IMG College Major Business
2.9.3 Learfield IMG College Licensed Merchandise Product and Solutions
2.9.4 Learfield IMG College Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.9.5 Learfield IMG College Recent Developments and Future Plans
2.10 Sanrio
2.10.1 Sanrio Details
2.10.2 Sanrio Major Business
2.10.3 Sanrio Licensed Merchandise Product and Solutions
2.10.4 Sanrio Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.10.5 Sanrio Recent Developments and Future Plans
2.11 Sequential Brands Group
2.11.1 Sequential Brands Group Details
2.11.2 Sequential Brands Group Major Business
2.11.3 Sequential Brands Group Licensed Merchandise Product and Solutions
2.11.4 Sequential Brands Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.11.5 Sequential Brands Group Recent Developments and Future Plans
2.12 Hasbro
2.12.1 Hasbro Details
2.12.2 Hasbro Major Business
2.12.3 Hasbro Licensed Merchandise Product and Solutions
2.12.4 Hasbro Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.12.5 Hasbro Recent Developments and Future Plans
2.13 General Motors
2.13.1 General Motors Details
2.13.2 General Motors Major Business
2.13.3 General Motors Licensed Merchandise Product and Solutions
2.13.4 General Motors Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.13.5 General Motors Recent Developments and Future Plans
2.14 National Basketball Association
2.14.1 National Basketball Association Details
2.14.2 National Basketball Association Major Business
2.14.3 National Basketball Association Licensed Merchandise Product and Solutions
2.14.4 National Basketball Association Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.14.5 National Basketball Association Recent Developments and Future Plans
2.15 Electrolux
2.15.1 Electrolux Details
2.15.2 Electrolux Major Business
2.15.3 Electrolux Licensed Merchandise Product and Solutions
2.15.4 Electrolux Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.15.5 Electrolux Recent Developments and Future Plans
2.16 National Football League
2.16.1 National Football League Details
2.16.2 National Football League Major Business
2.16.3 National Football League Licensed Merchandise Product and Solutions
2.16.4 National Football League Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.16.5 National Football League Recent Developments and Future Plans
2.17 WarnerMedia
2.17.1 WarnerMedia Details
2.17.2 WarnerMedia Major Business
2.17.3 WarnerMedia Licensed Merchandise Product and Solutions
2.17.4 WarnerMedia Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.17.5 WarnerMedia Recent Developments and Future Plans
2.18 The Pokémon Company International
2.18.1 The Pokémon Company International Details
2.18.2 The Pokémon Company International Major Business
2.18.3 The Pokémon Company International Licensed Merchandise Product and Solutions
2.18.4 The Pokémon Company International Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.18.5 The Pokémon Company International Recent Developments and Future Plans
2.19 Procter & Gamble
2.19.1 Procter & Gamble Details
2.19.2 Procter & Gamble Major Business
2.19.3 Procter & Gamble Licensed Merchandise Product and Solutions
2.19.4 Procter & Gamble Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.19.5 Procter & Gamble Recent Developments and Future Plans
2.20 Ferrari
2.20.1 Ferrari Details
2.20.2 Ferrari Major Business
2.20.3 Ferrari Licensed Merchandise Product and Solutions
2.20.4 Ferrari Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.20.5 Ferrari Recent Developments and Future Plans
2.21 Ralph Lauren
2.21.1 Ralph Lauren Details
2.21.2 Ralph Lauren Major Business
2.21.3 Ralph Lauren Licensed Merchandise Product and Solutions
2.21.4 Ralph Lauren Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.21.5 Ralph Lauren Recent Developments and Future Plans
2.22 Mattel
2.22.1 Mattel Details
2.22.2 Mattel Major Business
2.22.3 Mattel Licensed Merchandise Product and Solutions
2.22.4 Mattel Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.22.5 Mattel Recent Developments and Future Plans
2.23 Ford Motor Company
2.23.1 Ford Motor Company Details
2.23.2 Ford Motor Company Major Business
2.23.3 Ford Motor Company Licensed Merchandise Product and Solutions
2.23.4 Ford Motor Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.23.5 Ford Motor Company Recent Developments and Future Plans
2.24 BBC Worldwide
2.24.1 BBC Worldwide Details
2.24.2 BBC Worldwide Major Business
2.24.3 BBC Worldwide Licensed Merchandise Product and Solutions
2.24.4 BBC Worldwide Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.24.5 BBC Worldwide Recent Developments and Future Plans
2.25 The Hershey Company
2.25.1 The Hershey Company Details
2.25.2 The Hershey Company Major Business
2.25.3 The Hershey Company Licensed Merchandise Product and Solutions
2.25.4 The Hershey Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.25.5 The Hershey Company Recent Developments and Future Plans
2.26 Stanley Black & Decker
2.26.1 Stanley Black & Decker Details
2.26.2 Stanley Black & Decker Major Business
2.26.3 Stanley Black & Decker Licensed Merchandise Product and Solutions
2.26.4 Stanley Black & Decker Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.26.5 Stanley Black & Decker Recent Developments and Future Plans
2.27 PGA Tour
2.27.1 PGA Tour Details
2.27.2 PGA Tour Major Business
2.27.3 PGA Tour Licensed Merchandise Product and Solutions
2.27.4 PGA Tour Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.27.5 PGA Tour Recent Developments and Future Plans
2.28 National Hockey League
2.28.1 National Hockey League Details
2.28.2 National Hockey League Major Business
2.28.3 National Hockey League Licensed Merchandise Product and Solutions
2.28.4 National Hockey League Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.28.5 National Hockey League Recent Developments and Future Plans
2.29 Sunkist Growers
2.29.1 Sunkist Growers Details
2.29.2 Sunkist Growers Major Business
2.29.3 Sunkist Growers Licensed Merchandise Product and Solutions
2.29.4 Sunkist Growers Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.29.5 Sunkist Growers Recent Developments and Future Plans
2.30 WWE
2.30.1 WWE Details
2.30.2 WWE Major Business
2.30.3 WWE Licensed Merchandise Product and Solutions
2.30.4 WWE Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.30.5 WWE Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Licensed Merchandise Revenue and Share by Players (2018-2023)
3.2 Market Share Analysis (2022)
3.2.1 Market Share of Licensed Merchandise by Company Revenue
3.2.2 Top 3 Licensed Merchandise Players Market Share in 2022
3.2.3 Top 6 Licensed Merchandise Players Market Share in 2022
3.3 Licensed Merchandise Market: Overall Company Footprint Analysis
3.3.1 Licensed Merchandise Market: Region Footprint
3.3.2 Licensed Merchandise Market: Company Product Type Footprint
3.3.3 Licensed Merchandise Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type
4.1 Global Licensed Merchandise Consumption Value and Market Share by Type (2018-2023)
4.2 Global Licensed Merchandise Market Forecast by Type (2024-2029)

5 Market Size Segment by Application
5.1 Global Licensed Merchandise Consumption Value Market Share by Application (2018-2023)
5.2 Global Licensed Merchandise Market Forecast by Application (2024-2029)

6 North America
6.1 North America Licensed Merchandise Consumption Value by Type (2018-2029)
6.2 North America Licensed Merchandise Consumption Value by Application (2018-2029)
6.3 North America Licensed Merchandise Market Size by Country
6.3.1 North America Licensed Merchandise Consumption Value by Country (2018-2029)
6.3.2 United States Licensed Merchandise Market Size and Forecast (2018-2029)
6.3.3 Canada Licensed Merchandise Market Size and Forecast (2018-2029)
6.3.4 Mexico Licensed Merchandise Market Size and Forecast (2018-2029)

7 Europe
7.1 Europe Licensed Merchandise Consumption Value by Type (2018-2029)
7.2 Europe Licensed Merchandise Consumption Value by Application (2018-2029)
7.3 Europe Licensed Merchandise Market Size by Country
7.3.1 Europe Licensed Merchandise Consumption Value by Country (2018-2029)
7.3.2 Germany Licensed Merchandise Market Size and Forecast (2018-2029)
7.3.3 France Licensed Merchandise Market Size and Forecast (2018-2029)
7.3.4 United Kingdom Licensed Merchandise Market Size and Forecast (2018-2029)
7.3.5 Russia Licensed Merchandise Market Size and Forecast (2018-2029)
7.3.6 Italy Licensed Merchandise Market Size and Forecast (2018-2029)

8 Asia-Pacific
8.1 Asia-Pacific Licensed Merchandise Consumption Value by Type (2018-2029)
8.2 Asia-Pacific Licensed Merchandise Consumption Value by Application (2018-2029)
8.3 Asia-Pacific Licensed Merchandise Market Size by Region
8.3.1 Asia-Pacific Licensed Merchandise Consumption Value by Region (2018-2029)
8.3.2 China Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.3 Japan Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.4 South Korea Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.5 India Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.6 Southeast Asia Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.7 Australia Licensed Merchandise Market Size and Forecast (2018-2029)

9 South America
9.1 South America Licensed Merchandise Consumption Value by Type (2018-2029)
9.2 South America Licensed Merchandise Consumption Value by Application (2018-2029)
9.3 South America Licensed Merchandise Market Size by Country
9.3.1 South America Licensed Merchandise Consumption Value by Country (2018-2029)
9.3.2 Brazil Licensed Merchandise Market Size and Forecast (2018-2029)
9.3.3 Argentina Licensed Merchandise Market Size and Forecast (2018-2029)

10 Middle East & Africa
10.1 Middle East & Africa Licensed Merchandise Consumption Value by Type (2018-2029)
10.2 Middle East & Africa Licensed Merchandise Consumption Value by Application (2018-2029)
10.3 Middle East & Africa Licensed Merchandise Market Size by Country
10.3.1 Middle East & Africa Licensed Merchandise Consumption Value by Country (2018-2029)
10.3.2 Turkey Licensed Merchandise Market Size and Forecast (2018-2029)
10.3.3 Saudi Arabia Licensed Merchandise Market Size and Forecast (2018-2029)
10.3.4 UAE Licensed Merchandise Market Size and Forecast (2018-2029)

11 Market Dynamics
11.1 Licensed Merchandise Market Drivers
11.2 Licensed Merchandise Market Restraints
11.3 Licensed Merchandise Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
11.5 Influence of COVID-19 and Russia-Ukraine War
11.5.1 Influence of COVID-19
11.5.2 Influence of Russia-Ukraine War

12 Industry Chain Analysis
12.1 Licensed Merchandise Industry Chain
12.2 Licensed Merchandise Upstream Analysis
12.3 Licensed Merchandise Midstream Analysis
12.4 Licensed Merchandise Downstream Analysis

13 Research Findings and Conclusion

14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global Licensed Merchandise Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Table 2. Global Licensed Merchandise Consumption Value by Application, (USD Million), 2018 & 2022 & 2029
Table 3. Global Licensed Merchandise Consumption Value by Region (2018-2023) & (USD Million)
Table 4. Global Licensed Merchandise Consumption Value by Region (2024-2029) & (USD Million)
Table 5. The Walt Disney Company Company Information, Head Office, and Major Competitors
Table 6. The Walt Disney Company Major Business
Table 7. The Walt Disney Company Licensed Merchandise Product and Solutions
Table 8. The Walt Disney Company Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 9. The Walt Disney Company Recent Developments and Future Plans
Table 10. Meredith Corporation Company Information, Head Office, and Major Competitors
Table 11. Meredith Corporation Major Business
Table 12. Meredith Corporation Licensed Merchandise Product and Solutions
Table 13. Meredith Corporation Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 14. Meredith Corporation Recent Developments and Future Plans
Table 15. PVH Corp. Company Information, Head Office, and Major Competitors
Table 16. PVH Corp. Major Business
Table 17. PVH Corp. Licensed Merchandise Product and Solutions
Table 18. PVH Corp. Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 19. PVH Corp. Recent Developments and Future Plans
Table 20. Iconix Brand Group Company Information, Head Office, and Major Competitors
Table 21. Iconix Brand Group Major Business
Table 22. Iconix Brand Group Licensed Merchandise Product and Solutions
Table 23. Iconix Brand Group Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 24. Iconix Brand Group Recent Developments and Future Plans
Table 25. Authentic Brands Group Company Information, Head Office, and Major Competitors
Table 26. Authentic Brands Group Major Business
Table 27. Authentic Brands Group Licensed Merchandise Product and Solutions
Table 28. Authentic Brands Group Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 29. Authentic Brands Group Recent Developments and Future Plans
Table 30. Universal Brand Development Company Information, Head Office, and Major Competitors
Table 31. Universal Brand Development Major Business
Table 32. Universal Brand Development Licensed Merchandise Product and Solutions
Table 33. Universal Brand Development Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 34. Universal Brand Development Recent Developments and Future Plans
Table 35. Nickelodeon (ViacomCBS) Company Information, Head Office, and Major Competitors
Table 36. Nickelodeon (ViacomCBS) Major Business
Table 37. Nickelodeon (ViacomCBS) Licensed Merchandise Product and Solutions
Table 38. Nickelodeon (ViacomCBS) Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 39. Nickelodeon (ViacomCBS) Recent Developments and Future Plans
Table 40. Major League Baseball Company Information, Head Office, and Major Competitors
Table 41. Major League Baseball Major Business
Table 42. Major League Baseball Licensed Merchandise Product and Solutions
Table 43. Major League Baseball Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 44. Major League Baseball Recent Developments and Future Plans
Table 45. Learfield IMG College Company Information, Head Office, and Major Competitors
Table 46. Learfield IMG College Major Business
Table 47. Learfield IMG College Licensed Merchandise Product and Solutions
Table 48. Learfield IMG College Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 49. Learfield IMG College Recent Developments and Future Plans
Table 50. Sanrio Company Information, Head Office, and Major Competitors
Table 51. Sanrio Major Business
Table 52. Sanrio Licensed Merchandise Product and Solutions
Table 53. Sanrio Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 54. Sanrio Recent Developments and Future Plans
Table 55. Sequential Brands Group Company Information, Head Office, and Major Competitors
Table 56. Sequential Brands Group Major Business
Table 57. Sequential Brands Group Licensed Merchandise Product and Solutions
Table 58. Sequential Brands Group Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 59. Sequential Brands Group Recent Developments and Future Plans
Table 60. Hasbro Company Information, Head Office, and Major Competitors
Table 61. Hasbro Major Business
Table 62. Hasbro Licensed Merchandise Product and Solutions
Table 63. Hasbro Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 64. Hasbro Recent Developments and Future Plans
Table 65. General Motors Company Information, Head Office, and Major Competitors
Table 66. General Motors Major Business
Table 67. General Motors Licensed Merchandise Product and Solutions
Table 68. General Motors Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 69. General Motors Recent Developments and Future Plans
Table 70. National Basketball Association Company Information, Head Office, and Major Competitors
Table 71. National Basketball Association Major Business
Table 72. National Basketball Association Licensed Merchandise Product and Solutions
Table 73. National Basketball Association Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 74. National Basketball Association Recent Developments and Future Plans
Table 75. Electrolux Company Information, Head Office, and Major Competitors
Table 76. Electrolux Major Business
Table 77. Electrolux Licensed Merchandise Product and Solutions
Table 78. Electrolux Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 79. Electrolux Recent Developments and Future Plans
Table 80. National Football League Company Information, Head Office, and Major Competitors
Table 81. National Football League Major Business
Table 82. National Football League Licensed Merchandise Product and Solutions
Table 83. National Football League Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 84. National Football League Recent Developments and Future Plans
Table 85. WarnerMedia Company Information, Head Office, and Major Competitors
Table 86. WarnerMedia Major Business
Table 87. WarnerMedia Licensed Merchandise Product and Solutions
Table 88. WarnerMedia Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 89. WarnerMedia Recent Developments and Future Plans
Table 90. The Pokémon Company International Company Information, Head Office, and Major Competitors
Table 91. The Pokémon Company International Major Business
Table 92. The Pokémon Company International Licensed Merchandise Product and Solutions
Table 93. The Pokémon Company International Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 94. The Pokémon Company International Recent Developments and Future Plans
Table 95. Procter & Gamble Company Information, Head Office, and Major Competitors
Table 96. Procter & Gamble Major Business
Table 97. Procter & Gamble Licensed Merchandise Product and Solutions
Table 98. Procter & Gamble Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 99. Procter & Gamble Recent Developments and Future Plans
Table 100. Ferrari Company Information, Head Office, and Major Competitors
Table 101. Ferrari Major Business
Table 102. Ferrari Licensed Merchandise Product and Solutions
Table 103. Ferrari Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 104. Ferrari Recent Developments and Future Plans
Table 105. Ralph Lauren Company Information, Head Office, and Major Competitors
Table 106. Ralph Lauren Major Business
Table 107. Ralph Lauren Licensed Merchandise Product and Solutions
Table 108. Ralph Lauren Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 109. Ralph Lauren Recent Developments and Future Plans
Table 110. Mattel Company Information, Head Office, and Major Competitors
Table 111. Mattel Major Business
Table 112. Mattel Licensed Merchandise Product and Solutions
Table 113. Mattel Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 114. Mattel Recent Developments and Future Plans
Table 115. Ford Motor Company Company Information, Head Office, and Major Competitors
Table 116. Ford Motor Company Major Business
Table 117. Ford Motor Company Licensed Merchandise Product and Solutions
Table 118. Ford Motor Company Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 119. Ford Motor Company Recent Developments and Future Plans
Table 120. BBC Worldwide Company Information, Head Office, and Major Competitors
Table 121. BBC Worldwide Major Business
Table 122. BBC Worldwide Licensed Merchandise Product and Solutions
Table 123. BBC Worldwide Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 124. BBC Worldwide Recent Developments and Future Plans
Table 125. The Hershey Company Company Information, Head Office, and Major Competitors
Table 126. The Hershey Company Major Business
Table 127. The Hershey Company Licensed Merchandise Product and Solutions
Table 128. The Hershey Company Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 129. The Hershey Company Recent Developments and Future Plans
Table 130. Stanley Black & Decker Company Information, Head Office, and Major Competitors
Table 131. Stanley Black & Decker Major Business
Table 132. Stanley Black & Decker Licensed Merchandise Product and Solutions
Table 133. Stanley Black & Decker Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 134. Stanley Black & Decker Recent Developments and Future Plans
Table 135. PGA Tour Company Information, Head Office, and Major Competitors
Table 136. PGA Tour Major Business
Table 137. PGA Tour Licensed Merchandise Product and Solutions
Table 138. PGA Tour Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 139. PGA Tour Recent Developments and Future Plans
Table 140. National Hockey League Company Information, Head Office, and Major Competitors
Table 141. National Hockey League Major Business
Table 142. National Hockey League Licensed Merchandise Product and Solutions
Table 143. National Hockey League Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 144. National Hockey League Recent Developments and Future Plans
Table 145. Sunkist Growers Company Information, Head Office, and Major Competitors
Table 146. Sunkist Growers Major Business
Table 147. Sunkist Growers Licensed Merchandise Product and Solutions
Table 148. Sunkist Growers Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 149. Sunkist Growers Recent Developments and Future Plans
Table 150. WWE Company Information, Head Office, and Major Competitors
Table 151. WWE Major Business
Table 152. WWE Licensed Merchandise Product and Solutions
Table 153. WWE Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 154. WWE Recent Developments and Future Plans
Table 155. Global Licensed Merchandise Revenue (USD Million) by Players (2018-2023)
Table 156. Global Licensed Merchandise Revenue Share by Players (2018-2023)
Table 157. Breakdown of Licensed Merchandise by Company Type (Tier 1, Tier 2, and Tier 3)
Table 158. Market Position of Players in Licensed Merchandise, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2022
Table 159. Head Office of Key Licensed Merchandise Players
Table 160. Licensed Merchandise Market: Company Product Type Footprint
Table 161. Licensed Merchandise Market: Company Product Application Footprint
Table 162. Licensed Merchandise New Market Entrants and Barriers to Market Entry
Table 163. Licensed Merchandise Mergers, Acquisition, Agreements, and Collaborations
Table 164. Global Licensed Merchandise Consumption Value (USD Million) by Type (2018-2023)
Table 165. Global Licensed Merchandise Consumption Value Share by Type (2018-2023)
Table 166. Global Licensed Merchandise Consumption Value Forecast by Type (2024-2029)
Table 167. Global Licensed Merchandise Consumption Value by Application (2018-2023)
Table 168. Global Licensed Merchandise Consumption Value Forecast by Application (2024-2029)
Table 169. North America Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 170. North America Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 171. North America Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 172. North America Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 173. North America Licensed Merchandise Consumption Value by Country (2018-2023) & (USD Million)
Table 174. North America Licensed Merchandise Consumption Value by Country (2024-2029) & (USD Million)
Table 175. Europe Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 176. Europe Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 177. Europe Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 178. Europe Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 179. Europe Licensed Merchandise Consumption Value by Country (2018-2023) & (USD Million)
Table 180. Europe Licensed Merchandise Consumption Value by Country (2024-2029) & (USD Million)
Table 181. Asia-Pacific Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 182. Asia-Pacific Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 183. Asia-Pacific Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 184. Asia-Pacific Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 185. Asia-Pacific Licensed Merchandise Consumption Value by Region (2018-2023) & (USD Million)
Table 186. Asia-Pacific Licensed Merchandise Consumption Value by Region (2024-2029) & (USD Million)
Table 187. South America Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 188. South America Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 189. South America Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 190. South America Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 191. South America Licensed Merchandise Consumption Value by Country (2018-2023) & (USD Million)
Table 192. South America Licensed Merchandise Consumption Value by Country (2024-2029) & (USD Million)
Table 193. Middle East & Africa Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 194. Middle East & Africa Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 195. Middle East & Africa Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 196. Middle East & Africa Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 197. Middle East & Africa Licensed Merchandise Consumption Value by Country (2018-2023) & (USD Million)
Table 198. Middle East & Africa Licensed Merchandise Consumption Value by Country (2024-2029) & (USD Million)
Table 199. Licensed Merchandise Raw Material
Table 200. Key Suppliers of Licensed Merchandise Raw Materials
List of Figures
Figure 1. Licensed Merchandise Picture
Figure 2. Global Licensed Merchandise Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 3. Global Licensed Merchandise Consumption Value Market Share by Type in 2022
Figure 4. Apparels
Figure 5. Toys
Figure 6. Accessories
Figure 7. Home Decoration
Figure 8. Software/Video Games
Figure 9. Food and Beverage
Figure 10. Others
Figure 11. Global Licensed Merchandise Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 12. Licensed Merchandise Consumption Value Market Share by Application in 2022
Figure 13. Entertainment Picture
Figure 14. Corporate Trademarks/Brand Picture
Figure 15. Fashion Picture
Figure 16. Sports Picture
Figure 17. Others Picture
Figure 18. Global Licensed Merchandise Consumption Value, (USD Million): 2018 & 2022 & 2029
Figure 19. Global Licensed Merchandise Consumption Value and Forecast (2018-2029) & (USD Million)
Figure 20. Global Market Licensed Merchandise Consumption Value (USD Million) Comparison by Region (2018 & 2022 & 2029)
Figure 21. Global Licensed Merchandise Consumption Value Market Share by Region (2018-2029)
Figure 22. Global Licensed Merchandise Consumption Value Market Share by Region in 2022
Figure 23. North America Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 24. Europe Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 25. Asia-Pacific Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 26. South America Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 27. Middle East and Africa Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 28. Global Licensed Merchandise Revenue Share by Players in 2022
Figure 29. Licensed Merchandise Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2022
Figure 30. Global Top 3 Players Licensed Merchandise Market Share in 2022
Figure 31. Global Top 6 Players Licensed Merchandise Market Share in 2022
Figure 32. Global Licensed Merchandise Consumption Value Share by Type (2018-2023)
Figure 33. Global Licensed Merchandise Market Share Forecast by Type (2024-2029)
Figure 34. Global Licensed Merchandise Consumption Value Share by Application (2018-2023)
Figure 35. Global Licensed Merchandise Market Share Forecast by Application (2024-2029)
Figure 36. North America Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 37. North America Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 38. North America Licensed Merchandise Consumption Value Market Share by Country (2018-2029)
Figure 39. United States Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 40. Canada Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 41. Mexico Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 42. Europe Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 43. Europe Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 44. Europe Licensed Merchandise Consumption Value Market Share by Country (2018-2029)
Figure 45. Germany Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 46. France Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 47. United Kingdom Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 48. Russia Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 49. Italy Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 50. Asia-Pacific Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 51. Asia-Pacific Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 52. Asia-Pacific Licensed Merchandise Consumption Value Market Share by Region (2018-2029)
Figure 53. China Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 54. Japan Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 55. South Korea Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 56. India Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 57. Southeast Asia Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 58. Australia Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 59. South America Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 60. South America Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 61. South America Licensed Merchandise Consumption Value Market Share by Country (2018-2029)
Figure 62. Brazil Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 63. Argentina Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 64. Middle East and Africa Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 65. Middle East and Africa Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 66. Middle East and Africa Licensed Merchandise Consumption Value Market Share by Country (2018-2029)
Figure 67. Turkey Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 68. Saudi Arabia Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 69. UAE Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 70. Licensed Merchandise Market Drivers
Figure 71. Licensed Merchandise Market Restraints
Figure 72. Licensed Merchandise Market Trends
Figure 73. Porters Five Forces Analysis
Figure 74. Manufacturing Cost Structure Analysis of Licensed Merchandise in 2022
Figure 75. Manufacturing Process Analysis of Licensed Merchandise
Figure 76. Licensed Merchandise Industrial Chain
Figure 77. Methodology
Figure 78. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

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Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

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Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

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    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Related Reports

Global Licensed Merchandise Market 2022 by Company, Regions, Type and Application, Forecast to 2028 xian22

Global Licensed Merchandise Market 2022 by Company, Regions, Type and Application, Forecast to 2028

date 01 Nov 2022

date Service & Software

Licensing means renting or leasing of an intangible asset. It is a process of creating and managing contracts between the owner of a brand and a company or individual who wants to use the brand in association with a product, for an agreed period of time, within an agreed territory. Licensing is used by brand owners to extend a trademark or character onto products of a completely different nature. In a Licensed Merchandise transaction, an artist, designer, trademark owner or celebrity (the "licensor") grants a license to a manufacturer or retailer (the "licensee") to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewellery, dinnerware, cosmetics and collectibles.

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Global Licensed Merchandise Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Global Licensed Merchandise Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Page: 121

Published Date: 18 Mar 2023

Category: Service & Software

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Description

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Description

Licensing means renting or leasing of an intangible asset. It is a process of creating and managing contracts between the owner of a brand and a company or individual who wants to use the brand in association with a product, for an agreed period of time, within an agreed territory. Licensing is used by brand owners to extend a trademark or character onto products of a completely different nature.  In a Licensed Merchandise transaction, an artist, designer, trademark owner or celebrity (the "licensor") grants a license to a manufacturer or retailer (the "licensee") to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewellery, dinnerware, cosmetics and collectibles.

According to our (Global Info Research) latest study, the global Licensed Merchandise market size was valued at USD 283920 million in 2022 and is forecast to a readjusted size of USD 377260 million by 2029 with a CAGR of 4.1% during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

Global key players of licensed merchandise include The Walt Disney Company, Meredith Corporation, PVH Corp., Authentic Brands Group, WarnerMedia, etc. The top five players hold a share about 46%. Service providers are mainly located in Europe, North America and Japan, they occupied for a share over 72%. North America is the largest market, has a share about 58%, followed by Europe and Asia-Pacific, with share 22% and 14%, separately.

This report is a detailed and comprehensive analysis for global Licensed Merchandise market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.

Key Features:
Global Licensed Merchandise market size and forecasts, in consumption value ($ Million), 2018-2029
Global Licensed Merchandise market size and forecasts by region and country, in consumption value ($ Million), 2018-2029
Global Licensed Merchandise market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029
Global Licensed Merchandise market shares of main players, in revenue ($ Million), 2018-2023
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Licensed Merchandise
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Licensed Merchandise market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include The Walt Disney Company, Meredith Corporation, PVH Corp., Iconix Brand Group and Authentic Brands Group, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Market segmentation
Licensed Merchandise market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type
Apparels
Toys
Accessories
Home Decoration
Software/Video Games
Food and Beverage
Others

Market segment by Application
Entertainment
Corporate Trademarks/Brand
Fashion
Sports
Others

Market segment by players, this report covers
The Walt Disney Company
Meredith Corporation
PVH Corp.
Iconix Brand Group
Authentic Brands Group
Universal Brand Development
Nickelodeon (ViacomCBS)
Major League Baseball
Learfield IMG College
Sanrio
Sequential Brands Group
Hasbro
General Motors
National Basketball Association
Electrolux
National Football League
WarnerMedia
The Pokémon Company International
Procter & Gamble
Ferrari
Ralph Lauren
Mattel
Ford Motor Company
BBC Worldwide
The Hershey Company
Stanley Black & Decker
PGA Tour
National Hockey League
Sunkist Growers
WWE

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Licensed Merchandise product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Licensed Merchandise, with revenue, gross margin and global market share of Licensed Merchandise from 2018 to 2023.
Chapter 3, the Licensed Merchandise competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Licensed Merchandise market forecast, by regions, type and application, with consumption value, from 2024 to 2029.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War
Chapter 12, the key raw materials and key suppliers, and industry chain of Licensed Merchandise.
Chapter 13, to describe Licensed Merchandise research findings and conclusion.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Licensed Merchandise
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Licensed Merchandise by Type
1.3.1 Overview: Global Licensed Merchandise Market Size by Type: 2018 Versus 2022 Versus 2029
1.3.2 Global Licensed Merchandise Consumption Value Market Share by Type in 2022
1.3.3 Apparels
1.3.4 Toys
1.3.5 Accessories
1.3.6 Home Decoration
1.3.7 Software/Video Games
1.3.8 Food and Beverage
1.3.9 Others
1.4 Global Licensed Merchandise Market by Application
1.4.1 Overview: Global Licensed Merchandise Market Size by Application: 2018 Versus 2022 Versus 2029
1.4.2 Entertainment
1.4.3 Corporate Trademarks/Brand
1.4.4 Fashion
1.4.5 Sports
1.4.6 Others
1.5 Global Licensed Merchandise Market Size & Forecast
1.6 Global Licensed Merchandise Market Size and Forecast by Region
1.6.1 Global Licensed Merchandise Market Size by Region: 2018 VS 2022 VS 2029
1.6.2 Global Licensed Merchandise Market Size by Region, (2018-2029)
1.6.3 North America Licensed Merchandise Market Size and Prospect (2018-2029)
1.6.4 Europe Licensed Merchandise Market Size and Prospect (2018-2029)
1.6.5 Asia-Pacific Licensed Merchandise Market Size and Prospect (2018-2029)
1.6.6 South America Licensed Merchandise Market Size and Prospect (2018-2029)
1.6.7 Middle East and Africa Licensed Merchandise Market Size and Prospect (2018-2029)

2 Company Profiles
2.1 The Walt Disney Company
2.1.1 The Walt Disney Company Details
2.1.2 The Walt Disney Company Major Business
2.1.3 The Walt Disney Company Licensed Merchandise Product and Solutions
2.1.4 The Walt Disney Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.1.5 The Walt Disney Company Recent Developments and Future Plans
2.2 Meredith Corporation
2.2.1 Meredith Corporation Details
2.2.2 Meredith Corporation Major Business
2.2.3 Meredith Corporation Licensed Merchandise Product and Solutions
2.2.4 Meredith Corporation Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.2.5 Meredith Corporation Recent Developments and Future Plans
2.3 PVH Corp.
2.3.1 PVH Corp. Details
2.3.2 PVH Corp. Major Business
2.3.3 PVH Corp. Licensed Merchandise Product and Solutions
2.3.4 PVH Corp. Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.3.5 PVH Corp. Recent Developments and Future Plans
2.4 Iconix Brand Group
2.4.1 Iconix Brand Group Details
2.4.2 Iconix Brand Group Major Business
2.4.3 Iconix Brand Group Licensed Merchandise Product and Solutions
2.4.4 Iconix Brand Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.4.5 Iconix Brand Group Recent Developments and Future Plans
2.5 Authentic Brands Group
2.5.1 Authentic Brands Group Details
2.5.2 Authentic Brands Group Major Business
2.5.3 Authentic Brands Group Licensed Merchandise Product and Solutions
2.5.4 Authentic Brands Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.5.5 Authentic Brands Group Recent Developments and Future Plans
2.6 Universal Brand Development
2.6.1 Universal Brand Development Details
2.6.2 Universal Brand Development Major Business
2.6.3 Universal Brand Development Licensed Merchandise Product and Solutions
2.6.4 Universal Brand Development Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.6.5 Universal Brand Development Recent Developments and Future Plans
2.7 Nickelodeon (ViacomCBS)
2.7.1 Nickelodeon (ViacomCBS) Details
2.7.2 Nickelodeon (ViacomCBS) Major Business
2.7.3 Nickelodeon (ViacomCBS) Licensed Merchandise Product and Solutions
2.7.4 Nickelodeon (ViacomCBS) Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.7.5 Nickelodeon (ViacomCBS) Recent Developments and Future Plans
2.8 Major League Baseball
2.8.1 Major League Baseball Details
2.8.2 Major League Baseball Major Business
2.8.3 Major League Baseball Licensed Merchandise Product and Solutions
2.8.4 Major League Baseball Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.8.5 Major League Baseball Recent Developments and Future Plans
2.9 Learfield IMG College
2.9.1 Learfield IMG College Details
2.9.2 Learfield IMG College Major Business
2.9.3 Learfield IMG College Licensed Merchandise Product and Solutions
2.9.4 Learfield IMG College Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.9.5 Learfield IMG College Recent Developments and Future Plans
2.10 Sanrio
2.10.1 Sanrio Details
2.10.2 Sanrio Major Business
2.10.3 Sanrio Licensed Merchandise Product and Solutions
2.10.4 Sanrio Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.10.5 Sanrio Recent Developments and Future Plans
2.11 Sequential Brands Group
2.11.1 Sequential Brands Group Details
2.11.2 Sequential Brands Group Major Business
2.11.3 Sequential Brands Group Licensed Merchandise Product and Solutions
2.11.4 Sequential Brands Group Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.11.5 Sequential Brands Group Recent Developments and Future Plans
2.12 Hasbro
2.12.1 Hasbro Details
2.12.2 Hasbro Major Business
2.12.3 Hasbro Licensed Merchandise Product and Solutions
2.12.4 Hasbro Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.12.5 Hasbro Recent Developments and Future Plans
2.13 General Motors
2.13.1 General Motors Details
2.13.2 General Motors Major Business
2.13.3 General Motors Licensed Merchandise Product and Solutions
2.13.4 General Motors Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.13.5 General Motors Recent Developments and Future Plans
2.14 National Basketball Association
2.14.1 National Basketball Association Details
2.14.2 National Basketball Association Major Business
2.14.3 National Basketball Association Licensed Merchandise Product and Solutions
2.14.4 National Basketball Association Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.14.5 National Basketball Association Recent Developments and Future Plans
2.15 Electrolux
2.15.1 Electrolux Details
2.15.2 Electrolux Major Business
2.15.3 Electrolux Licensed Merchandise Product and Solutions
2.15.4 Electrolux Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.15.5 Electrolux Recent Developments and Future Plans
2.16 National Football League
2.16.1 National Football League Details
2.16.2 National Football League Major Business
2.16.3 National Football League Licensed Merchandise Product and Solutions
2.16.4 National Football League Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.16.5 National Football League Recent Developments and Future Plans
2.17 WarnerMedia
2.17.1 WarnerMedia Details
2.17.2 WarnerMedia Major Business
2.17.3 WarnerMedia Licensed Merchandise Product and Solutions
2.17.4 WarnerMedia Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.17.5 WarnerMedia Recent Developments and Future Plans
2.18 The Pokémon Company International
2.18.1 The Pokémon Company International Details
2.18.2 The Pokémon Company International Major Business
2.18.3 The Pokémon Company International Licensed Merchandise Product and Solutions
2.18.4 The Pokémon Company International Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.18.5 The Pokémon Company International Recent Developments and Future Plans
2.19 Procter & Gamble
2.19.1 Procter & Gamble Details
2.19.2 Procter & Gamble Major Business
2.19.3 Procter & Gamble Licensed Merchandise Product and Solutions
2.19.4 Procter & Gamble Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.19.5 Procter & Gamble Recent Developments and Future Plans
2.20 Ferrari
2.20.1 Ferrari Details
2.20.2 Ferrari Major Business
2.20.3 Ferrari Licensed Merchandise Product and Solutions
2.20.4 Ferrari Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.20.5 Ferrari Recent Developments and Future Plans
2.21 Ralph Lauren
2.21.1 Ralph Lauren Details
2.21.2 Ralph Lauren Major Business
2.21.3 Ralph Lauren Licensed Merchandise Product and Solutions
2.21.4 Ralph Lauren Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.21.5 Ralph Lauren Recent Developments and Future Plans
2.22 Mattel
2.22.1 Mattel Details
2.22.2 Mattel Major Business
2.22.3 Mattel Licensed Merchandise Product and Solutions
2.22.4 Mattel Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.22.5 Mattel Recent Developments and Future Plans
2.23 Ford Motor Company
2.23.1 Ford Motor Company Details
2.23.2 Ford Motor Company Major Business
2.23.3 Ford Motor Company Licensed Merchandise Product and Solutions
2.23.4 Ford Motor Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.23.5 Ford Motor Company Recent Developments and Future Plans
2.24 BBC Worldwide
2.24.1 BBC Worldwide Details
2.24.2 BBC Worldwide Major Business
2.24.3 BBC Worldwide Licensed Merchandise Product and Solutions
2.24.4 BBC Worldwide Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.24.5 BBC Worldwide Recent Developments and Future Plans
2.25 The Hershey Company
2.25.1 The Hershey Company Details
2.25.2 The Hershey Company Major Business
2.25.3 The Hershey Company Licensed Merchandise Product and Solutions
2.25.4 The Hershey Company Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.25.5 The Hershey Company Recent Developments and Future Plans
2.26 Stanley Black & Decker
2.26.1 Stanley Black & Decker Details
2.26.2 Stanley Black & Decker Major Business
2.26.3 Stanley Black & Decker Licensed Merchandise Product and Solutions
2.26.4 Stanley Black & Decker Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.26.5 Stanley Black & Decker Recent Developments and Future Plans
2.27 PGA Tour
2.27.1 PGA Tour Details
2.27.2 PGA Tour Major Business
2.27.3 PGA Tour Licensed Merchandise Product and Solutions
2.27.4 PGA Tour Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.27.5 PGA Tour Recent Developments and Future Plans
2.28 National Hockey League
2.28.1 National Hockey League Details
2.28.2 National Hockey League Major Business
2.28.3 National Hockey League Licensed Merchandise Product and Solutions
2.28.4 National Hockey League Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.28.5 National Hockey League Recent Developments and Future Plans
2.29 Sunkist Growers
2.29.1 Sunkist Growers Details
2.29.2 Sunkist Growers Major Business
2.29.3 Sunkist Growers Licensed Merchandise Product and Solutions
2.29.4 Sunkist Growers Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.29.5 Sunkist Growers Recent Developments and Future Plans
2.30 WWE
2.30.1 WWE Details
2.30.2 WWE Major Business
2.30.3 WWE Licensed Merchandise Product and Solutions
2.30.4 WWE Licensed Merchandise Revenue, Gross Margin and Market Share (2018-2023)
2.30.5 WWE Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Licensed Merchandise Revenue and Share by Players (2018-2023)
3.2 Market Share Analysis (2022)
3.2.1 Market Share of Licensed Merchandise by Company Revenue
3.2.2 Top 3 Licensed Merchandise Players Market Share in 2022
3.2.3 Top 6 Licensed Merchandise Players Market Share in 2022
3.3 Licensed Merchandise Market: Overall Company Footprint Analysis
3.3.1 Licensed Merchandise Market: Region Footprint
3.3.2 Licensed Merchandise Market: Company Product Type Footprint
3.3.3 Licensed Merchandise Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type
4.1 Global Licensed Merchandise Consumption Value and Market Share by Type (2018-2023)
4.2 Global Licensed Merchandise Market Forecast by Type (2024-2029)

5 Market Size Segment by Application
5.1 Global Licensed Merchandise Consumption Value Market Share by Application (2018-2023)
5.2 Global Licensed Merchandise Market Forecast by Application (2024-2029)

6 North America
6.1 North America Licensed Merchandise Consumption Value by Type (2018-2029)
6.2 North America Licensed Merchandise Consumption Value by Application (2018-2029)
6.3 North America Licensed Merchandise Market Size by Country
6.3.1 North America Licensed Merchandise Consumption Value by Country (2018-2029)
6.3.2 United States Licensed Merchandise Market Size and Forecast (2018-2029)
6.3.3 Canada Licensed Merchandise Market Size and Forecast (2018-2029)
6.3.4 Mexico Licensed Merchandise Market Size and Forecast (2018-2029)

7 Europe
7.1 Europe Licensed Merchandise Consumption Value by Type (2018-2029)
7.2 Europe Licensed Merchandise Consumption Value by Application (2018-2029)
7.3 Europe Licensed Merchandise Market Size by Country
7.3.1 Europe Licensed Merchandise Consumption Value by Country (2018-2029)
7.3.2 Germany Licensed Merchandise Market Size and Forecast (2018-2029)
7.3.3 France Licensed Merchandise Market Size and Forecast (2018-2029)
7.3.4 United Kingdom Licensed Merchandise Market Size and Forecast (2018-2029)
7.3.5 Russia Licensed Merchandise Market Size and Forecast (2018-2029)
7.3.6 Italy Licensed Merchandise Market Size and Forecast (2018-2029)

8 Asia-Pacific
8.1 Asia-Pacific Licensed Merchandise Consumption Value by Type (2018-2029)
8.2 Asia-Pacific Licensed Merchandise Consumption Value by Application (2018-2029)
8.3 Asia-Pacific Licensed Merchandise Market Size by Region
8.3.1 Asia-Pacific Licensed Merchandise Consumption Value by Region (2018-2029)
8.3.2 China Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.3 Japan Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.4 South Korea Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.5 India Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.6 Southeast Asia Licensed Merchandise Market Size and Forecast (2018-2029)
8.3.7 Australia Licensed Merchandise Market Size and Forecast (2018-2029)

9 South America
9.1 South America Licensed Merchandise Consumption Value by Type (2018-2029)
9.2 South America Licensed Merchandise Consumption Value by Application (2018-2029)
9.3 South America Licensed Merchandise Market Size by Country
9.3.1 South America Licensed Merchandise Consumption Value by Country (2018-2029)
9.3.2 Brazil Licensed Merchandise Market Size and Forecast (2018-2029)
9.3.3 Argentina Licensed Merchandise Market Size and Forecast (2018-2029)

10 Middle East & Africa
10.1 Middle East & Africa Licensed Merchandise Consumption Value by Type (2018-2029)
10.2 Middle East & Africa Licensed Merchandise Consumption Value by Application (2018-2029)
10.3 Middle East & Africa Licensed Merchandise Market Size by Country
10.3.1 Middle East & Africa Licensed Merchandise Consumption Value by Country (2018-2029)
10.3.2 Turkey Licensed Merchandise Market Size and Forecast (2018-2029)
10.3.3 Saudi Arabia Licensed Merchandise Market Size and Forecast (2018-2029)
10.3.4 UAE Licensed Merchandise Market Size and Forecast (2018-2029)

11 Market Dynamics
11.1 Licensed Merchandise Market Drivers
11.2 Licensed Merchandise Market Restraints
11.3 Licensed Merchandise Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
11.5 Influence of COVID-19 and Russia-Ukraine War
11.5.1 Influence of COVID-19
11.5.2 Influence of Russia-Ukraine War

12 Industry Chain Analysis
12.1 Licensed Merchandise Industry Chain
12.2 Licensed Merchandise Upstream Analysis
12.3 Licensed Merchandise Midstream Analysis
12.4 Licensed Merchandise Downstream Analysis

13 Research Findings and Conclusion

14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
btl

Table of Figures

List of Tables
Table 1. Global Licensed Merchandise Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Table 2. Global Licensed Merchandise Consumption Value by Application, (USD Million), 2018 & 2022 & 2029
Table 3. Global Licensed Merchandise Consumption Value by Region (2018-2023) & (USD Million)
Table 4. Global Licensed Merchandise Consumption Value by Region (2024-2029) & (USD Million)
Table 5. The Walt Disney Company Company Information, Head Office, and Major Competitors
Table 6. The Walt Disney Company Major Business
Table 7. The Walt Disney Company Licensed Merchandise Product and Solutions
Table 8. The Walt Disney Company Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 9. The Walt Disney Company Recent Developments and Future Plans
Table 10. Meredith Corporation Company Information, Head Office, and Major Competitors
Table 11. Meredith Corporation Major Business
Table 12. Meredith Corporation Licensed Merchandise Product and Solutions
Table 13. Meredith Corporation Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 14. Meredith Corporation Recent Developments and Future Plans
Table 15. PVH Corp. Company Information, Head Office, and Major Competitors
Table 16. PVH Corp. Major Business
Table 17. PVH Corp. Licensed Merchandise Product and Solutions
Table 18. PVH Corp. Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 19. PVH Corp. Recent Developments and Future Plans
Table 20. Iconix Brand Group Company Information, Head Office, and Major Competitors
Table 21. Iconix Brand Group Major Business
Table 22. Iconix Brand Group Licensed Merchandise Product and Solutions
Table 23. Iconix Brand Group Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 24. Iconix Brand Group Recent Developments and Future Plans
Table 25. Authentic Brands Group Company Information, Head Office, and Major Competitors
Table 26. Authentic Brands Group Major Business
Table 27. Authentic Brands Group Licensed Merchandise Product and Solutions
Table 28. Authentic Brands Group Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 29. Authentic Brands Group Recent Developments and Future Plans
Table 30. Universal Brand Development Company Information, Head Office, and Major Competitors
Table 31. Universal Brand Development Major Business
Table 32. Universal Brand Development Licensed Merchandise Product and Solutions
Table 33. Universal Brand Development Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 34. Universal Brand Development Recent Developments and Future Plans
Table 35. Nickelodeon (ViacomCBS) Company Information, Head Office, and Major Competitors
Table 36. Nickelodeon (ViacomCBS) Major Business
Table 37. Nickelodeon (ViacomCBS) Licensed Merchandise Product and Solutions
Table 38. Nickelodeon (ViacomCBS) Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 39. Nickelodeon (ViacomCBS) Recent Developments and Future Plans
Table 40. Major League Baseball Company Information, Head Office, and Major Competitors
Table 41. Major League Baseball Major Business
Table 42. Major League Baseball Licensed Merchandise Product and Solutions
Table 43. Major League Baseball Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 44. Major League Baseball Recent Developments and Future Plans
Table 45. Learfield IMG College Company Information, Head Office, and Major Competitors
Table 46. Learfield IMG College Major Business
Table 47. Learfield IMG College Licensed Merchandise Product and Solutions
Table 48. Learfield IMG College Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 49. Learfield IMG College Recent Developments and Future Plans
Table 50. Sanrio Company Information, Head Office, and Major Competitors
Table 51. Sanrio Major Business
Table 52. Sanrio Licensed Merchandise Product and Solutions
Table 53. Sanrio Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 54. Sanrio Recent Developments and Future Plans
Table 55. Sequential Brands Group Company Information, Head Office, and Major Competitors
Table 56. Sequential Brands Group Major Business
Table 57. Sequential Brands Group Licensed Merchandise Product and Solutions
Table 58. Sequential Brands Group Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 59. Sequential Brands Group Recent Developments and Future Plans
Table 60. Hasbro Company Information, Head Office, and Major Competitors
Table 61. Hasbro Major Business
Table 62. Hasbro Licensed Merchandise Product and Solutions
Table 63. Hasbro Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 64. Hasbro Recent Developments and Future Plans
Table 65. General Motors Company Information, Head Office, and Major Competitors
Table 66. General Motors Major Business
Table 67. General Motors Licensed Merchandise Product and Solutions
Table 68. General Motors Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 69. General Motors Recent Developments and Future Plans
Table 70. National Basketball Association Company Information, Head Office, and Major Competitors
Table 71. National Basketball Association Major Business
Table 72. National Basketball Association Licensed Merchandise Product and Solutions
Table 73. National Basketball Association Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 74. National Basketball Association Recent Developments and Future Plans
Table 75. Electrolux Company Information, Head Office, and Major Competitors
Table 76. Electrolux Major Business
Table 77. Electrolux Licensed Merchandise Product and Solutions
Table 78. Electrolux Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 79. Electrolux Recent Developments and Future Plans
Table 80. National Football League Company Information, Head Office, and Major Competitors
Table 81. National Football League Major Business
Table 82. National Football League Licensed Merchandise Product and Solutions
Table 83. National Football League Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 84. National Football League Recent Developments and Future Plans
Table 85. WarnerMedia Company Information, Head Office, and Major Competitors
Table 86. WarnerMedia Major Business
Table 87. WarnerMedia Licensed Merchandise Product and Solutions
Table 88. WarnerMedia Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 89. WarnerMedia Recent Developments and Future Plans
Table 90. The Pokémon Company International Company Information, Head Office, and Major Competitors
Table 91. The Pokémon Company International Major Business
Table 92. The Pokémon Company International Licensed Merchandise Product and Solutions
Table 93. The Pokémon Company International Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 94. The Pokémon Company International Recent Developments and Future Plans
Table 95. Procter & Gamble Company Information, Head Office, and Major Competitors
Table 96. Procter & Gamble Major Business
Table 97. Procter & Gamble Licensed Merchandise Product and Solutions
Table 98. Procter & Gamble Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 99. Procter & Gamble Recent Developments and Future Plans
Table 100. Ferrari Company Information, Head Office, and Major Competitors
Table 101. Ferrari Major Business
Table 102. Ferrari Licensed Merchandise Product and Solutions
Table 103. Ferrari Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 104. Ferrari Recent Developments and Future Plans
Table 105. Ralph Lauren Company Information, Head Office, and Major Competitors
Table 106. Ralph Lauren Major Business
Table 107. Ralph Lauren Licensed Merchandise Product and Solutions
Table 108. Ralph Lauren Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 109. Ralph Lauren Recent Developments and Future Plans
Table 110. Mattel Company Information, Head Office, and Major Competitors
Table 111. Mattel Major Business
Table 112. Mattel Licensed Merchandise Product and Solutions
Table 113. Mattel Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 114. Mattel Recent Developments and Future Plans
Table 115. Ford Motor Company Company Information, Head Office, and Major Competitors
Table 116. Ford Motor Company Major Business
Table 117. Ford Motor Company Licensed Merchandise Product and Solutions
Table 118. Ford Motor Company Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 119. Ford Motor Company Recent Developments and Future Plans
Table 120. BBC Worldwide Company Information, Head Office, and Major Competitors
Table 121. BBC Worldwide Major Business
Table 122. BBC Worldwide Licensed Merchandise Product and Solutions
Table 123. BBC Worldwide Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 124. BBC Worldwide Recent Developments and Future Plans
Table 125. The Hershey Company Company Information, Head Office, and Major Competitors
Table 126. The Hershey Company Major Business
Table 127. The Hershey Company Licensed Merchandise Product and Solutions
Table 128. The Hershey Company Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 129. The Hershey Company Recent Developments and Future Plans
Table 130. Stanley Black & Decker Company Information, Head Office, and Major Competitors
Table 131. Stanley Black & Decker Major Business
Table 132. Stanley Black & Decker Licensed Merchandise Product and Solutions
Table 133. Stanley Black & Decker Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 134. Stanley Black & Decker Recent Developments and Future Plans
Table 135. PGA Tour Company Information, Head Office, and Major Competitors
Table 136. PGA Tour Major Business
Table 137. PGA Tour Licensed Merchandise Product and Solutions
Table 138. PGA Tour Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 139. PGA Tour Recent Developments and Future Plans
Table 140. National Hockey League Company Information, Head Office, and Major Competitors
Table 141. National Hockey League Major Business
Table 142. National Hockey League Licensed Merchandise Product and Solutions
Table 143. National Hockey League Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 144. National Hockey League Recent Developments and Future Plans
Table 145. Sunkist Growers Company Information, Head Office, and Major Competitors
Table 146. Sunkist Growers Major Business
Table 147. Sunkist Growers Licensed Merchandise Product and Solutions
Table 148. Sunkist Growers Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 149. Sunkist Growers Recent Developments and Future Plans
Table 150. WWE Company Information, Head Office, and Major Competitors
Table 151. WWE Major Business
Table 152. WWE Licensed Merchandise Product and Solutions
Table 153. WWE Licensed Merchandise Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 154. WWE Recent Developments and Future Plans
Table 155. Global Licensed Merchandise Revenue (USD Million) by Players (2018-2023)
Table 156. Global Licensed Merchandise Revenue Share by Players (2018-2023)
Table 157. Breakdown of Licensed Merchandise by Company Type (Tier 1, Tier 2, and Tier 3)
Table 158. Market Position of Players in Licensed Merchandise, (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2022
Table 159. Head Office of Key Licensed Merchandise Players
Table 160. Licensed Merchandise Market: Company Product Type Footprint
Table 161. Licensed Merchandise Market: Company Product Application Footprint
Table 162. Licensed Merchandise New Market Entrants and Barriers to Market Entry
Table 163. Licensed Merchandise Mergers, Acquisition, Agreements, and Collaborations
Table 164. Global Licensed Merchandise Consumption Value (USD Million) by Type (2018-2023)
Table 165. Global Licensed Merchandise Consumption Value Share by Type (2018-2023)
Table 166. Global Licensed Merchandise Consumption Value Forecast by Type (2024-2029)
Table 167. Global Licensed Merchandise Consumption Value by Application (2018-2023)
Table 168. Global Licensed Merchandise Consumption Value Forecast by Application (2024-2029)
Table 169. North America Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 170. North America Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 171. North America Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 172. North America Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 173. North America Licensed Merchandise Consumption Value by Country (2018-2023) & (USD Million)
Table 174. North America Licensed Merchandise Consumption Value by Country (2024-2029) & (USD Million)
Table 175. Europe Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 176. Europe Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 177. Europe Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 178. Europe Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 179. Europe Licensed Merchandise Consumption Value by Country (2018-2023) & (USD Million)
Table 180. Europe Licensed Merchandise Consumption Value by Country (2024-2029) & (USD Million)
Table 181. Asia-Pacific Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 182. Asia-Pacific Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 183. Asia-Pacific Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 184. Asia-Pacific Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 185. Asia-Pacific Licensed Merchandise Consumption Value by Region (2018-2023) & (USD Million)
Table 186. Asia-Pacific Licensed Merchandise Consumption Value by Region (2024-2029) & (USD Million)
Table 187. South America Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 188. South America Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 189. South America Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 190. South America Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 191. South America Licensed Merchandise Consumption Value by Country (2018-2023) & (USD Million)
Table 192. South America Licensed Merchandise Consumption Value by Country (2024-2029) & (USD Million)
Table 193. Middle East & Africa Licensed Merchandise Consumption Value by Type (2018-2023) & (USD Million)
Table 194. Middle East & Africa Licensed Merchandise Consumption Value by Type (2024-2029) & (USD Million)
Table 195. Middle East & Africa Licensed Merchandise Consumption Value by Application (2018-2023) & (USD Million)
Table 196. Middle East & Africa Licensed Merchandise Consumption Value by Application (2024-2029) & (USD Million)
Table 197. Middle East & Africa Licensed Merchandise Consumption Value by Country (2018-2023) & (USD Million)
Table 198. Middle East & Africa Licensed Merchandise Consumption Value by Country (2024-2029) & (USD Million)
Table 199. Licensed Merchandise Raw Material
Table 200. Key Suppliers of Licensed Merchandise Raw Materials
List of Figures
Figure 1. Licensed Merchandise Picture
Figure 2. Global Licensed Merchandise Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 3. Global Licensed Merchandise Consumption Value Market Share by Type in 2022
Figure 4. Apparels
Figure 5. Toys
Figure 6. Accessories
Figure 7. Home Decoration
Figure 8. Software/Video Games
Figure 9. Food and Beverage
Figure 10. Others
Figure 11. Global Licensed Merchandise Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 12. Licensed Merchandise Consumption Value Market Share by Application in 2022
Figure 13. Entertainment Picture
Figure 14. Corporate Trademarks/Brand Picture
Figure 15. Fashion Picture
Figure 16. Sports Picture
Figure 17. Others Picture
Figure 18. Global Licensed Merchandise Consumption Value, (USD Million): 2018 & 2022 & 2029
Figure 19. Global Licensed Merchandise Consumption Value and Forecast (2018-2029) & (USD Million)
Figure 20. Global Market Licensed Merchandise Consumption Value (USD Million) Comparison by Region (2018 & 2022 & 2029)
Figure 21. Global Licensed Merchandise Consumption Value Market Share by Region (2018-2029)
Figure 22. Global Licensed Merchandise Consumption Value Market Share by Region in 2022
Figure 23. North America Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 24. Europe Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 25. Asia-Pacific Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 26. South America Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 27. Middle East and Africa Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 28. Global Licensed Merchandise Revenue Share by Players in 2022
Figure 29. Licensed Merchandise Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2022
Figure 30. Global Top 3 Players Licensed Merchandise Market Share in 2022
Figure 31. Global Top 6 Players Licensed Merchandise Market Share in 2022
Figure 32. Global Licensed Merchandise Consumption Value Share by Type (2018-2023)
Figure 33. Global Licensed Merchandise Market Share Forecast by Type (2024-2029)
Figure 34. Global Licensed Merchandise Consumption Value Share by Application (2018-2023)
Figure 35. Global Licensed Merchandise Market Share Forecast by Application (2024-2029)
Figure 36. North America Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 37. North America Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 38. North America Licensed Merchandise Consumption Value Market Share by Country (2018-2029)
Figure 39. United States Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 40. Canada Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 41. Mexico Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 42. Europe Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 43. Europe Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 44. Europe Licensed Merchandise Consumption Value Market Share by Country (2018-2029)
Figure 45. Germany Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 46. France Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 47. United Kingdom Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 48. Russia Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 49. Italy Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 50. Asia-Pacific Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 51. Asia-Pacific Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 52. Asia-Pacific Licensed Merchandise Consumption Value Market Share by Region (2018-2029)
Figure 53. China Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 54. Japan Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 55. South Korea Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 56. India Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 57. Southeast Asia Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 58. Australia Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 59. South America Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 60. South America Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 61. South America Licensed Merchandise Consumption Value Market Share by Country (2018-2029)
Figure 62. Brazil Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 63. Argentina Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 64. Middle East and Africa Licensed Merchandise Consumption Value Market Share by Type (2018-2029)
Figure 65. Middle East and Africa Licensed Merchandise Consumption Value Market Share by Application (2018-2029)
Figure 66. Middle East and Africa Licensed Merchandise Consumption Value Market Share by Country (2018-2029)
Figure 67. Turkey Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 68. Saudi Arabia Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 69. UAE Licensed Merchandise Consumption Value (2018-2029) & (USD Million)
Figure 70. Licensed Merchandise Market Drivers
Figure 71. Licensed Merchandise Market Restraints
Figure 72. Licensed Merchandise Market Trends
Figure 73. Porters Five Forces Analysis
Figure 74. Manufacturing Cost Structure Analysis of Licensed Merchandise in 2022
Figure 75. Manufacturing Process Analysis of Licensed Merchandise
Figure 76. Licensed Merchandise Industrial Chain
Figure 77. Methodology
Figure 78. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

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Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

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Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

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Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

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    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

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    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

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    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

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    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Related Reports

Global Licensed Merchandise Market 2022 by Company, Regions, Type and Application, Forecast to 2028 xian22
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Global Licensed Merchandise Market 2022 by Company, Regions, Type and Application, Forecast to 2028

industry 01 Nov 2022

industry Service & Software

Licensing means renting or leasing of an intangible asset. It is a process of creating and managing contracts between the owner of a brand and a company or individual who wants to use the brand in association with a product, for an agreed period of time, within an agreed territory. Licensing is used by brand owners to extend a trademark or character onto products of a completely different nature. In a Licensed Merchandise transaction, an artist, designer, trademark owner or celebrity (the "licensor") grants a license to a manufacturer or retailer (the "licensee") to manufacture and sell articles of merchandise which use the property that is the subject of the license, in exchange for a royalty from sales of those articles of merchandise. Typical licensed properties include artwork, characters, trademarks, celebrity names and likenesses, and book and movie titles. Licensed merchandise may include clothing, greeting cards, toys, games, housewares, jewellery, dinnerware, cosmetics and collectibles.

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