Global Mobile Augmented Reality (MAR) Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Global Mobile Augmented Reality (MAR) Market 2023 by Company, Regions, Type and Application, Forecast to 2029

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Published Date: 07 Jan 2023

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  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
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Description

A mobile augmented reality application (MARA) is a type of mobile application that incorporates and complements built-in components in a mobile phone and provides a specialized application to deliver reality-based services and functions.

According to our (Global Info Research) latest study, the global Mobile Augmented Reality (MAR) market size was valued at USD 8284.2 million in 2022 and is forecast to a readjusted size of USD 78570 million by 2029 with a CAGR of 37.9% during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

This report is a detailed and comprehensive analysis for global Mobile Augmented Reality (MAR) market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.

Key Features:
Global Mobile Augmented Reality (MAR) market size and forecasts, in consumption value ($ Million), 2018-2029
Global Mobile Augmented Reality (MAR) market size and forecasts by region and country, in consumption value ($ Million), 2018-2029
Global Mobile Augmented Reality (MAR) market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029
Global Mobile Augmented Reality (MAR) market shares of main players, in revenue ($ Million), 2018-2023
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Mobile Augmented Reality (MAR)
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Mobile Augmented Reality (MAR) market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Google Inc., Qualcomm, Microsoft Corp., Infinity Augmented Reality and Samsung Electonics, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Market segmentation
Mobile Augmented Reality (MAR) market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type
Monitor-Based
Video See-through HMD
Head-mounted Displays

Market segment by Application
Medical Application
Visual Art & Games
Industrial Application
Military & Navigation
Other

Market segment by players, this report covers
Google Inc.
Qualcomm
Microsoft Corp.
Infinity Augmented Reality
Samsung Electonics
Blippar.com
Daqri LLC
Wikitude GMBH
Metaio Gmbh
Catchoom Technologies
Atheer
Aurasma

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Mobile Augmented Reality (MAR) product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Mobile Augmented Reality (MAR), with revenue, gross margin and global market share of Mobile Augmented Reality (MAR) from 2018 to 2023.
Chapter 3, the Mobile Augmented Reality (MAR) competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Mobile Augmented Reality (MAR) market forecast, by regions, type and application, with consumption value, from 2024 to 2029.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War
Chapter 12, the key raw materials and key suppliers, and industry chain of Mobile Augmented Reality (MAR).
Chapter 13, to describe Mobile Augmented Reality (MAR) research findings and conclusion.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Mobile Augmented Reality (MAR)
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Mobile Augmented Reality (MAR) by Type
1.3.1 Overview: Global Mobile Augmented Reality (MAR) Market Size by Type: 2018 Versus 2022 Versus 2029
1.3.2 Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Type in 2022
1.3.3 Monitor-Based
1.3.4 Video See-through HMD
1.3.5 Head-mounted Displays
1.4 Global Mobile Augmented Reality (MAR) Market by Application
1.4.1 Overview: Global Mobile Augmented Reality (MAR) Market Size by Application: 2018 Versus 2022 Versus 2029
1.4.2 Medical Application
1.4.3 Visual Art & Games
1.4.4 Industrial Application
1.4.5 Military & Navigation
1.4.6 Other
1.5 Global Mobile Augmented Reality (MAR) Market Size & Forecast
1.6 Global Mobile Augmented Reality (MAR) Market Size and Forecast by Region
1.6.1 Global Mobile Augmented Reality (MAR) Market Size by Region: 2018 VS 2022 VS 2029
1.6.2 Global Mobile Augmented Reality (MAR) Market Size by Region, (2018-2029)
1.6.3 North America Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)
1.6.4 Europe Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)
1.6.5 Asia-Pacific Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)
1.6.6 South America Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)
1.6.7 Middle East and Africa Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)

2 Company Profiles
2.1 Google Inc.
2.1.1 Google Inc. Details
2.1.2 Google Inc. Major Business
2.1.3 Google Inc. Mobile Augmented Reality (MAR) Product and Solutions
2.1.4 Google Inc. Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.1.5 Google Inc. Recent Developments and Future Plans
2.2 Qualcomm
2.2.1 Qualcomm Details
2.2.2 Qualcomm Major Business
2.2.3 Qualcomm Mobile Augmented Reality (MAR) Product and Solutions
2.2.4 Qualcomm Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.2.5 Qualcomm Recent Developments and Future Plans
2.3 Microsoft Corp.
2.3.1 Microsoft Corp. Details
2.3.2 Microsoft Corp. Major Business
2.3.3 Microsoft Corp. Mobile Augmented Reality (MAR) Product and Solutions
2.3.4 Microsoft Corp. Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.3.5 Microsoft Corp. Recent Developments and Future Plans
2.4 Infinity Augmented Reality
2.4.1 Infinity Augmented Reality Details
2.4.2 Infinity Augmented Reality Major Business
2.4.3 Infinity Augmented Reality Mobile Augmented Reality (MAR) Product and Solutions
2.4.4 Infinity Augmented Reality Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.4.5 Infinity Augmented Reality Recent Developments and Future Plans
2.5 Samsung Electonics
2.5.1 Samsung Electonics Details
2.5.2 Samsung Electonics Major Business
2.5.3 Samsung Electonics Mobile Augmented Reality (MAR) Product and Solutions
2.5.4 Samsung Electonics Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.5.5 Samsung Electonics Recent Developments and Future Plans
2.6 Blippar.com
2.6.1 Blippar.com Details
2.6.2 Blippar.com Major Business
2.6.3 Blippar.com Mobile Augmented Reality (MAR) Product and Solutions
2.6.4 Blippar.com Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.6.5 Blippar.com Recent Developments and Future Plans
2.7 Daqri LLC
2.7.1 Daqri LLC Details
2.7.2 Daqri LLC Major Business
2.7.3 Daqri LLC Mobile Augmented Reality (MAR) Product and Solutions
2.7.4 Daqri LLC Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.7.5 Daqri LLC Recent Developments and Future Plans
2.8 Wikitude GMBH
2.8.1 Wikitude GMBH Details
2.8.2 Wikitude GMBH Major Business
2.8.3 Wikitude GMBH Mobile Augmented Reality (MAR) Product and Solutions
2.8.4 Wikitude GMBH Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.8.5 Wikitude GMBH Recent Developments and Future Plans
2.9 Metaio Gmbh
2.9.1 Metaio Gmbh Details
2.9.2 Metaio Gmbh Major Business
2.9.3 Metaio Gmbh Mobile Augmented Reality (MAR) Product and Solutions
2.9.4 Metaio Gmbh Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.9.5 Metaio Gmbh Recent Developments and Future Plans
2.10 Catchoom Technologies
2.10.1 Catchoom Technologies Details
2.10.2 Catchoom Technologies Major Business
2.10.3 Catchoom Technologies Mobile Augmented Reality (MAR) Product and Solutions
2.10.4 Catchoom Technologies Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.10.5 Catchoom Technologies Recent Developments and Future Plans
2.11 Atheer
2.11.1 Atheer Details
2.11.2 Atheer Major Business
2.11.3 Atheer Mobile Augmented Reality (MAR) Product and Solutions
2.11.4 Atheer Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.11.5 Atheer Recent Developments and Future Plans
2.12 Aurasma
2.12.1 Aurasma Details
2.12.2 Aurasma Major Business
2.12.3 Aurasma Mobile Augmented Reality (MAR) Product and Solutions
2.12.4 Aurasma Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.12.5 Aurasma Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Mobile Augmented Reality (MAR) Revenue and Share by Players (2018-2023)
3.2 Market Share Analysis (2022)
3.2.1 Market Share of Mobile Augmented Reality (MAR) by Company Revenue
3.2.2 Top 3 Mobile Augmented Reality (MAR) Players Market Share in 2022
3.2.3 Top 6 Mobile Augmented Reality (MAR) Players Market Share in 2022
3.3 Mobile Augmented Reality (MAR) Market: Overall Company Footprint Analysis
3.3.1 Mobile Augmented Reality (MAR) Market: Region Footprint
3.3.2 Mobile Augmented Reality (MAR) Market: Company Product Type Footprint
3.3.3 Mobile Augmented Reality (MAR) Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type
4.1 Global Mobile Augmented Reality (MAR) Consumption Value and Market Share by Type (2018-2023)
4.2 Global Mobile Augmented Reality (MAR) Market Forecast by Type (2024-2029)

5 Market Size Segment by Application
5.1 Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2023)
5.2 Global Mobile Augmented Reality (MAR) Market Forecast by Application (2024-2029)

6 North America
6.1 North America Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
6.2 North America Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
6.3 North America Mobile Augmented Reality (MAR) Market Size by Country
6.3.1 North America Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2029)
6.3.2 United States Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
6.3.3 Canada Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
6.3.4 Mexico Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

7 Europe
7.1 Europe Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
7.2 Europe Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
7.3 Europe Mobile Augmented Reality (MAR) Market Size by Country
7.3.1 Europe Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2029)
7.3.2 Germany Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
7.3.3 France Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
7.3.4 United Kingdom Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
7.3.5 Russia Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
7.3.6 Italy Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

8 Asia-Pacific
8.1 Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
8.2 Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
8.3 Asia-Pacific Mobile Augmented Reality (MAR) Market Size by Region
8.3.1 Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Region (2018-2029)
8.3.2 China Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.3 Japan Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.4 South Korea Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.5 India Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.6 Southeast Asia Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.7 Australia Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

9 South America
9.1 South America Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
9.2 South America Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
9.3 South America Mobile Augmented Reality (MAR) Market Size by Country
9.3.1 South America Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2029)
9.3.2 Brazil Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
9.3.3 Argentina Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

10 Middle East & Africa
10.1 Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
10.2 Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
10.3 Middle East & Africa Mobile Augmented Reality (MAR) Market Size by Country
10.3.1 Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2029)
10.3.2 Turkey Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
10.3.3 Saudi Arabia Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
10.3.4 UAE Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

11 Market Dynamics
11.1 Mobile Augmented Reality (MAR) Market Drivers
11.2 Mobile Augmented Reality (MAR) Market Restraints
11.3 Mobile Augmented Reality (MAR) Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
11.5 Influence of COVID-19 and Russia-Ukraine War
11.5.1 Influence of COVID-19
11.5.2 Influence of Russia-Ukraine War

12 Industry Chain Analysis
12.1 Mobile Augmented Reality (MAR) Industry Chain
12.2 Mobile Augmented Reality (MAR) Upstream Analysis
12.3 Mobile Augmented Reality (MAR) Midstream Analysis
12.4 Mobile Augmented Reality (MAR) Downstream Analysis

13 Research Findings and Conclusion

14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global Mobile Augmented Reality (MAR) Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Table 2. Global Mobile Augmented Reality (MAR) Consumption Value by Application, (USD Million), 2018 & 2022 & 2029
Table 3. Global Mobile Augmented Reality (MAR) Consumption Value by Region (2018-2023) & (USD Million)
Table 4. Global Mobile Augmented Reality (MAR) Consumption Value by Region (2024-2029) & (USD Million)
Table 5. Google Inc. Company Information, Head Office, and Major Competitors
Table 6. Google Inc. Major Business
Table 7. Google Inc. Mobile Augmented Reality (MAR) Product and Solutions
Table 8. Google Inc. Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 9. Google Inc. Recent Developments and Future Plans
Table 10. Qualcomm Company Information, Head Office, and Major Competitors
Table 11. Qualcomm Major Business
Table 12. Qualcomm Mobile Augmented Reality (MAR) Product and Solutions
Table 13. Qualcomm Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 14. Qualcomm Recent Developments and Future Plans
Table 15. Microsoft Corp. Company Information, Head Office, and Major Competitors
Table 16. Microsoft Corp. Major Business
Table 17. Microsoft Corp. Mobile Augmented Reality (MAR) Product and Solutions
Table 18. Microsoft Corp. Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 19. Microsoft Corp. Recent Developments and Future Plans
Table 20. Infinity Augmented Reality Company Information, Head Office, and Major Competitors
Table 21. Infinity Augmented Reality Major Business
Table 22. Infinity Augmented Reality Mobile Augmented Reality (MAR) Product and Solutions
Table 23. Infinity Augmented Reality Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 24. Infinity Augmented Reality Recent Developments and Future Plans
Table 25. Samsung Electonics Company Information, Head Office, and Major Competitors
Table 26. Samsung Electonics Major Business
Table 27. Samsung Electonics Mobile Augmented Reality (MAR) Product and Solutions
Table 28. Samsung Electonics Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 29. Samsung Electonics Recent Developments and Future Plans
Table 30. Blippar.com Company Information, Head Office, and Major Competitors
Table 31. Blippar.com Major Business
Table 32. Blippar.com Mobile Augmented Reality (MAR) Product and Solutions
Table 33. Blippar.com Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 34. Blippar.com Recent Developments and Future Plans
Table 35. Daqri LLC Company Information, Head Office, and Major Competitors
Table 36. Daqri LLC Major Business
Table 37. Daqri LLC Mobile Augmented Reality (MAR) Product and Solutions
Table 38. Daqri LLC Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 39. Daqri LLC Recent Developments and Future Plans
Table 40. Wikitude GMBH Company Information, Head Office, and Major Competitors
Table 41. Wikitude GMBH Major Business
Table 42. Wikitude GMBH Mobile Augmented Reality (MAR) Product and Solutions
Table 43. Wikitude GMBH Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 44. Wikitude GMBH Recent Developments and Future Plans
Table 45. Metaio Gmbh Company Information, Head Office, and Major Competitors
Table 46. Metaio Gmbh Major Business
Table 47. Metaio Gmbh Mobile Augmented Reality (MAR) Product and Solutions
Table 48. Metaio Gmbh Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 49. Metaio Gmbh Recent Developments and Future Plans
Table 50. Catchoom Technologies Company Information, Head Office, and Major Competitors
Table 51. Catchoom Technologies Major Business
Table 52. Catchoom Technologies Mobile Augmented Reality (MAR) Product and Solutions
Table 53. Catchoom Technologies Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 54. Catchoom Technologies Recent Developments and Future Plans
Table 55. Atheer Company Information, Head Office, and Major Competitors
Table 56. Atheer Major Business
Table 57. Atheer Mobile Augmented Reality (MAR) Product and Solutions
Table 58. Atheer Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 59. Atheer Recent Developments and Future Plans
Table 60. Aurasma Company Information, Head Office, and Major Competitors
Table 61. Aurasma Major Business
Table 62. Aurasma Mobile Augmented Reality (MAR) Product and Solutions
Table 63. Aurasma Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 64. Aurasma Recent Developments and Future Plans
Table 65. Global Mobile Augmented Reality (MAR) Revenue (USD Million) by Players (2018-2023)
Table 66. Global Mobile Augmented Reality (MAR) Revenue Share by Players (2018-2023)
Table 67. Breakdown of Mobile Augmented Reality (MAR) by Company Type (Tier 1, Tier 2, and Tier 3)
Table 68. Market Position of Players in Mobile Augmented Reality (MAR), (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2022
Table 69. Head Office of Key Mobile Augmented Reality (MAR) Players
Table 70. Mobile Augmented Reality (MAR) Market: Company Product Type Footprint
Table 71. Mobile Augmented Reality (MAR) Market: Company Product Application Footprint
Table 72. Mobile Augmented Reality (MAR) New Market Entrants and Barriers to Market Entry
Table 73. Mobile Augmented Reality (MAR) Mergers, Acquisition, Agreements, and Collaborations
Table 74. Global Mobile Augmented Reality (MAR) Consumption Value (USD Million) by Type (2018-2023)
Table 75. Global Mobile Augmented Reality (MAR) Consumption Value Share by Type (2018-2023)
Table 76. Global Mobile Augmented Reality (MAR) Consumption Value Forecast by Type (2024-2029)
Table 77. Global Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023)
Table 78. Global Mobile Augmented Reality (MAR) Consumption Value Forecast by Application (2024-2029)
Table 79. North America Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 80. North America Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 81. North America Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 82. North America Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 83. North America Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2023) & (USD Million)
Table 84. North America Mobile Augmented Reality (MAR) Consumption Value by Country (2024-2029) & (USD Million)
Table 85. Europe Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 86. Europe Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 87. Europe Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 88. Europe Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 89. Europe Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2023) & (USD Million)
Table 90. Europe Mobile Augmented Reality (MAR) Consumption Value by Country (2024-2029) & (USD Million)
Table 91. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 92. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 93. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 94. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 95. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Region (2018-2023) & (USD Million)
Table 96. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Region (2024-2029) & (USD Million)
Table 97. South America Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 98. South America Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 99. South America Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 100. South America Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 101. South America Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2023) & (USD Million)
Table 102. South America Mobile Augmented Reality (MAR) Consumption Value by Country (2024-2029) & (USD Million)
Table 103. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 104. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 105. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 106. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 107. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2023) & (USD Million)
Table 108. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Country (2024-2029) & (USD Million)
Table 109. Mobile Augmented Reality (MAR) Raw Material
Table 110. Key Suppliers of Mobile Augmented Reality (MAR) Raw Materials
List of Figures
Figure 1. Mobile Augmented Reality (MAR) Picture
Figure 2. Global Mobile Augmented Reality (MAR) Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 3. Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Type in 2022
Figure 4. Monitor-Based
Figure 5. Video See-through HMD
Figure 6. Head-mounted Displays
Figure 7. Global Mobile Augmented Reality (MAR) Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 8. Mobile Augmented Reality (MAR) Consumption Value Market Share by Application in 2022
Figure 9. Medical Application Picture
Figure 10. Visual Art & Games Picture
Figure 11. Industrial Application Picture
Figure 12. Military & Navigation Picture
Figure 13. Other Picture
Figure 14. Global Mobile Augmented Reality (MAR) Consumption Value, (USD Million): 2018 & 2022 & 2029
Figure 15. Global Mobile Augmented Reality (MAR) Consumption Value and Forecast (2018-2029) & (USD Million)
Figure 16. Global Market Mobile Augmented Reality (MAR) Consumption Value (USD Million) Comparison by Region (2018 & 2022 & 2029)
Figure 17. Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Region (2018-2029)
Figure 18. Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Region in 2022
Figure 19. North America Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 20. Europe Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 21. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 22. South America Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 23. Middle East and Africa Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 24. Global Mobile Augmented Reality (MAR) Revenue Share by Players in 2022
Figure 25. Mobile Augmented Reality (MAR) Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2022
Figure 26. Global Top 3 Players Mobile Augmented Reality (MAR) Market Share in 2022
Figure 27. Global Top 6 Players Mobile Augmented Reality (MAR) Market Share in 2022
Figure 28. Global Mobile Augmented Reality (MAR) Consumption Value Share by Type (2018-2023)
Figure 29. Global Mobile Augmented Reality (MAR) Market Share Forecast by Type (2024-2029)
Figure 30. Global Mobile Augmented Reality (MAR) Consumption Value Share by Application (2018-2023)
Figure 31. Global Mobile Augmented Reality (MAR) Market Share Forecast by Application (2024-2029)
Figure 32. North America Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 33. North America Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 34. North America Mobile Augmented Reality (MAR) Consumption Value Market Share by Country (2018-2029)
Figure 35. United States Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 36. Canada Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 37. Mexico Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 38. Europe Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 39. Europe Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 40. Europe Mobile Augmented Reality (MAR) Consumption Value Market Share by Country (2018-2029)
Figure 41. Germany Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 42. France Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 43. United Kingdom Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 44. Russia Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 45. Italy Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 46. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 47. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 48. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value Market Share by Region (2018-2029)
Figure 49. China Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 50. Japan Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 51. South Korea Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 52. India Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 53. Southeast Asia Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 54. Australia Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 55. South America Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 56. South America Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 57. South America Mobile Augmented Reality (MAR) Consumption Value Market Share by Country (2018-2029)
Figure 58. Brazil Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 59. Argentina Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 60. Middle East and Africa Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 61. Middle East and Africa Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 62. Middle East and Africa Mobile Augmented Reality (MAR) Consumption Value Market Share by Country (2018-2029)
Figure 63. Turkey Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 64. Saudi Arabia Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 65. UAE Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 66. Mobile Augmented Reality (MAR) Market Drivers
Figure 67. Mobile Augmented Reality (MAR) Market Restraints
Figure 68. Mobile Augmented Reality (MAR) Market Trends
Figure 69. Porters Five Forces Analysis
Figure 70. Manufacturing Cost Structure Analysis of Mobile Augmented Reality (MAR) in 2022
Figure 71. Manufacturing Process Analysis of Mobile Augmented Reality (MAR)
Figure 72. Mobile Augmented Reality (MAR) Industrial Chain
Figure 73. Methodology
Figure 74. Research Process and Data Source
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Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

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Final quality check

yuan2

Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Google Inc.
Qualcomm
Microsoft Corp.
Infinity Augmented Reality
Samsung Electonics
Blippar.com
Daqri LLC
Wikitude GMBH
Metaio Gmbh
Catchoom Technologies
Atheer
Aurasma
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Global Mobile Augmented Reality (MAR) Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Global Mobile Augmented Reality (MAR) Market 2023 by Company, Regions, Type and Application, Forecast to 2029

Page: 102

Published Date: 07 Jan 2023

Category: Service & Software

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Description

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Description

A mobile augmented reality application (MARA) is a type of mobile application that incorporates and complements built-in components in a mobile phone and provides a specialized application to deliver reality-based services and functions.

According to our (Global Info Research) latest study, the global Mobile Augmented Reality (MAR) market size was valued at USD 8284.2 million in 2022 and is forecast to a readjusted size of USD 78570 million by 2029 with a CAGR of 37.9% during review period. The influence of COVID-19 and the Russia-Ukraine War were considered while estimating market sizes.

This report is a detailed and comprehensive analysis for global Mobile Augmented Reality (MAR) market. Both quantitative and qualitative analyses are presented by company, by region & country, by Type and by Application. As the market is constantly changing, this report explores the competition, supply and demand trends, as well as key factors that contribute to its changing demands across many markets. Company profiles and product examples of selected competitors, along with market share estimates of some of the selected leaders for the year 2023, are provided.

Key Features:
Global Mobile Augmented Reality (MAR) market size and forecasts, in consumption value ($ Million), 2018-2029
Global Mobile Augmented Reality (MAR) market size and forecasts by region and country, in consumption value ($ Million), 2018-2029
Global Mobile Augmented Reality (MAR) market size and forecasts, by Type and by Application, in consumption value ($ Million), 2018-2029
Global Mobile Augmented Reality (MAR) market shares of main players, in revenue ($ Million), 2018-2023
The Primary Objectives in This Report Are:
To determine the size of the total market opportunity of global and key countries
To assess the growth potential for Mobile Augmented Reality (MAR)
To forecast future growth in each product and end-use market
To assess competitive factors affecting the marketplace
This report profiles key players in the global Mobile Augmented Reality (MAR) market based on the following parameters - company overview, production, value, price, gross margin, product portfolio, geographical presence, and key developments. Key companies covered as a part of this study include Google Inc., Qualcomm, Microsoft Corp., Infinity Augmented Reality and Samsung Electonics, etc.

This report also provides key insights about market drivers, restraints, opportunities, new product launches or approvals, COVID-19 and Russia-Ukraine War Influence.

Market segmentation
Mobile Augmented Reality (MAR) market is split by Type and by Application. For the period 2018-2029, the growth among segments provide accurate calculations and forecasts for consumption value by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type
Monitor-Based
Video See-through HMD
Head-mounted Displays

Market segment by Application
Medical Application
Visual Art & Games
Industrial Application
Military & Navigation
Other

Market segment by players, this report covers
Google Inc.
Qualcomm
Microsoft Corp.
Infinity Augmented Reality
Samsung Electonics
Blippar.com
Daqri LLC
Wikitude GMBH
Metaio Gmbh
Catchoom Technologies
Atheer
Aurasma

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia and Rest of Asia-Pacific)
South America (Brazil, Argentina and Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 13 chapters:
Chapter 1, to describe Mobile Augmented Reality (MAR) product scope, market overview, market estimation caveats and base year.
Chapter 2, to profile the top players of Mobile Augmented Reality (MAR), with revenue, gross margin and global market share of Mobile Augmented Reality (MAR) from 2018 to 2023.
Chapter 3, the Mobile Augmented Reality (MAR) competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with consumption value and growth rate by Type, application, from 2018 to 2029.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2018 to 2023.and Mobile Augmented Reality (MAR) market forecast, by regions, type and application, with consumption value, from 2024 to 2029.
Chapter 11, market dynamics, drivers, restraints, trends, Porters Five Forces analysis, and Influence of COVID-19 and Russia-Ukraine War
Chapter 12, the key raw materials and key suppliers, and industry chain of Mobile Augmented Reality (MAR).
Chapter 13, to describe Mobile Augmented Reality (MAR) research findings and conclusion.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Mobile Augmented Reality (MAR)
1.2 Market Estimation Caveats and Base Year
1.3 Classification of Mobile Augmented Reality (MAR) by Type
1.3.1 Overview: Global Mobile Augmented Reality (MAR) Market Size by Type: 2018 Versus 2022 Versus 2029
1.3.2 Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Type in 2022
1.3.3 Monitor-Based
1.3.4 Video See-through HMD
1.3.5 Head-mounted Displays
1.4 Global Mobile Augmented Reality (MAR) Market by Application
1.4.1 Overview: Global Mobile Augmented Reality (MAR) Market Size by Application: 2018 Versus 2022 Versus 2029
1.4.2 Medical Application
1.4.3 Visual Art & Games
1.4.4 Industrial Application
1.4.5 Military & Navigation
1.4.6 Other
1.5 Global Mobile Augmented Reality (MAR) Market Size & Forecast
1.6 Global Mobile Augmented Reality (MAR) Market Size and Forecast by Region
1.6.1 Global Mobile Augmented Reality (MAR) Market Size by Region: 2018 VS 2022 VS 2029
1.6.2 Global Mobile Augmented Reality (MAR) Market Size by Region, (2018-2029)
1.6.3 North America Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)
1.6.4 Europe Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)
1.6.5 Asia-Pacific Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)
1.6.6 South America Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)
1.6.7 Middle East and Africa Mobile Augmented Reality (MAR) Market Size and Prospect (2018-2029)

2 Company Profiles
2.1 Google Inc.
2.1.1 Google Inc. Details
2.1.2 Google Inc. Major Business
2.1.3 Google Inc. Mobile Augmented Reality (MAR) Product and Solutions
2.1.4 Google Inc. Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.1.5 Google Inc. Recent Developments and Future Plans
2.2 Qualcomm
2.2.1 Qualcomm Details
2.2.2 Qualcomm Major Business
2.2.3 Qualcomm Mobile Augmented Reality (MAR) Product and Solutions
2.2.4 Qualcomm Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.2.5 Qualcomm Recent Developments and Future Plans
2.3 Microsoft Corp.
2.3.1 Microsoft Corp. Details
2.3.2 Microsoft Corp. Major Business
2.3.3 Microsoft Corp. Mobile Augmented Reality (MAR) Product and Solutions
2.3.4 Microsoft Corp. Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.3.5 Microsoft Corp. Recent Developments and Future Plans
2.4 Infinity Augmented Reality
2.4.1 Infinity Augmented Reality Details
2.4.2 Infinity Augmented Reality Major Business
2.4.3 Infinity Augmented Reality Mobile Augmented Reality (MAR) Product and Solutions
2.4.4 Infinity Augmented Reality Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.4.5 Infinity Augmented Reality Recent Developments and Future Plans
2.5 Samsung Electonics
2.5.1 Samsung Electonics Details
2.5.2 Samsung Electonics Major Business
2.5.3 Samsung Electonics Mobile Augmented Reality (MAR) Product and Solutions
2.5.4 Samsung Electonics Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.5.5 Samsung Electonics Recent Developments and Future Plans
2.6 Blippar.com
2.6.1 Blippar.com Details
2.6.2 Blippar.com Major Business
2.6.3 Blippar.com Mobile Augmented Reality (MAR) Product and Solutions
2.6.4 Blippar.com Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.6.5 Blippar.com Recent Developments and Future Plans
2.7 Daqri LLC
2.7.1 Daqri LLC Details
2.7.2 Daqri LLC Major Business
2.7.3 Daqri LLC Mobile Augmented Reality (MAR) Product and Solutions
2.7.4 Daqri LLC Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.7.5 Daqri LLC Recent Developments and Future Plans
2.8 Wikitude GMBH
2.8.1 Wikitude GMBH Details
2.8.2 Wikitude GMBH Major Business
2.8.3 Wikitude GMBH Mobile Augmented Reality (MAR) Product and Solutions
2.8.4 Wikitude GMBH Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.8.5 Wikitude GMBH Recent Developments and Future Plans
2.9 Metaio Gmbh
2.9.1 Metaio Gmbh Details
2.9.2 Metaio Gmbh Major Business
2.9.3 Metaio Gmbh Mobile Augmented Reality (MAR) Product and Solutions
2.9.4 Metaio Gmbh Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.9.5 Metaio Gmbh Recent Developments and Future Plans
2.10 Catchoom Technologies
2.10.1 Catchoom Technologies Details
2.10.2 Catchoom Technologies Major Business
2.10.3 Catchoom Technologies Mobile Augmented Reality (MAR) Product and Solutions
2.10.4 Catchoom Technologies Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.10.5 Catchoom Technologies Recent Developments and Future Plans
2.11 Atheer
2.11.1 Atheer Details
2.11.2 Atheer Major Business
2.11.3 Atheer Mobile Augmented Reality (MAR) Product and Solutions
2.11.4 Atheer Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.11.5 Atheer Recent Developments and Future Plans
2.12 Aurasma
2.12.1 Aurasma Details
2.12.2 Aurasma Major Business
2.12.3 Aurasma Mobile Augmented Reality (MAR) Product and Solutions
2.12.4 Aurasma Mobile Augmented Reality (MAR) Revenue, Gross Margin and Market Share (2018-2023)
2.12.5 Aurasma Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Mobile Augmented Reality (MAR) Revenue and Share by Players (2018-2023)
3.2 Market Share Analysis (2022)
3.2.1 Market Share of Mobile Augmented Reality (MAR) by Company Revenue
3.2.2 Top 3 Mobile Augmented Reality (MAR) Players Market Share in 2022
3.2.3 Top 6 Mobile Augmented Reality (MAR) Players Market Share in 2022
3.3 Mobile Augmented Reality (MAR) Market: Overall Company Footprint Analysis
3.3.1 Mobile Augmented Reality (MAR) Market: Region Footprint
3.3.2 Mobile Augmented Reality (MAR) Market: Company Product Type Footprint
3.3.3 Mobile Augmented Reality (MAR) Market: Company Product Application Footprint
3.4 New Market Entrants and Barriers to Market Entry
3.5 Mergers, Acquisition, Agreements, and Collaborations

4 Market Size Segment by Type
4.1 Global Mobile Augmented Reality (MAR) Consumption Value and Market Share by Type (2018-2023)
4.2 Global Mobile Augmented Reality (MAR) Market Forecast by Type (2024-2029)

5 Market Size Segment by Application
5.1 Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2023)
5.2 Global Mobile Augmented Reality (MAR) Market Forecast by Application (2024-2029)

6 North America
6.1 North America Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
6.2 North America Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
6.3 North America Mobile Augmented Reality (MAR) Market Size by Country
6.3.1 North America Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2029)
6.3.2 United States Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
6.3.3 Canada Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
6.3.4 Mexico Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

7 Europe
7.1 Europe Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
7.2 Europe Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
7.3 Europe Mobile Augmented Reality (MAR) Market Size by Country
7.3.1 Europe Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2029)
7.3.2 Germany Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
7.3.3 France Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
7.3.4 United Kingdom Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
7.3.5 Russia Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
7.3.6 Italy Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

8 Asia-Pacific
8.1 Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
8.2 Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
8.3 Asia-Pacific Mobile Augmented Reality (MAR) Market Size by Region
8.3.1 Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Region (2018-2029)
8.3.2 China Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.3 Japan Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.4 South Korea Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.5 India Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.6 Southeast Asia Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
8.3.7 Australia Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

9 South America
9.1 South America Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
9.2 South America Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
9.3 South America Mobile Augmented Reality (MAR) Market Size by Country
9.3.1 South America Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2029)
9.3.2 Brazil Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
9.3.3 Argentina Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

10 Middle East & Africa
10.1 Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2029)
10.2 Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2029)
10.3 Middle East & Africa Mobile Augmented Reality (MAR) Market Size by Country
10.3.1 Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2029)
10.3.2 Turkey Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
10.3.3 Saudi Arabia Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)
10.3.4 UAE Mobile Augmented Reality (MAR) Market Size and Forecast (2018-2029)

11 Market Dynamics
11.1 Mobile Augmented Reality (MAR) Market Drivers
11.2 Mobile Augmented Reality (MAR) Market Restraints
11.3 Mobile Augmented Reality (MAR) Trends Analysis
11.4 Porters Five Forces Analysis
11.4.1 Threat of New Entrants
11.4.2 Bargaining Power of Suppliers
11.4.3 Bargaining Power of Buyers
11.4.4 Threat of Substitutes
11.4.5 Competitive Rivalry
11.5 Influence of COVID-19 and Russia-Ukraine War
11.5.1 Influence of COVID-19
11.5.2 Influence of Russia-Ukraine War

12 Industry Chain Analysis
12.1 Mobile Augmented Reality (MAR) Industry Chain
12.2 Mobile Augmented Reality (MAR) Upstream Analysis
12.3 Mobile Augmented Reality (MAR) Midstream Analysis
12.4 Mobile Augmented Reality (MAR) Downstream Analysis

13 Research Findings and Conclusion

14 Appendix
14.1 Methodology
14.2 Research Process and Data Source
14.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global Mobile Augmented Reality (MAR) Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Table 2. Global Mobile Augmented Reality (MAR) Consumption Value by Application, (USD Million), 2018 & 2022 & 2029
Table 3. Global Mobile Augmented Reality (MAR) Consumption Value by Region (2018-2023) & (USD Million)
Table 4. Global Mobile Augmented Reality (MAR) Consumption Value by Region (2024-2029) & (USD Million)
Table 5. Google Inc. Company Information, Head Office, and Major Competitors
Table 6. Google Inc. Major Business
Table 7. Google Inc. Mobile Augmented Reality (MAR) Product and Solutions
Table 8. Google Inc. Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 9. Google Inc. Recent Developments and Future Plans
Table 10. Qualcomm Company Information, Head Office, and Major Competitors
Table 11. Qualcomm Major Business
Table 12. Qualcomm Mobile Augmented Reality (MAR) Product and Solutions
Table 13. Qualcomm Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 14. Qualcomm Recent Developments and Future Plans
Table 15. Microsoft Corp. Company Information, Head Office, and Major Competitors
Table 16. Microsoft Corp. Major Business
Table 17. Microsoft Corp. Mobile Augmented Reality (MAR) Product and Solutions
Table 18. Microsoft Corp. Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 19. Microsoft Corp. Recent Developments and Future Plans
Table 20. Infinity Augmented Reality Company Information, Head Office, and Major Competitors
Table 21. Infinity Augmented Reality Major Business
Table 22. Infinity Augmented Reality Mobile Augmented Reality (MAR) Product and Solutions
Table 23. Infinity Augmented Reality Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 24. Infinity Augmented Reality Recent Developments and Future Plans
Table 25. Samsung Electonics Company Information, Head Office, and Major Competitors
Table 26. Samsung Electonics Major Business
Table 27. Samsung Electonics Mobile Augmented Reality (MAR) Product and Solutions
Table 28. Samsung Electonics Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 29. Samsung Electonics Recent Developments and Future Plans
Table 30. Blippar.com Company Information, Head Office, and Major Competitors
Table 31. Blippar.com Major Business
Table 32. Blippar.com Mobile Augmented Reality (MAR) Product and Solutions
Table 33. Blippar.com Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 34. Blippar.com Recent Developments and Future Plans
Table 35. Daqri LLC Company Information, Head Office, and Major Competitors
Table 36. Daqri LLC Major Business
Table 37. Daqri LLC Mobile Augmented Reality (MAR) Product and Solutions
Table 38. Daqri LLC Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 39. Daqri LLC Recent Developments and Future Plans
Table 40. Wikitude GMBH Company Information, Head Office, and Major Competitors
Table 41. Wikitude GMBH Major Business
Table 42. Wikitude GMBH Mobile Augmented Reality (MAR) Product and Solutions
Table 43. Wikitude GMBH Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 44. Wikitude GMBH Recent Developments and Future Plans
Table 45. Metaio Gmbh Company Information, Head Office, and Major Competitors
Table 46. Metaio Gmbh Major Business
Table 47. Metaio Gmbh Mobile Augmented Reality (MAR) Product and Solutions
Table 48. Metaio Gmbh Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 49. Metaio Gmbh Recent Developments and Future Plans
Table 50. Catchoom Technologies Company Information, Head Office, and Major Competitors
Table 51. Catchoom Technologies Major Business
Table 52. Catchoom Technologies Mobile Augmented Reality (MAR) Product and Solutions
Table 53. Catchoom Technologies Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 54. Catchoom Technologies Recent Developments and Future Plans
Table 55. Atheer Company Information, Head Office, and Major Competitors
Table 56. Atheer Major Business
Table 57. Atheer Mobile Augmented Reality (MAR) Product and Solutions
Table 58. Atheer Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 59. Atheer Recent Developments and Future Plans
Table 60. Aurasma Company Information, Head Office, and Major Competitors
Table 61. Aurasma Major Business
Table 62. Aurasma Mobile Augmented Reality (MAR) Product and Solutions
Table 63. Aurasma Mobile Augmented Reality (MAR) Revenue (USD Million), Gross Margin and Market Share (2018-2023)
Table 64. Aurasma Recent Developments and Future Plans
Table 65. Global Mobile Augmented Reality (MAR) Revenue (USD Million) by Players (2018-2023)
Table 66. Global Mobile Augmented Reality (MAR) Revenue Share by Players (2018-2023)
Table 67. Breakdown of Mobile Augmented Reality (MAR) by Company Type (Tier 1, Tier 2, and Tier 3)
Table 68. Market Position of Players in Mobile Augmented Reality (MAR), (Tier 1, Tier 2, and Tier 3), Based on Revenue in 2022
Table 69. Head Office of Key Mobile Augmented Reality (MAR) Players
Table 70. Mobile Augmented Reality (MAR) Market: Company Product Type Footprint
Table 71. Mobile Augmented Reality (MAR) Market: Company Product Application Footprint
Table 72. Mobile Augmented Reality (MAR) New Market Entrants and Barriers to Market Entry
Table 73. Mobile Augmented Reality (MAR) Mergers, Acquisition, Agreements, and Collaborations
Table 74. Global Mobile Augmented Reality (MAR) Consumption Value (USD Million) by Type (2018-2023)
Table 75. Global Mobile Augmented Reality (MAR) Consumption Value Share by Type (2018-2023)
Table 76. Global Mobile Augmented Reality (MAR) Consumption Value Forecast by Type (2024-2029)
Table 77. Global Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023)
Table 78. Global Mobile Augmented Reality (MAR) Consumption Value Forecast by Application (2024-2029)
Table 79. North America Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 80. North America Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 81. North America Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 82. North America Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 83. North America Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2023) & (USD Million)
Table 84. North America Mobile Augmented Reality (MAR) Consumption Value by Country (2024-2029) & (USD Million)
Table 85. Europe Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 86. Europe Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 87. Europe Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 88. Europe Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 89. Europe Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2023) & (USD Million)
Table 90. Europe Mobile Augmented Reality (MAR) Consumption Value by Country (2024-2029) & (USD Million)
Table 91. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 92. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 93. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 94. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 95. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Region (2018-2023) & (USD Million)
Table 96. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value by Region (2024-2029) & (USD Million)
Table 97. South America Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 98. South America Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 99. South America Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 100. South America Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 101. South America Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2023) & (USD Million)
Table 102. South America Mobile Augmented Reality (MAR) Consumption Value by Country (2024-2029) & (USD Million)
Table 103. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Type (2018-2023) & (USD Million)
Table 104. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Type (2024-2029) & (USD Million)
Table 105. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Application (2018-2023) & (USD Million)
Table 106. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Application (2024-2029) & (USD Million)
Table 107. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Country (2018-2023) & (USD Million)
Table 108. Middle East & Africa Mobile Augmented Reality (MAR) Consumption Value by Country (2024-2029) & (USD Million)
Table 109. Mobile Augmented Reality (MAR) Raw Material
Table 110. Key Suppliers of Mobile Augmented Reality (MAR) Raw Materials
List of Figures
Figure 1. Mobile Augmented Reality (MAR) Picture
Figure 2. Global Mobile Augmented Reality (MAR) Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 3. Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Type in 2022
Figure 4. Monitor-Based
Figure 5. Video See-through HMD
Figure 6. Head-mounted Displays
Figure 7. Global Mobile Augmented Reality (MAR) Consumption Value by Type, (USD Million), 2018 & 2022 & 2029
Figure 8. Mobile Augmented Reality (MAR) Consumption Value Market Share by Application in 2022
Figure 9. Medical Application Picture
Figure 10. Visual Art & Games Picture
Figure 11. Industrial Application Picture
Figure 12. Military & Navigation Picture
Figure 13. Other Picture
Figure 14. Global Mobile Augmented Reality (MAR) Consumption Value, (USD Million): 2018 & 2022 & 2029
Figure 15. Global Mobile Augmented Reality (MAR) Consumption Value and Forecast (2018-2029) & (USD Million)
Figure 16. Global Market Mobile Augmented Reality (MAR) Consumption Value (USD Million) Comparison by Region (2018 & 2022 & 2029)
Figure 17. Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Region (2018-2029)
Figure 18. Global Mobile Augmented Reality (MAR) Consumption Value Market Share by Region in 2022
Figure 19. North America Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 20. Europe Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 21. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 22. South America Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 23. Middle East and Africa Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 24. Global Mobile Augmented Reality (MAR) Revenue Share by Players in 2022
Figure 25. Mobile Augmented Reality (MAR) Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2022
Figure 26. Global Top 3 Players Mobile Augmented Reality (MAR) Market Share in 2022
Figure 27. Global Top 6 Players Mobile Augmented Reality (MAR) Market Share in 2022
Figure 28. Global Mobile Augmented Reality (MAR) Consumption Value Share by Type (2018-2023)
Figure 29. Global Mobile Augmented Reality (MAR) Market Share Forecast by Type (2024-2029)
Figure 30. Global Mobile Augmented Reality (MAR) Consumption Value Share by Application (2018-2023)
Figure 31. Global Mobile Augmented Reality (MAR) Market Share Forecast by Application (2024-2029)
Figure 32. North America Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 33. North America Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 34. North America Mobile Augmented Reality (MAR) Consumption Value Market Share by Country (2018-2029)
Figure 35. United States Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 36. Canada Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 37. Mexico Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 38. Europe Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 39. Europe Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 40. Europe Mobile Augmented Reality (MAR) Consumption Value Market Share by Country (2018-2029)
Figure 41. Germany Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 42. France Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 43. United Kingdom Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 44. Russia Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 45. Italy Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 46. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 47. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 48. Asia-Pacific Mobile Augmented Reality (MAR) Consumption Value Market Share by Region (2018-2029)
Figure 49. China Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 50. Japan Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 51. South Korea Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 52. India Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 53. Southeast Asia Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 54. Australia Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 55. South America Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 56. South America Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 57. South America Mobile Augmented Reality (MAR) Consumption Value Market Share by Country (2018-2029)
Figure 58. Brazil Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 59. Argentina Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 60. Middle East and Africa Mobile Augmented Reality (MAR) Consumption Value Market Share by Type (2018-2029)
Figure 61. Middle East and Africa Mobile Augmented Reality (MAR) Consumption Value Market Share by Application (2018-2029)
Figure 62. Middle East and Africa Mobile Augmented Reality (MAR) Consumption Value Market Share by Country (2018-2029)
Figure 63. Turkey Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 64. Saudi Arabia Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 65. UAE Mobile Augmented Reality (MAR) Consumption Value (2018-2029) & (USD Million)
Figure 66. Mobile Augmented Reality (MAR) Market Drivers
Figure 67. Mobile Augmented Reality (MAR) Market Restraints
Figure 68. Mobile Augmented Reality (MAR) Market Trends
Figure 69. Porters Five Forces Analysis
Figure 70. Manufacturing Cost Structure Analysis of Mobile Augmented Reality (MAR) in 2022
Figure 71. Manufacturing Process Analysis of Mobile Augmented Reality (MAR)
Figure 72. Mobile Augmented Reality (MAR) Industrial Chain
Figure 73. Methodology
Figure 74. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

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Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

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Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

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Data Source

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Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

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Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

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Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

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    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

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    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

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    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

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    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

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    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Google Inc.
Qualcomm
Microsoft Corp.
Infinity Augmented Reality
Samsung Electonics
Blippar.com
Daqri LLC
Wikitude GMBH
Metaio Gmbh
Catchoom Technologies
Atheer
Aurasma
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