Global eSports Betting Market 2021 by Company, Regions, Type and Application, Forecast to 2026

Global eSports Betting Market 2021 by Company, Regions, Type and Application, Forecast to 2026

Page: 126

Published Date: 26 Jan 2021

Category: Consumer Goods

PDF Download

Get FREE Sample

Customize Request

  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
  • sp_icon1 sp_icon1_b Product Tags
btl

Description

The eSports Betting market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global eSports Betting size is estimated to be USD 20730 million in 2026 from USD 12670 million in 2020, with a change XX% between 2020 and 2021. The global eSports Betting market size is expected to grow at a CAGR of 13.1% for the next five years.

Market segmentation
eSports Betting market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
League of Legends
Dota 2
CS: GO
Others

Market segment by Application, can be divided into
Ages 18-25
Ages 26-30
Ages 31 and Above

Market segment by players, this report covers
William Hill
GVC Holdings
888 Holdings
Kindred Group
Betsson AB
Betway
Pinnacle
Bet365
Bet-at-home.com
Unikrn
Betfred
BetWinner
Betvictor
GG.BET
Buff.bet
Intertops
Betcris
Esports Entertainment Group
SBOBET

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
btl

Table of Contents

1 Market Overview
1.1 Product Overview and Scope of eSports Betting
1.2 Classification of eSports Betting by Type
1.2.1 Overview: Global eSports Betting Market Size by Type: 2020 Versus 2021 Versus 2026
1.2.2 Global eSports Betting Revenue Market Share by Type in 2020
1.2.3 League of Legends
1.2.4 Dota 2
1.2.5 CS: GO
1.2.6 Others
1.3 Global eSports Betting Market by Application
1.3.1 Overview: Global eSports Betting Market Size by Application: 2020 Versus 2021 Versus 2026
1.3.2 Ages 18-25
1.3.3 Ages 26-30
1.3.4 Ages 31 and Above
1.4 Global eSports Betting Market Size & Forecast
1.5 Global eSports Betting Market Size and Forecast by Region
1.5.1 Global eSports Betting Market Size by Region: 2016 VS 2021 VS 2026
1.5.2 Global eSports Betting Market Size by Region, (2016-2021)
1.5.3 North America eSports Betting Market Size and Prospect (2016-2026)
1.5.4 Europe eSports Betting Market Size and Prospect (2016-2026)
1.5.5 Asia-Pacific eSports Betting Market Size and Prospect (2016-2026)
1.5.6 South America eSports Betting Market Size and Prospect (2016-2026)
1.5.7 Middle East and Africa eSports Betting Market Size and Prospect (2016-2026)
1.6 Market Drivers, Restraints and Trends
1.6.1 eSports Betting Market Drivers
1.6.2 eSports Betting Market Restraints
1.6.3 eSports Betting Trends Analysis

2 Company Profiles
2.1 William Hill
2.1.1 William Hill Details
2.1.2 William Hill Major Business
2.1.3 William Hill eSports Betting Product and Solutions
2.1.4 William Hill eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.1.5 William Hill Recent Developments and Future Plans
2.2 GVC Holdings
2.2.1 GVC Holdings Details
2.2.2 GVC Holdings Major Business
2.2.3 GVC Holdings eSports Betting Product and Solutions
2.2.4 GVC Holdings eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.2.5 GVC Holdings Recent Developments and Future Plans
2.3 888 Holdings
2.3.1 888 Holdings Details
2.3.2 888 Holdings Major Business
2.3.3 888 Holdings eSports Betting Product and Solutions
2.3.4 888 Holdings eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.3.5 888 Holdings Recent Developments and Future Plans
2.4 Kindred Group
2.4.1 Kindred Group Details
2.4.2 Kindred Group Major Business
2.4.3 Kindred Group eSports Betting Product and Solutions
2.4.4 Kindred Group eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.4.5 Kindred Group Recent Developments and Future Plans
2.5 Betsson AB
2.5.1 Betsson AB Details
2.5.2 Betsson AB Major Business
2.5.3 Betsson AB eSports Betting Product and Solutions
2.5.4 Betsson AB eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.5.5 Betsson AB Recent Developments and Future Plans
2.6 Betway
2.6.1 Betway Details
2.6.2 Betway Major Business
2.6.3 Betway eSports Betting Product and Solutions
2.6.4 Betway eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.6.5 Betway Recent Developments and Future Plans
2.7 Pinnacle
2.7.1 Pinnacle Details
2.7.2 Pinnacle Major Business
2.7.3 Pinnacle eSports Betting Product and Solutions
2.7.4 Pinnacle eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.7.5 Pinnacle Recent Developments and Future Plans
2.8 Bet365
2.8.1 Bet365 Details
2.8.2 Bet365 Major Business
2.8.3 Bet365 eSports Betting Product and Solutions
2.8.4 Bet365 eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.8.5 Bet365 Recent Developments and Future Plans
2.9 Bet-at-home.com
2.9.1 Bet-at-home.com Details
2.9.2 Bet-at-home.com Major Business
2.9.3 Bet-at-home.com eSports Betting Product and Solutions
2.9.4 Bet-at-home.com eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.9.5 Bet-at-home.com Recent Developments and Future Plans
2.10 Unikrn
2.10.1 Unikrn Details
2.10.2 Unikrn Major Business
2.10.3 Unikrn eSports Betting Product and Solutions
2.10.4 Unikrn eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.10.5 Unikrn Recent Developments and Future Plans
2.11 Betfred
2.11.1 Betfred Details
2.11.2 Betfred Major Business
2.11.3 Betfred eSports Betting Product and Solutions
2.11.4 Betfred eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.11.5 Betfred Recent Developments and Future Plans
2.12 BetWinner
2.12.1 BetWinner Details
2.12.2 BetWinner Major Business
2.12.3 BetWinner eSports Betting Product and Solutions
2.12.4 BetWinner eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.12.5 BetWinner Recent Developments and Future Plans
2.13 Betvictor
2.13.1 Betvictor Details
2.13.2 Betvictor Major Business
2.13.3 Betvictor eSports Betting Product and Solutions
2.13.4 Betvictor eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.13.5 Betvictor Recent Developments and Future Plans
2.14 GG.BET
2.14.1 GG.BET Details
2.14.2 GG.BET Major Business
2.14.3 GG.BET eSports Betting Product and Solutions
2.14.4 GG.BET eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.14.5 GG.BET Recent Developments and Future Plans
2.15 Buff.bet
2.15.1 Buff.bet Details
2.15.2 Buff.bet Major Business
2.15.3 Buff.bet eSports Betting Product and Solutions
2.15.4 Buff.bet eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.15.5 Buff.bet Recent Developments and Future Plans
2.16 Intertops
2.16.1 Intertops Details
2.16.2 Intertops Major Business
2.16.3 Intertops eSports Betting Product and Solutions
2.16.4 Intertops eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.16.5 Intertops Recent Developments and Future Plans
2.17 Betcris
2.17.1 Betcris Details
2.17.2 Betcris Major Business
2.17.3 Betcris eSports Betting Product and Solutions
2.17.4 Betcris eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.17.5 Betcris Recent Developments and Future Plans
2.18 Esports Entertainment Group
2.18.1 Esports Entertainment Group Details
2.18.2 Esports Entertainment Group Major Business
2.18.3 Esports Entertainment Group eSports Betting Product and Solutions
2.18.4 Esports Entertainment Group eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.18.5 Esports Entertainment Group Recent Developments and Future Plans
2.19 SBOBET
2.19.1 SBOBET Details
2.19.2 SBOBET Major Business
2.19.3 SBOBET eSports Betting Product and Solutions
2.19.4 SBOBET eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.19.5 SBOBET Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global eSports Betting Revenue and Share by Players (2019-2021)
3.2 Market Concentration Rate
3.2.1 Top 3 eSports Betting Players Market Share
3.2.2 Top 10 eSports Betting Players Market Share
3.2.3 Market Competition Trend
3.3 eSports Betting Players Head Office, Products and Services Provided
3.4 Mergers & Acquisitions
3.5 New Entrants and Expansion Plans

4 Market Size Segment by Type
4.1 Global eSports Betting Revenue and Market Share by Type (2016-2021)
4.2 Global eSports Betting Market Forecast by Type (2021-2026)

5 Market Size Segment by Application
5.1 Global eSports Betting Revenue Market Share by Application (2016-2021)
5.2 eSports Betting Market Forecast by Application (2021-2026)

6 North America by Country, by Type, and by Application
6.1 North America eSports Betting Revenue by Type (2016-2026)
6.2 North America eSports Betting Revenue by Application (2016-2026)
6.3 North America eSports Betting Market Size by Country
6.3.1 North America eSports Betting Revenue by Country (2016-2026)
6.3.2 United States eSports Betting Market Size and Forecast (2016-2026)
6.3.3 Canada eSports Betting Market Size and Forecast (2016-2026)
6.3.4 Mexico eSports Betting Market Size and Forecast (2016-2026)

7 Europe by Country, by Type, and by Application
7.1 Europe eSports Betting Revenue by Type (2016-2026)
7.2 Europe eSports Betting Revenue by Application (2016-2026)
7.3 Europe eSports Betting Market Size by Country
7.3.1 Europe eSports Betting Revenue by Country (2016-2026)
7.3.2 Germany eSports Betting Market Size and Forecast (2016-2026)
7.3.3 France eSports Betting Market Size and Forecast (2016-2026)
7.3.4 United Kingdom eSports Betting Market Size and Forecast (2016-2026)
7.3.5 Russia eSports Betting Market Size and Forecast (2016-2026)
7.3.6 Italy eSports Betting Market Size and Forecast (2016-2026)

8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific eSports Betting Revenue by Type (2016-2026)
8.2 Asia-Pacific eSports Betting Revenue by Application (2016-2026)
8.3 Asia-Pacific eSports Betting Market Size by Region
8.3.1 Asia-Pacific eSports Betting Revenue by Region (2016-2026)
8.3.2 China eSports Betting Market Size and Forecast (2016-2026)
8.3.3 Japan eSports Betting Market Size and Forecast (2016-2026)
8.3.4 South Korea eSports Betting Market Size and Forecast (2016-2026)
8.3.5 India eSports Betting Market Size and Forecast (2016-2026)
8.3.6 Southeast Asia eSports Betting Market Size and Forecast (2016-2026)
8.3.7 Australia eSports Betting Market Size and Forecast (2016-2026)

9 South America by Country, by Type, and by Application
9.1 South America eSports Betting Revenue by Type (2016-2026)
9.2 South America eSports Betting Revenue by Application (2016-2026)
9.3 South America eSports Betting Market Size by Country
9.3.1 South America eSports Betting Revenue by Country (2016-2026)
9.3.2 Brazil eSports Betting Market Size and Forecast (2016-2026)
9.3.3 Argentina eSports Betting Market Size and Forecast (2016-2026)

10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa eSports Betting Revenue by Type (2016-2026)
10.2 Middle East & Africa eSports Betting Revenue by Application (2016-2026)
10.3 Middle East & Africa eSports Betting Market Size by Country
10.3.1 Middle East & Africa eSports Betting Revenue by Country (2016-2026)
10.3.2 Turkey eSports Betting Market Size and Forecast (2016-2026)
10.3.3 Saudi Arabia eSports Betting Market Size and Forecast (2016-2026)
10.3.4 UAE eSports Betting Market Size and Forecast (2016-2026)

11 Research Findings and Conclusion

12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
btl

Table of Figures

List of Tables
Table 1. Global eSports Betting Revenue by Type, (USD Million), 2020 VS 2021 VS 2026
Table 2. Global eSports Betting Revenue by Application, (USD Million), 2020 VS 2021 VS 2026
Table 3. Global Market eSports Betting Revenue (Million USD) Comparison by Region (2016 VS 2021 VS 2026)
Table 4. Global eSports Betting Revenue (USD Million) by Region (2016-2021)
Table 5. Global eSports Betting Revenue Market Share by Region (2021-2026)
Table 6. William Hill Corporate Information, Head Office, and Major Competitors
Table 7. William Hill Major Business
Table 8. William Hill eSports Betting Product and Solutions
Table 9. William Hill eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 10. GVC Holdings Corporate Information, Head Office, and Major Competitors
Table 11. GVC Holdings Major Business
Table 12. GVC Holdings eSports Betting Product and Solutions
Table 13. GVC Holdings eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 14. 888 Holdings Corporate Information, Head Office, and Major Competitors
Table 15. 888 Holdings Major Business
Table 16. 888 Holdings eSports Betting Product and Solutions
Table 17. 888 Holdings eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 18. Kindred Group Corporate Information, Head Office, and Major Competitors
Table 19. Kindred Group Major Business
Table 20. Kindred Group eSports Betting Product and Solutions
Table 21. Kindred Group eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 22. Betsson AB Corporate Information, Head Office, and Major Competitors
Table 23. Betsson AB Major Business
Table 24. Betsson AB eSports Betting Product and Solutions
Table 25. Betsson AB eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 26. Betway Corporate Information, Head Office, and Major Competitors
Table 27. Betway Major Business
Table 28. Betway eSports Betting Product and Solutions
Table 29. Betway eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 30. Pinnacle Corporate Information, Head Office, and Major Competitors
Table 31. Pinnacle Major Business
Table 32. Pinnacle eSports Betting Product and Solutions
Table 33. Pinnacle eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 34. Bet365 Corporate Information, Head Office, and Major Competitors
Table 35. Bet365 Major Business
Table 36. Bet365 eSports Betting Product and Solutions
Table 37. Bet365 eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 38. Bet-at-home.com Corporate Information, Head Office, and Major Competitors
Table 39. Bet-at-home.com Major Business
Table 40. Bet-at-home.com eSports Betting Product and Solutions
Table 41. Bet-at-home.com eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 42. Unikrn Corporate Information, Head Office, and Major Competitors
Table 43. Unikrn Major Business
Table 44. Unikrn eSports Betting Product and Solutions
Table 45. Unikrn eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 46. Betfred Corporate Information, Head Office, and Major Competitors
Table 47. Betfred Major Business
Table 48. Betfred eSports Betting Product and Solutions
Table 49. Betfred eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 50. BetWinner Corporate Information, Head Office, and Major Competitors
Table 51. BetWinner Major Business
Table 52. BetWinner eSports Betting Product and Solutions
Table 53. BetWinner eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 54. Betvictor Corporate Information, Head Office, and Major Competitors
Table 55. Betvictor Major Business
Table 56. Betvictor eSports Betting Product and Solutions
Table 57. Betvictor eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 58. GG.BET Corporate Information, Head Office, and Major Competitors
Table 59. GG.BET Major Business
Table 60. GG.BET eSports Betting Product and Solutions
Table 61. GG.BET eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 62. Buff.bet Corporate Information, Head Office, and Major Competitors
Table 63. Buff.bet Major Business
Table 64. Buff.bet eSports Betting Product and Solutions
Table 65. Buff.bet eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 66. Intertops Corporate Information, Head Office, and Major Competitors
Table 67. Intertops Major Business
Table 68. Intertops eSports Betting Product and Solutions
Table 69. Intertops eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 70. Betcris Corporate Information, Head Office, and Major Competitors
Table 71. Betcris Major Business
Table 72. Betcris eSports Betting Product and Solutions
Table 73. Betcris eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 74. Esports Entertainment Group Corporate Information, Head Office, and Major Competitors
Table 75. Esports Entertainment Group Major Business
Table 76. Esports Entertainment Group eSports Betting Product and Solutions
Table 77. Esports Entertainment Group eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 78. SBOBET Corporate Information, Head Office, and Major Competitors
Table 79. SBOBET Major Business
Table 80. SBOBET eSports Betting Product and Solutions
Table 81. SBOBET eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 82. Global eSports Betting Revenue (USD Million) by Players (2019-2021)
Table 83. Global eSports Betting Revenue Share by Players (2019-2021)
Table 84. Breakdown of eSports Betting by Company Type (Tier 1, Tier 2 and Tier 3)
Table 85. eSports Betting Players Head Office, Products and Services Provided
Table 86. eSports Betting Mergers & Acquisitions in the Past Five Years
Table 87. eSports Betting New Entrants and Expansion Plans
Table 88. Global eSports Betting Revenue (USD Million) by Type (2016-2021)
Table 89. Global eSports Betting Revenue Share by Type (2016-2021)
Table 90. Global eSports Betting Revenue Forecast by Type (2021-2026)
Table 91. Global eSports Betting Revenue by Application (2016-2021)
Table 92. Global eSports Betting Revenue Forecast by Application (2021-2026)
Table 93. North America eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 94. North America eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 95. North America eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 96. North America eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 97. North America eSports Betting Revenue by Country (2016-2021) & (USD Million)
Table 98. North America eSports Betting Revenue by Country (2021-2026) & (USD Million)
Table 99. Europe eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 100. Europe eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 101. Europe eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 102. Europe eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 103. Europe eSports Betting Revenue by Country (2016-2021) & (USD Million)
Table 104. Europe eSports Betting Revenue by Country (2021-2026) & (USD Million)
Table 105. Asia-Pacific eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 106. Asia-Pacific eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 107. Asia-Pacific eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 108. Asia-Pacific eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 109. Asia-Pacific eSports Betting Revenue by Region (2016-2021) & (USD Million)
Table 110. Asia-Pacific eSports Betting Revenue by Region (2021-2026) & (USD Million)
Table 111. South America eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 112. South America eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 113. South America eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 114. South America eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 115. South America eSports Betting Revenue by Country (2016-2021) & (USD Million)
Table 116. South America eSports Betting Revenue by Country (2021-2026) & (USD Million)
Table 117. Middle East & Africa eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 118. Middle East & Africa eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 119. Middle East & Africa eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 120. Middle East & Africa eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 121. Middle East & Africa eSports Betting Revenue by Country (2016-2021) & (USD Million)
Table 122. Middle East & Africa eSports Betting Revenue by Country (2021-2026) & (USD Million)
List of Figures
Figure 1. eSports Betting Picture
Figure 2. Global eSports Betting Revenue Market Share by Type in 2020
Figure 3. League of Legends
Figure 4. Dota 2
Figure 5. CS: GO
Figure 6. Others
Figure 7. eSports Betting Revenue Market Share by Application in 2020
Figure 8. Ages 18-25 Picture
Figure 9. Ages 26-30 Picture
Figure 10. Ages 31 and Above Picture
Figure 11. Global eSports Betting Revenue, (USD Million): 2020 VS 2021 VS 2026
Figure 12. Global eSports Betting Revenue and Forecast (2016-2026) & (USD Million)
Figure 13. Global eSports Betting Revenue Market Share by Region (2016-2026)
Figure 14. Global eSports Betting Revenue Market Share by Region in 2020
Figure 15. North America eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 16. Europe eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 17. Asia-Pacific eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 18. South America eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 19. Middle East and Africa eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 20. eSports Betting Market Drivers
Figure 21. eSports Betting Market Restraints
Figure 22. eSports Betting Market Trends
Figure 23. William Hill Recent Developments and Future Plans
Figure 24. GVC Holdings Recent Developments and Future Plans
Figure 25. 888 Holdings Recent Developments and Future Plans
Figure 26. Kindred Group Recent Developments and Future Plans
Figure 27. Betsson AB Recent Developments and Future Plans
Figure 28. Betway Recent Developments and Future Plans
Figure 29. Pinnacle Recent Developments and Future Plans
Figure 30. Bet365 Recent Developments and Future Plans
Figure 31. Bet-at-home.com Recent Developments and Future Plans
Figure 32. Unikrn Recent Developments and Future Plans
Figure 33. Betfred Recent Developments and Future Plans
Figure 34. BetWinner Recent Developments and Future Plans
Figure 35. Betvictor Recent Developments and Future Plans
Figure 36. GG.BET Recent Developments and Future Plans
Figure 37. Buff.bet Recent Developments and Future Plans
Figure 38. Intertops Recent Developments and Future Plans
Figure 39. Betcris Recent Developments and Future Plans
Figure 40. Esports Entertainment Group Recent Developments and Future Plans
Figure 41. SBOBET Recent Developments and Future Plans
Figure 42. Global eSports Betting Revenue Share by Players in 2020
Figure 43. eSports Betting Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
Figure 44. Global Top 3 Players eSports Betting Revenue Market Share in 2020
Figure 45. Global Top 10 Players eSports Betting Revenue Market Share in 2020
Figure 46. Key Players Market Share Trend (Top 3 Market Share: 2019 VS 2020 VS 2021)
Figure 47. Global eSports Betting Revenue Share by Type in 2020
Figure 48. Global eSports Betting Market Share Forecast by Type (2021-2026)
Figure 49. Global eSports Betting Revenue Share by Application in 2020
Figure 50. Global eSports Betting Market Share Forecast by Application (2021-2026)
Figure 51. North America eSports Betting Sales Market Share by Type (2016-2026)
Figure 52. North America eSports Betting Sales Market Share by Application (2016-2026)
Figure 53. North America eSports Betting Revenue Market Share by Country (2016-2026)
Figure 54. United States eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 55. Canada eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 56. Mexico eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 57. Europe eSports Betting Sales Market Share by Type (2016-2026)
Figure 58. Europe eSports Betting Sales Market Share by Application (2016-2026)
Figure 59. Europe eSports Betting Revenue Market Share by Country (2016-2026)
Figure 60. Germany eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 61. France eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 62. United Kingdom eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 63. Russia eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 64. Italy eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 65. Asia-Pacific eSports Betting Sales Market Share by Type (2016-2026)
Figure 66. Asia-Pacific eSports Betting Sales Market Share by Application (2016-2026)
Figure 67. Asia-Pacific eSports Betting Revenue Market Share by Region (2016-2026)
Figure 68. China eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 69. Japan eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 70. South Korea eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 71. India eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 72. Southeast Asia eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 73. Australia eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 74. South America eSports Betting Sales Market Share by Type (2016-2026)
Figure 75. South America eSports Betting Sales Market Share by Application (2016-2026)
Figure 76. South America eSports Betting Revenue Market Share by Country (2016-2026)
Figure 77. Brazil eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 78. Argentina eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 79. Middle East and Africa eSports Betting Sales Market Share by Type (2016-2026)
Figure 80. Middle East and Africa eSports Betting Sales Market Share by Application (2016-2026)
Figure 81. Middle East and Africa eSports Betting Revenue Market Share by Country (2016-2026)
Figure 82. Turkey eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 83. Saudi Arabia eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 84. UAE eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 85. Methodology
Figure 86. Research Process and Data Source
btl

Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

yuan2

Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

yuan2

Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

yuan2

Final quality check

yuan2

Clarifying queries

yuan2

Receiving feedback

yuan2

Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

btl

Companies Mentioned

William Hill
GVC Holdings
888 Holdings
Kindred Group
Betsson AB
Betway
Pinnacle
Bet365
Bet-at-home.com
Unikrn
Betfred
BetWinner
Betvictor
GG.BET
Buff.bet
Intertops
Betcris
Esports Entertainment Group
SBOBET
btl

Related Reports

shop_t

Purchase Options

jiaGou

Add To Cart

jiaGou

Buy Now

masterCard
visa
jcb
americanExpress
shop_b
Global eSports Betting Market 2021 by Company, Regions, Type and Application, Forecast to 2026

Global eSports Betting Market 2021 by Company, Regions, Type and Application, Forecast to 2026

Page: 126

Published Date: 26 Jan 2021

Category: Consumer Goods

PDF Download

Get FREE Sample

Customize Request

Description

arrow-d3
btl

Description

The eSports Betting market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our latest research, the global eSports Betting size is estimated to be USD 20730 million in 2026 from USD 12670 million in 2020, with a change XX% between 2020 and 2021. The global eSports Betting market size is expected to grow at a CAGR of 13.1% for the next five years.

Market segmentation
eSports Betting market is split by Type and by Application. For the period 2016-2026, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
League of Legends
Dota 2
CS: GO
Others

Market segment by Application, can be divided into
Ages 18-25
Ages 26-30
Ages 31 and Above

Market segment by players, this report covers
William Hill
GVC Holdings
888 Holdings
Kindred Group
Betsson AB
Betway
Pinnacle
Bet365
Bet-at-home.com
Unikrn
Betfred
BetWinner
Betvictor
GG.BET
Buff.bet
Intertops
Betcris
Esports Entertainment Group
SBOBET

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)
btl

Table of Contents

1 Market Overview
1.1 Product Overview and Scope of eSports Betting
1.2 Classification of eSports Betting by Type
1.2.1 Overview: Global eSports Betting Market Size by Type: 2020 Versus 2021 Versus 2026
1.2.2 Global eSports Betting Revenue Market Share by Type in 2020
1.2.3 League of Legends
1.2.4 Dota 2
1.2.5 CS: GO
1.2.6 Others
1.3 Global eSports Betting Market by Application
1.3.1 Overview: Global eSports Betting Market Size by Application: 2020 Versus 2021 Versus 2026
1.3.2 Ages 18-25
1.3.3 Ages 26-30
1.3.4 Ages 31 and Above
1.4 Global eSports Betting Market Size & Forecast
1.5 Global eSports Betting Market Size and Forecast by Region
1.5.1 Global eSports Betting Market Size by Region: 2016 VS 2021 VS 2026
1.5.2 Global eSports Betting Market Size by Region, (2016-2021)
1.5.3 North America eSports Betting Market Size and Prospect (2016-2026)
1.5.4 Europe eSports Betting Market Size and Prospect (2016-2026)
1.5.5 Asia-Pacific eSports Betting Market Size and Prospect (2016-2026)
1.5.6 South America eSports Betting Market Size and Prospect (2016-2026)
1.5.7 Middle East and Africa eSports Betting Market Size and Prospect (2016-2026)
1.6 Market Drivers, Restraints and Trends
1.6.1 eSports Betting Market Drivers
1.6.2 eSports Betting Market Restraints
1.6.3 eSports Betting Trends Analysis

2 Company Profiles
2.1 William Hill
2.1.1 William Hill Details
2.1.2 William Hill Major Business
2.1.3 William Hill eSports Betting Product and Solutions
2.1.4 William Hill eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.1.5 William Hill Recent Developments and Future Plans
2.2 GVC Holdings
2.2.1 GVC Holdings Details
2.2.2 GVC Holdings Major Business
2.2.3 GVC Holdings eSports Betting Product and Solutions
2.2.4 GVC Holdings eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.2.5 GVC Holdings Recent Developments and Future Plans
2.3 888 Holdings
2.3.1 888 Holdings Details
2.3.2 888 Holdings Major Business
2.3.3 888 Holdings eSports Betting Product and Solutions
2.3.4 888 Holdings eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.3.5 888 Holdings Recent Developments and Future Plans
2.4 Kindred Group
2.4.1 Kindred Group Details
2.4.2 Kindred Group Major Business
2.4.3 Kindred Group eSports Betting Product and Solutions
2.4.4 Kindred Group eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.4.5 Kindred Group Recent Developments and Future Plans
2.5 Betsson AB
2.5.1 Betsson AB Details
2.5.2 Betsson AB Major Business
2.5.3 Betsson AB eSports Betting Product and Solutions
2.5.4 Betsson AB eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.5.5 Betsson AB Recent Developments and Future Plans
2.6 Betway
2.6.1 Betway Details
2.6.2 Betway Major Business
2.6.3 Betway eSports Betting Product and Solutions
2.6.4 Betway eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.6.5 Betway Recent Developments and Future Plans
2.7 Pinnacle
2.7.1 Pinnacle Details
2.7.2 Pinnacle Major Business
2.7.3 Pinnacle eSports Betting Product and Solutions
2.7.4 Pinnacle eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.7.5 Pinnacle Recent Developments and Future Plans
2.8 Bet365
2.8.1 Bet365 Details
2.8.2 Bet365 Major Business
2.8.3 Bet365 eSports Betting Product and Solutions
2.8.4 Bet365 eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.8.5 Bet365 Recent Developments and Future Plans
2.9 Bet-at-home.com
2.9.1 Bet-at-home.com Details
2.9.2 Bet-at-home.com Major Business
2.9.3 Bet-at-home.com eSports Betting Product and Solutions
2.9.4 Bet-at-home.com eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.9.5 Bet-at-home.com Recent Developments and Future Plans
2.10 Unikrn
2.10.1 Unikrn Details
2.10.2 Unikrn Major Business
2.10.3 Unikrn eSports Betting Product and Solutions
2.10.4 Unikrn eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.10.5 Unikrn Recent Developments and Future Plans
2.11 Betfred
2.11.1 Betfred Details
2.11.2 Betfred Major Business
2.11.3 Betfred eSports Betting Product and Solutions
2.11.4 Betfred eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.11.5 Betfred Recent Developments and Future Plans
2.12 BetWinner
2.12.1 BetWinner Details
2.12.2 BetWinner Major Business
2.12.3 BetWinner eSports Betting Product and Solutions
2.12.4 BetWinner eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.12.5 BetWinner Recent Developments and Future Plans
2.13 Betvictor
2.13.1 Betvictor Details
2.13.2 Betvictor Major Business
2.13.3 Betvictor eSports Betting Product and Solutions
2.13.4 Betvictor eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.13.5 Betvictor Recent Developments and Future Plans
2.14 GG.BET
2.14.1 GG.BET Details
2.14.2 GG.BET Major Business
2.14.3 GG.BET eSports Betting Product and Solutions
2.14.4 GG.BET eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.14.5 GG.BET Recent Developments and Future Plans
2.15 Buff.bet
2.15.1 Buff.bet Details
2.15.2 Buff.bet Major Business
2.15.3 Buff.bet eSports Betting Product and Solutions
2.15.4 Buff.bet eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.15.5 Buff.bet Recent Developments and Future Plans
2.16 Intertops
2.16.1 Intertops Details
2.16.2 Intertops Major Business
2.16.3 Intertops eSports Betting Product and Solutions
2.16.4 Intertops eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.16.5 Intertops Recent Developments and Future Plans
2.17 Betcris
2.17.1 Betcris Details
2.17.2 Betcris Major Business
2.17.3 Betcris eSports Betting Product and Solutions
2.17.4 Betcris eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.17.5 Betcris Recent Developments and Future Plans
2.18 Esports Entertainment Group
2.18.1 Esports Entertainment Group Details
2.18.2 Esports Entertainment Group Major Business
2.18.3 Esports Entertainment Group eSports Betting Product and Solutions
2.18.4 Esports Entertainment Group eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.18.5 Esports Entertainment Group Recent Developments and Future Plans
2.19 SBOBET
2.19.1 SBOBET Details
2.19.2 SBOBET Major Business
2.19.3 SBOBET eSports Betting Product and Solutions
2.19.4 SBOBET eSports Betting Revenue, Gross Margin and Market Share (2019-2021)
2.19.5 SBOBET Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global eSports Betting Revenue and Share by Players (2019-2021)
3.2 Market Concentration Rate
3.2.1 Top 3 eSports Betting Players Market Share
3.2.2 Top 10 eSports Betting Players Market Share
3.2.3 Market Competition Trend
3.3 eSports Betting Players Head Office, Products and Services Provided
3.4 Mergers & Acquisitions
3.5 New Entrants and Expansion Plans

4 Market Size Segment by Type
4.1 Global eSports Betting Revenue and Market Share by Type (2016-2021)
4.2 Global eSports Betting Market Forecast by Type (2021-2026)

5 Market Size Segment by Application
5.1 Global eSports Betting Revenue Market Share by Application (2016-2021)
5.2 eSports Betting Market Forecast by Application (2021-2026)

6 North America by Country, by Type, and by Application
6.1 North America eSports Betting Revenue by Type (2016-2026)
6.2 North America eSports Betting Revenue by Application (2016-2026)
6.3 North America eSports Betting Market Size by Country
6.3.1 North America eSports Betting Revenue by Country (2016-2026)
6.3.2 United States eSports Betting Market Size and Forecast (2016-2026)
6.3.3 Canada eSports Betting Market Size and Forecast (2016-2026)
6.3.4 Mexico eSports Betting Market Size and Forecast (2016-2026)

7 Europe by Country, by Type, and by Application
7.1 Europe eSports Betting Revenue by Type (2016-2026)
7.2 Europe eSports Betting Revenue by Application (2016-2026)
7.3 Europe eSports Betting Market Size by Country
7.3.1 Europe eSports Betting Revenue by Country (2016-2026)
7.3.2 Germany eSports Betting Market Size and Forecast (2016-2026)
7.3.3 France eSports Betting Market Size and Forecast (2016-2026)
7.3.4 United Kingdom eSports Betting Market Size and Forecast (2016-2026)
7.3.5 Russia eSports Betting Market Size and Forecast (2016-2026)
7.3.6 Italy eSports Betting Market Size and Forecast (2016-2026)

8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific eSports Betting Revenue by Type (2016-2026)
8.2 Asia-Pacific eSports Betting Revenue by Application (2016-2026)
8.3 Asia-Pacific eSports Betting Market Size by Region
8.3.1 Asia-Pacific eSports Betting Revenue by Region (2016-2026)
8.3.2 China eSports Betting Market Size and Forecast (2016-2026)
8.3.3 Japan eSports Betting Market Size and Forecast (2016-2026)
8.3.4 South Korea eSports Betting Market Size and Forecast (2016-2026)
8.3.5 India eSports Betting Market Size and Forecast (2016-2026)
8.3.6 Southeast Asia eSports Betting Market Size and Forecast (2016-2026)
8.3.7 Australia eSports Betting Market Size and Forecast (2016-2026)

9 South America by Country, by Type, and by Application
9.1 South America eSports Betting Revenue by Type (2016-2026)
9.2 South America eSports Betting Revenue by Application (2016-2026)
9.3 South America eSports Betting Market Size by Country
9.3.1 South America eSports Betting Revenue by Country (2016-2026)
9.3.2 Brazil eSports Betting Market Size and Forecast (2016-2026)
9.3.3 Argentina eSports Betting Market Size and Forecast (2016-2026)

10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa eSports Betting Revenue by Type (2016-2026)
10.2 Middle East & Africa eSports Betting Revenue by Application (2016-2026)
10.3 Middle East & Africa eSports Betting Market Size by Country
10.3.1 Middle East & Africa eSports Betting Revenue by Country (2016-2026)
10.3.2 Turkey eSports Betting Market Size and Forecast (2016-2026)
10.3.3 Saudi Arabia eSports Betting Market Size and Forecast (2016-2026)
10.3.4 UAE eSports Betting Market Size and Forecast (2016-2026)

11 Research Findings and Conclusion

12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
btl

Table of Figures

List of Tables
Table 1. Global eSports Betting Revenue by Type, (USD Million), 2020 VS 2021 VS 2026
Table 2. Global eSports Betting Revenue by Application, (USD Million), 2020 VS 2021 VS 2026
Table 3. Global Market eSports Betting Revenue (Million USD) Comparison by Region (2016 VS 2021 VS 2026)
Table 4. Global eSports Betting Revenue (USD Million) by Region (2016-2021)
Table 5. Global eSports Betting Revenue Market Share by Region (2021-2026)
Table 6. William Hill Corporate Information, Head Office, and Major Competitors
Table 7. William Hill Major Business
Table 8. William Hill eSports Betting Product and Solutions
Table 9. William Hill eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 10. GVC Holdings Corporate Information, Head Office, and Major Competitors
Table 11. GVC Holdings Major Business
Table 12. GVC Holdings eSports Betting Product and Solutions
Table 13. GVC Holdings eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 14. 888 Holdings Corporate Information, Head Office, and Major Competitors
Table 15. 888 Holdings Major Business
Table 16. 888 Holdings eSports Betting Product and Solutions
Table 17. 888 Holdings eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 18. Kindred Group Corporate Information, Head Office, and Major Competitors
Table 19. Kindred Group Major Business
Table 20. Kindred Group eSports Betting Product and Solutions
Table 21. Kindred Group eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 22. Betsson AB Corporate Information, Head Office, and Major Competitors
Table 23. Betsson AB Major Business
Table 24. Betsson AB eSports Betting Product and Solutions
Table 25. Betsson AB eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 26. Betway Corporate Information, Head Office, and Major Competitors
Table 27. Betway Major Business
Table 28. Betway eSports Betting Product and Solutions
Table 29. Betway eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 30. Pinnacle Corporate Information, Head Office, and Major Competitors
Table 31. Pinnacle Major Business
Table 32. Pinnacle eSports Betting Product and Solutions
Table 33. Pinnacle eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 34. Bet365 Corporate Information, Head Office, and Major Competitors
Table 35. Bet365 Major Business
Table 36. Bet365 eSports Betting Product and Solutions
Table 37. Bet365 eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 38. Bet-at-home.com Corporate Information, Head Office, and Major Competitors
Table 39. Bet-at-home.com Major Business
Table 40. Bet-at-home.com eSports Betting Product and Solutions
Table 41. Bet-at-home.com eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 42. Unikrn Corporate Information, Head Office, and Major Competitors
Table 43. Unikrn Major Business
Table 44. Unikrn eSports Betting Product and Solutions
Table 45. Unikrn eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 46. Betfred Corporate Information, Head Office, and Major Competitors
Table 47. Betfred Major Business
Table 48. Betfred eSports Betting Product and Solutions
Table 49. Betfred eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 50. BetWinner Corporate Information, Head Office, and Major Competitors
Table 51. BetWinner Major Business
Table 52. BetWinner eSports Betting Product and Solutions
Table 53. BetWinner eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 54. Betvictor Corporate Information, Head Office, and Major Competitors
Table 55. Betvictor Major Business
Table 56. Betvictor eSports Betting Product and Solutions
Table 57. Betvictor eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 58. GG.BET Corporate Information, Head Office, and Major Competitors
Table 59. GG.BET Major Business
Table 60. GG.BET eSports Betting Product and Solutions
Table 61. GG.BET eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 62. Buff.bet Corporate Information, Head Office, and Major Competitors
Table 63. Buff.bet Major Business
Table 64. Buff.bet eSports Betting Product and Solutions
Table 65. Buff.bet eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 66. Intertops Corporate Information, Head Office, and Major Competitors
Table 67. Intertops Major Business
Table 68. Intertops eSports Betting Product and Solutions
Table 69. Intertops eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 70. Betcris Corporate Information, Head Office, and Major Competitors
Table 71. Betcris Major Business
Table 72. Betcris eSports Betting Product and Solutions
Table 73. Betcris eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 74. Esports Entertainment Group Corporate Information, Head Office, and Major Competitors
Table 75. Esports Entertainment Group Major Business
Table 76. Esports Entertainment Group eSports Betting Product and Solutions
Table 77. Esports Entertainment Group eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 78. SBOBET Corporate Information, Head Office, and Major Competitors
Table 79. SBOBET Major Business
Table 80. SBOBET eSports Betting Product and Solutions
Table 81. SBOBET eSports Betting Revenue (USD Million), Gross Margin and Market Share (2019-2021)
Table 82. Global eSports Betting Revenue (USD Million) by Players (2019-2021)
Table 83. Global eSports Betting Revenue Share by Players (2019-2021)
Table 84. Breakdown of eSports Betting by Company Type (Tier 1, Tier 2 and Tier 3)
Table 85. eSports Betting Players Head Office, Products and Services Provided
Table 86. eSports Betting Mergers & Acquisitions in the Past Five Years
Table 87. eSports Betting New Entrants and Expansion Plans
Table 88. Global eSports Betting Revenue (USD Million) by Type (2016-2021)
Table 89. Global eSports Betting Revenue Share by Type (2016-2021)
Table 90. Global eSports Betting Revenue Forecast by Type (2021-2026)
Table 91. Global eSports Betting Revenue by Application (2016-2021)
Table 92. Global eSports Betting Revenue Forecast by Application (2021-2026)
Table 93. North America eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 94. North America eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 95. North America eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 96. North America eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 97. North America eSports Betting Revenue by Country (2016-2021) & (USD Million)
Table 98. North America eSports Betting Revenue by Country (2021-2026) & (USD Million)
Table 99. Europe eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 100. Europe eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 101. Europe eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 102. Europe eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 103. Europe eSports Betting Revenue by Country (2016-2021) & (USD Million)
Table 104. Europe eSports Betting Revenue by Country (2021-2026) & (USD Million)
Table 105. Asia-Pacific eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 106. Asia-Pacific eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 107. Asia-Pacific eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 108. Asia-Pacific eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 109. Asia-Pacific eSports Betting Revenue by Region (2016-2021) & (USD Million)
Table 110. Asia-Pacific eSports Betting Revenue by Region (2021-2026) & (USD Million)
Table 111. South America eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 112. South America eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 113. South America eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 114. South America eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 115. South America eSports Betting Revenue by Country (2016-2021) & (USD Million)
Table 116. South America eSports Betting Revenue by Country (2021-2026) & (USD Million)
Table 117. Middle East & Africa eSports Betting Revenue by Type (2016-2021) & (USD Million)
Table 118. Middle East & Africa eSports Betting Revenue by Type (2021-2026) & (USD Million)
Table 119. Middle East & Africa eSports Betting Revenue by Application (2016-2021) & (USD Million)
Table 120. Middle East & Africa eSports Betting Revenue by Application (2021-2026) & (USD Million)
Table 121. Middle East & Africa eSports Betting Revenue by Country (2016-2021) & (USD Million)
Table 122. Middle East & Africa eSports Betting Revenue by Country (2021-2026) & (USD Million)
List of Figures
Figure 1. eSports Betting Picture
Figure 2. Global eSports Betting Revenue Market Share by Type in 2020
Figure 3. League of Legends
Figure 4. Dota 2
Figure 5. CS: GO
Figure 6. Others
Figure 7. eSports Betting Revenue Market Share by Application in 2020
Figure 8. Ages 18-25 Picture
Figure 9. Ages 26-30 Picture
Figure 10. Ages 31 and Above Picture
Figure 11. Global eSports Betting Revenue, (USD Million): 2020 VS 2021 VS 2026
Figure 12. Global eSports Betting Revenue and Forecast (2016-2026) & (USD Million)
Figure 13. Global eSports Betting Revenue Market Share by Region (2016-2026)
Figure 14. Global eSports Betting Revenue Market Share by Region in 2020
Figure 15. North America eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 16. Europe eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 17. Asia-Pacific eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 18. South America eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 19. Middle East and Africa eSports Betting Revenue (USD Million) and Growth Rate (2016-2026)
Figure 20. eSports Betting Market Drivers
Figure 21. eSports Betting Market Restraints
Figure 22. eSports Betting Market Trends
Figure 23. William Hill Recent Developments and Future Plans
Figure 24. GVC Holdings Recent Developments and Future Plans
Figure 25. 888 Holdings Recent Developments and Future Plans
Figure 26. Kindred Group Recent Developments and Future Plans
Figure 27. Betsson AB Recent Developments and Future Plans
Figure 28. Betway Recent Developments and Future Plans
Figure 29. Pinnacle Recent Developments and Future Plans
Figure 30. Bet365 Recent Developments and Future Plans
Figure 31. Bet-at-home.com Recent Developments and Future Plans
Figure 32. Unikrn Recent Developments and Future Plans
Figure 33. Betfred Recent Developments and Future Plans
Figure 34. BetWinner Recent Developments and Future Plans
Figure 35. Betvictor Recent Developments and Future Plans
Figure 36. GG.BET Recent Developments and Future Plans
Figure 37. Buff.bet Recent Developments and Future Plans
Figure 38. Intertops Recent Developments and Future Plans
Figure 39. Betcris Recent Developments and Future Plans
Figure 40. Esports Entertainment Group Recent Developments and Future Plans
Figure 41. SBOBET Recent Developments and Future Plans
Figure 42. Global eSports Betting Revenue Share by Players in 2020
Figure 43. eSports Betting Market Share by Company Type (Tier 1, Tier 2 and Tier 3)
Figure 44. Global Top 3 Players eSports Betting Revenue Market Share in 2020
Figure 45. Global Top 10 Players eSports Betting Revenue Market Share in 2020
Figure 46. Key Players Market Share Trend (Top 3 Market Share: 2019 VS 2020 VS 2021)
Figure 47. Global eSports Betting Revenue Share by Type in 2020
Figure 48. Global eSports Betting Market Share Forecast by Type (2021-2026)
Figure 49. Global eSports Betting Revenue Share by Application in 2020
Figure 50. Global eSports Betting Market Share Forecast by Application (2021-2026)
Figure 51. North America eSports Betting Sales Market Share by Type (2016-2026)
Figure 52. North America eSports Betting Sales Market Share by Application (2016-2026)
Figure 53. North America eSports Betting Revenue Market Share by Country (2016-2026)
Figure 54. United States eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 55. Canada eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 56. Mexico eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 57. Europe eSports Betting Sales Market Share by Type (2016-2026)
Figure 58. Europe eSports Betting Sales Market Share by Application (2016-2026)
Figure 59. Europe eSports Betting Revenue Market Share by Country (2016-2026)
Figure 60. Germany eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 61. France eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 62. United Kingdom eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 63. Russia eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 64. Italy eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 65. Asia-Pacific eSports Betting Sales Market Share by Type (2016-2026)
Figure 66. Asia-Pacific eSports Betting Sales Market Share by Application (2016-2026)
Figure 67. Asia-Pacific eSports Betting Revenue Market Share by Region (2016-2026)
Figure 68. China eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 69. Japan eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 70. South Korea eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 71. India eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 72. Southeast Asia eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 73. Australia eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 74. South America eSports Betting Sales Market Share by Type (2016-2026)
Figure 75. South America eSports Betting Sales Market Share by Application (2016-2026)
Figure 76. South America eSports Betting Revenue Market Share by Country (2016-2026)
Figure 77. Brazil eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 78. Argentina eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 79. Middle East and Africa eSports Betting Sales Market Share by Type (2016-2026)
Figure 80. Middle East and Africa eSports Betting Sales Market Share by Application (2016-2026)
Figure 81. Middle East and Africa eSports Betting Revenue Market Share by Country (2016-2026)
Figure 82. Turkey eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 83. Saudi Arabia eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 84. UAE eSports Betting Revenue and Growth Rate (2016-2026) & (USD Million)
Figure 85. Methodology
Figure 86. Research Process and Data Source
btl

Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

yuan2

Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

yuan2

Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

yuan2

Final quality check

yuan2

Clarifying queries

yuan2

Receiving feedback

yuan2

Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

btl

Companies Mentioned

William Hill
GVC Holdings
888 Holdings
Kindred Group
Betsson AB
Betway
Pinnacle
Bet365
Bet-at-home.com
Unikrn
Betfred
BetWinner
Betvictor
GG.BET
Buff.bet
Intertops
Betcris
Esports Entertainment Group
SBOBET
btl

Related Reports

jiaGou

Add To Cart

gouMai

Buy Now