Global Digital Comic Book Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Global Digital Comic Book Market 2022 by Company, Regions, Type and Application, Forecast to 2028

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Published Date: 19 Jan 2022

Category: Consumer Goods

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  • sp_icon1 sp_icon1_b Description
  • sp_icon2 sp_icon2_b Table of Contents
  • sp_icon3 sp_icon3_b Table of Figures
  • sp_icon4 sp_icon4_b Research Methodology
  • sp_icon1 sp_icon1_b Companies Mentioned
  • sp_icon1 sp_icon1_b Related Reports
  • sp_icon1 sp_icon1_b Product Tags
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Description

The Digital Comic Book market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our (Global Info Research) latest study, due to COVID-19 pandemic, the global Digital Comic Book market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of USD million by 2028 with a CAGR of % during review period. Retail Store accounting for % of the Digital Comic Book global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While Paid Book segment is altered to a % CAGR between 2022 and 2028.

Global key companies of Digital Comic Book include Warner Bros, Image Comics, IDW Publishing, Boom! Studios, and Shueisha, etc. In terms of revenue, the global top four players hold a share over % in 2021.

Market segmentation
Digital Comic Book market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Paid Book
Free Book

Market segment by Application, can be divided into
Retail Store
Bookstore
Online Sales

Market segment by players, this report covers
Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:
Chapter 1, to describe Digital Comic Book product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Digital Comic Book, with revenue, gross margin and global market share of Digital Comic Book from 2019 to 2022.
Chapter 3, the Digital Comic Book competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2017 to 2028.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2017 to 2022.and Digital Comic Book market forecast, by regions, type and application, with revenue, from 2023 to 2028.
Chapter 11 and 12, to describe Digital Comic Book research findings and conclusion, appendix and data source.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Digital Comic Book
1.2 Classification of Digital Comic Book by Type
1.2.1 Overview: Global Digital Comic Book Market Size by Type: 2017 Versus 2021 Versus 2028
1.2.2 Global Digital Comic Book Revenue Market Share by Type in 2021
1.2.3 Paid Book
1.2.4 Free Book
1.3 Global Digital Comic Book Market by Application
1.3.1 Overview: Global Digital Comic Book Market Size by Application: 2017 Versus 2021 Versus 2028
1.3.2 Retail Store
1.3.3 Bookstore
1.3.4 Online Sales
1.4 Global Digital Comic Book Market Size & Forecast
1.5 Global Digital Comic Book Market Size and Forecast by Region
1.5.1 Global Digital Comic Book Market Size by Region: 2017 VS 2021 VS 2028
1.5.2 Global Digital Comic Book Market Size by Region, (2017-2022)
1.5.3 North America Digital Comic Book Market Size and Prospect (2017-2028)
1.5.4 Europe Digital Comic Book Market Size and Prospect (2017-2028)
1.5.5 Asia-Pacific Digital Comic Book Market Size and Prospect (2017-2028)
1.5.6 South America Digital Comic Book Market Size and Prospect (2017-2028)
1.5.7 Middle East and Africa Digital Comic Book Market Size and Prospect (2017-2028)
1.6 Market Drivers, Restraints and Trends
1.6.1 Digital Comic Book Market Drivers
1.6.2 Digital Comic Book Market Restraints
1.6.3 Digital Comic Book Trends Analysis

2 Company Profiles
2.1 Warner Bros
2.1.1 Warner Bros Details
2.1.2 Warner Bros Major Business
2.1.3 Warner Bros Digital Comic Book Product and Solutions
2.1.4 Warner Bros Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.1.5 Warner Bros Recent Developments and Future Plans
2.2 Image Comics
2.2.1 Image Comics Details
2.2.2 Image Comics Major Business
2.2.3 Image Comics Digital Comic Book Product and Solutions
2.2.4 Image Comics Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2.5 Image Comics Recent Developments and Future Plans
2.3 IDW Publishing
2.3.1 IDW Publishing Details
2.3.2 IDW Publishing Major Business
2.3.3 IDW Publishing Digital Comic Book Product and Solutions
2.3.4 IDW Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3.5 IDW Publishing Recent Developments and Future Plans
2.4 Boom! Studios
2.4.1 Boom! Studios Details
2.4.2 Boom! Studios Major Business
2.4.3 Boom! Studios Digital Comic Book Product and Solutions
2.4.4 Boom! Studios Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4.5 Boom! Studios Recent Developments and Future Plans
2.5 Shueisha
2.5.1 Shueisha Details
2.5.2 Shueisha Major Business
2.5.3 Shueisha Digital Comic Book Product and Solutions
2.5.4 Shueisha Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.5.5 Shueisha Recent Developments and Future Plans
2.6 Shogakukan
2.6.1 Shogakukan Details
2.6.2 Shogakukan Major Business
2.6.3 Shogakukan Digital Comic Book Product and Solutions
2.6.4 Shogakukan Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.6.5 Shogakukan Recent Developments and Future Plans
2.7 Kodansha
2.7.1 Kodansha Details
2.7.2 Kodansha Major Business
2.7.3 Kodansha Digital Comic Book Product and Solutions
2.7.4 Kodansha Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.7.5 Kodansha Recent Developments and Future Plans
2.8 Kadokawa Future Publishing
2.8.1 Kadokawa Future Publishing Details
2.8.2 Kadokawa Future Publishing Major Business
2.8.3 Kadokawa Future Publishing Digital Comic Book Product and Solutions
2.8.4 Kadokawa Future Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.8.5 Kadokawa Future Publishing Recent Developments and Future Plans
2.9 Hakusensha
2.9.1 Hakusensha Details
2.9.2 Hakusensha Major Business
2.9.3 Hakusensha Digital Comic Book Product and Solutions
2.9.4 Hakusensha Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.9.5 Hakusensha Recent Developments and Future Plans
2.10 Akita Shoten
2.10.1 Akita Shoten Details
2.10.2 Akita Shoten Major Business
2.10.3 Akita Shoten Digital Comic Book Product and Solutions
2.10.4 Akita Shoten Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.10.5 Akita Shoten Recent Developments and Future Plans
2.11 Futabasha
2.11.1 Futabasha Details
2.11.2 Futabasha Major Business
2.11.3 Futabasha Digital Comic Book Product and Solutions
2.11.4 Futabasha Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.11.5 Futabasha Recent Developments and Future Plans
2.12 BAMBOO
2.12.1 BAMBOO Details
2.12.2 BAMBOO Major Business
2.12.3 BAMBOO Digital Comic Book Product and Solutions
2.12.4 BAMBOO Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.12.5 BAMBOO Recent Developments and Future Plans
2.13 Casterman
2.13.1 Casterman Details
2.13.2 Casterman Major Business
2.13.3 Casterman Digital Comic Book Product and Solutions
2.13.4 Casterman Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.13.5 Casterman Recent Developments and Future Plans
2.14 Cinebook
2.14.1 Cinebook Details
2.14.2 Cinebook Major Business
2.14.3 Cinebook Digital Comic Book Product and Solutions
2.14.4 Cinebook Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.14.5 Cinebook Recent Developments and Future Plans
2.15 Dargaud
2.15.1 Dargaud Details
2.15.2 Dargaud Major Business
2.15.3 Dargaud Digital Comic Book Product and Solutions
2.15.4 Dargaud Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.15.5 Dargaud Recent Developments and Future Plans
2.16 Delcourt
2.16.1 Delcourt Details
2.16.2 Delcourt Major Business
2.16.3 Delcourt Digital Comic Book Product and Solutions
2.16.4 Delcourt Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.16.5 Delcourt Recent Developments and Future Plans
2.17 Dupuis
2.17.1 Dupuis Details
2.17.2 Dupuis Major Business
2.17.3 Dupuis Digital Comic Book Product and Solutions
2.17.4 Dupuis Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.17.5 Dupuis Recent Developments and Future Plans
2.18 BAO Publishing
2.18.1 BAO Publishing Details
2.18.2 BAO Publishing Major Business
2.18.3 BAO Publishing Digital Comic Book Product and Solutions
2.18.4 BAO Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.18.5 BAO Publishing Recent Developments and Future Plans
2.19 Glenat
2.19.1 Glenat Details
2.19.2 Glenat Major Business
2.19.3 Glenat Digital Comic Book Product and Solutions
2.19.4 Glenat Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.19.5 Glenat Recent Developments and Future Plans
2.20 Humanoids
2.20.1 Humanoids Details
2.20.2 Humanoids Major Business
2.20.3 Humanoids Digital Comic Book Product and Solutions
2.20.4 Humanoids Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.20.5 Humanoids Recent Developments and Future Plans
2.21 L'Association
2.21.1 L'Association Details
2.21.2 L'Association Major Business
2.21.3 L'Association Digital Comic Book Product and Solutions
2.21.4 L'Association Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.21.5 L'Association Recent Developments and Future Plans
2.22 Le Lombard
2.22.1 Le Lombard Details
2.22.2 Le Lombard Major Business
2.22.3 Le Lombard Digital Comic Book Product and Solutions
2.22.4 Le Lombard Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.22.5 Le Lombard Recent Developments and Future Plans
2.23 Soleil
2.23.1 Soleil Details
2.23.2 Soleil Major Business
2.23.3 Soleil Digital Comic Book Product and Solutions
2.23.4 Soleil Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.23.5 Soleil Recent Developments and Future Plans
2.24 Lezhin Entertainment
2.24.1 Lezhin Entertainment Details
2.24.2 Lezhin Entertainment Major Business
2.24.3 Lezhin Entertainment Digital Comic Book Product and Solutions
2.24.4 Lezhin Entertainment Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.24.5 Lezhin Entertainment Recent Developments and Future Plans
2.25 Tappytoon (Contents First)
2.25.1 Tappytoon (Contents First) Details
2.25.2 Tappytoon (Contents First) Major Business
2.25.3 Tappytoon (Contents First) Digital Comic Book Product and Solutions
2.25.4 Tappytoon (Contents First) Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.25.5 Tappytoon (Contents First) Recent Developments and Future Plans
2.26 Kakao Page
2.26.1 Kakao Page Details
2.26.2 Kakao Page Major Business
2.26.3 Kakao Page Digital Comic Book Product and Solutions
2.26.4 Kakao Page Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.26.5 Kakao Page Recent Developments and Future Plans
2.27 Naver Corporation
2.27.1 Naver Corporation Details
2.27.2 Naver Corporation Major Business
2.27.3 Naver Corporation Digital Comic Book Product and Solutions
2.27.4 Naver Corporation Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.27.5 Naver Corporation Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Digital Comic Book Revenue and Share by Players (2019, 2020, 2021, and 2022)
3.2 Market Concentration Rate
3.2.1 Top 3 Digital Comic Book Players Market Share in 2021
3.2.2 Top 10 Digital Comic Book Players Market Share in 2021
3.2.3 Market Competition Trend
3.3 Digital Comic Book Players Head Office, Products and Services Provided
3.4 Digital Comic Book Mergers & Acquisitions
3.5 Digital Comic Book New Entrants and Expansion Plans

4 Market Size Segment by Type
4.1 Global Digital Comic Book Revenue and Market Share by Type (2017-2022)
4.2 Global Digital Comic Book Market Forecast by Type (2023-2028)

5 Market Size Segment by Application
5.1 Global Digital Comic Book Revenue Market Share by Application (2017-2022)
5.2 Global Digital Comic Book Market Forecast by Application (2023-2028)

6 North America by Country, by Type, and by Application
6.1 North America Digital Comic Book Revenue by Type (2017-2028)
6.2 North America Digital Comic Book Revenue by Application (2017-2028)
6.3 North America Digital Comic Book Market Size by Country
6.3.1 North America Digital Comic Book Revenue by Country (2017-2028)
6.3.2 United States Digital Comic Book Market Size and Forecast (2017-2028)
6.3.3 Canada Digital Comic Book Market Size and Forecast (2017-2028)
6.3.4 Mexico Digital Comic Book Market Size and Forecast (2017-2028)

7 Europe by Country, by Type, and by Application
7.1 Europe Digital Comic Book Revenue by Type (2017-2028)
7.2 Europe Digital Comic Book Revenue by Application (2017-2028)
7.3 Europe Digital Comic Book Market Size by Country
7.3.1 Europe Digital Comic Book Revenue by Country (2017-2028)
7.3.2 Germany Digital Comic Book Market Size and Forecast (2017-2028)
7.3.3 France Digital Comic Book Market Size and Forecast (2017-2028)
7.3.4 United Kingdom Digital Comic Book Market Size and Forecast (2017-2028)
7.3.5 Russia Digital Comic Book Market Size and Forecast (2017-2028)
7.3.6 Italy Digital Comic Book Market Size and Forecast (2017-2028)

8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific Digital Comic Book Revenue by Type (2017-2028)
8.2 Asia-Pacific Digital Comic Book Revenue by Application (2017-2028)
8.3 Asia-Pacific Digital Comic Book Market Size by Region
8.3.1 Asia-Pacific Digital Comic Book Revenue by Region (2017-2028)
8.3.2 China Digital Comic Book Market Size and Forecast (2017-2028)
8.3.3 Japan Digital Comic Book Market Size and Forecast (2017-2028)
8.3.4 South Korea Digital Comic Book Market Size and Forecast (2017-2028)
8.3.5 India Digital Comic Book Market Size and Forecast (2017-2028)
8.3.6 Southeast Asia Digital Comic Book Market Size and Forecast (2017-2028)
8.3.7 Australia Digital Comic Book Market Size and Forecast (2017-2028)

9 South America by Country, by Type, and by Application
9.1 South America Digital Comic Book Revenue by Type (2017-2028)
9.2 South America Digital Comic Book Revenue by Application (2017-2028)
9.3 South America Digital Comic Book Market Size by Country
9.3.1 South America Digital Comic Book Revenue by Country (2017-2028)
9.3.2 Brazil Digital Comic Book Market Size and Forecast (2017-2028)
9.3.3 Argentina Digital Comic Book Market Size and Forecast (2017-2028)

10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa Digital Comic Book Revenue by Type (2017-2028)
10.2 Middle East & Africa Digital Comic Book Revenue by Application (2017-2028)
10.3 Middle East & Africa Digital Comic Book Market Size by Country
10.3.1 Middle East & Africa Digital Comic Book Revenue by Country (2017-2028)
10.3.2 Turkey Digital Comic Book Market Size and Forecast (2017-2028)
10.3.3 Saudi Arabia Digital Comic Book Market Size and Forecast (2017-2028)
10.3.4 UAE Digital Comic Book Market Size and Forecast (2017-2028)

11 Research Findings and Conclusion

12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global Digital Comic Book Revenue by Type, (USD Million), 2017 VS 2021 VS 2028
Table 2. Global Digital Comic Book Revenue by Application, (USD Million), 2017 VS 2021 VS 2028
Table 3. Global Market Digital Comic Book Revenue (Million USD) Comparison by Region (2017 VS 2021 VS 2028)
Table 4. Global Digital Comic Book Revenue (USD Million) by Region (2017-2022)
Table 5. Global Digital Comic Book Revenue Market Share by Region (2023-2028)
Table 6. Warner Bros Corporate Information, Head Office, and Major Competitors
Table 7. Warner Bros Major Business
Table 8. Warner Bros Digital Comic Book Product and Solutions
Table 9. Warner Bros Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 10. Image Comics Corporate Information, Head Office, and Major Competitors
Table 11. Image Comics Major Business
Table 12. Image Comics Digital Comic Book Product and Solutions
Table 13. Image Comics Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 14. IDW Publishing Corporate Information, Head Office, and Major Competitors
Table 15. IDW Publishing Major Business
Table 16. IDW Publishing Digital Comic Book Product and Solutions
Table 17. IDW Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 18. Boom! Studios Corporate Information, Head Office, and Major Competitors
Table 19. Boom! Studios Major Business
Table 20. Boom! Studios Digital Comic Book Product and Solutions
Table 21. Boom! Studios Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 22. Shueisha Corporate Information, Head Office, and Major Competitors
Table 23. Shueisha Major Business
Table 24. Shueisha Digital Comic Book Product and Solutions
Table 25. Shueisha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 26. Shogakukan Corporate Information, Head Office, and Major Competitors
Table 27. Shogakukan Major Business
Table 28. Shogakukan Digital Comic Book Product and Solutions
Table 29. Shogakukan Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 30. Kodansha Corporate Information, Head Office, and Major Competitors
Table 31. Kodansha Major Business
Table 32. Kodansha Digital Comic Book Product and Solutions
Table 33. Kodansha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 34. Kadokawa Future Publishing Corporate Information, Head Office, and Major Competitors
Table 35. Kadokawa Future Publishing Major Business
Table 36. Kadokawa Future Publishing Digital Comic Book Product and Solutions
Table 37. Kadokawa Future Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 38. Hakusensha Corporate Information, Head Office, and Major Competitors
Table 39. Hakusensha Major Business
Table 40. Hakusensha Digital Comic Book Product and Solutions
Table 41. Hakusensha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 42. Akita Shoten Corporate Information, Head Office, and Major Competitors
Table 43. Akita Shoten Major Business
Table 44. Akita Shoten Digital Comic Book Product and Solutions
Table 45. Akita Shoten Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 46. Futabasha Corporate Information, Head Office, and Major Competitors
Table 47. Futabasha Major Business
Table 48. Futabasha Digital Comic Book Product and Solutions
Table 49. Futabasha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 50. BAMBOO Corporate Information, Head Office, and Major Competitors
Table 51. BAMBOO Major Business
Table 52. BAMBOO Digital Comic Book Product and Solutions
Table 53. BAMBOO Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 54. Casterman Corporate Information, Head Office, and Major Competitors
Table 55. Casterman Major Business
Table 56. Casterman Digital Comic Book Product and Solutions
Table 57. Casterman Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 58. Cinebook Corporate Information, Head Office, and Major Competitors
Table 59. Cinebook Major Business
Table 60. Cinebook Digital Comic Book Product and Solutions
Table 61. Cinebook Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 62. Dargaud Corporate Information, Head Office, and Major Competitors
Table 63. Dargaud Major Business
Table 64. Dargaud Digital Comic Book Product and Solutions
Table 65. Dargaud Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 66. Delcourt Corporate Information, Head Office, and Major Competitors
Table 67. Delcourt Major Business
Table 68. Delcourt Digital Comic Book Product and Solutions
Table 69. Delcourt Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 70. Dupuis Corporate Information, Head Office, and Major Competitors
Table 71. Dupuis Major Business
Table 72. Dupuis Digital Comic Book Product and Solutions
Table 73. Dupuis Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 74. BAO Publishing Corporate Information, Head Office, and Major Competitors
Table 75. BAO Publishing Major Business
Table 76. BAO Publishing Digital Comic Book Product and Solutions
Table 77. BAO Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 78. Glenat Corporate Information, Head Office, and Major Competitors
Table 79. Glenat Major Business
Table 80. Glenat Digital Comic Book Product and Solutions
Table 81. Glenat Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 82. Humanoids Corporate Information, Head Office, and Major Competitors
Table 83. Humanoids Major Business
Table 84. Humanoids Digital Comic Book Product and Solutions
Table 85. Humanoids Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 86. L'Association Corporate Information, Head Office, and Major Competitors
Table 87. L'Association Major Business
Table 88. L'Association Digital Comic Book Product and Solutions
Table 89. L'Association Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 90. Le Lombard Corporate Information, Head Office, and Major Competitors
Table 91. Le Lombard Major Business
Table 92. Le Lombard Digital Comic Book Product and Solutions
Table 93. Le Lombard Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 94. Soleil Corporate Information, Head Office, and Major Competitors
Table 95. Soleil Major Business
Table 96. Soleil Digital Comic Book Product and Solutions
Table 97. Soleil Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 98. Lezhin Entertainment Corporate Information, Head Office, and Major Competitors
Table 99. Lezhin Entertainment Major Business
Table 100. Lezhin Entertainment Digital Comic Book Product and Solutions
Table 101. Lezhin Entertainment Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 102. Tappytoon (Contents First) Corporate Information, Head Office, and Major Competitors
Table 103. Tappytoon (Contents First) Major Business
Table 104. Tappytoon (Contents First) Digital Comic Book Product and Solutions
Table 105. Tappytoon (Contents First) Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 106. Kakao Page Corporate Information, Head Office, and Major Competitors
Table 107. Kakao Page Major Business
Table 108. Kakao Page Digital Comic Book Product and Solutions
Table 109. Kakao Page Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 110. Naver Corporation Corporate Information, Head Office, and Major Competitors
Table 111. Naver Corporation Major Business
Table 112. Naver Corporation Digital Comic Book Product and Solutions
Table 113. Naver Corporation Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 114. Global Digital Comic Book Revenue (USD Million) by Players (2019, 2020, 2021, and 2022)
Table 115. Global Digital Comic Book Revenue Share by Players (2019, 2020, 2021, and 2022)
Table 116. Breakdown of Digital Comic Book by Company Type (Tier 1, Tier 2 and Tier 3)
Table 117. Digital Comic Book Players Head Office, Products and Services Provided
Table 118. Digital Comic Book Mergers & Acquisitions in the Past Five Years
Table 119. Digital Comic Book New Entrants and Expansion Plans
Table 120. Global Digital Comic Book Revenue (USD Million) by Type (2017-2022)
Table 121. Global Digital Comic Book Revenue Share by Type (2017-2022)
Table 122. Global Digital Comic Book Revenue Forecast by Type (2023-2028)
Table 123. Global Digital Comic Book Revenue by Application (2017-2022)
Table 124. Global Digital Comic Book Revenue Forecast by Application (2023-2028)
Table 125. North America Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 126. North America Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 127. North America Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 128. North America Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 129. North America Digital Comic Book Revenue by Country (2017-2022) & (USD Million)
Table 130. North America Digital Comic Book Revenue by Country (2023-2028) & (USD Million)
Table 131. Europe Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 132. Europe Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 133. Europe Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 134. Europe Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 135. Europe Digital Comic Book Revenue by Country (2017-2022) & (USD Million)
Table 136. Europe Digital Comic Book Revenue by Country (2023-2028) & (USD Million)
Table 137. Asia-Pacific Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 138. Asia-Pacific Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 139. Asia-Pacific Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 140. Asia-Pacific Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 141. Asia-Pacific Digital Comic Book Revenue by Region (2017-2022) & (USD Million)
Table 142. Asia-Pacific Digital Comic Book Revenue by Region (2023-2028) & (USD Million)
Table 143. South America Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 144. South America Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 145. South America Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 146. South America Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 147. South America Digital Comic Book Revenue by Country (2017-2022) & (USD Million)
Table 148. South America Digital Comic Book Revenue by Country (2023-2028) & (USD Million)
Table 149. Middle East & Africa Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 150. Middle East & Africa Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 151. Middle East & Africa Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 152. Middle East & Africa Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 153. Middle East & Africa Digital Comic Book Revenue by Country (2017-2022) & (USD Million)
Table 154. Middle East & Africa Digital Comic Book Revenue by Country (2023-2028) & (USD Million)
List of Figures
Figure 1. Digital Comic Book Picture
Figure 2. Global Digital Comic Book Revenue Market Share by Type in 2021
Figure 3. Paid Book
Figure 4. Free Book
Figure 5. Digital Comic Book Revenue Market Share by Application in 2021
Figure 6. Retail Store Picture
Figure 7. Bookstore Picture
Figure 8. Online Sales Picture
Figure 9. Global Digital Comic Book Market Size, (USD Million): 2017 VS 2021 VS 2028
Figure 10. Global Digital Comic Book Revenue and Forecast (2017-2028) & (USD Million)
Figure 11. Global Digital Comic Book Revenue Market Share by Region (2017-2028)
Figure 12. Global Digital Comic Book Revenue Market Share by Region in 2021
Figure 13. North America Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 14. Europe Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 15. Asia-Pacific Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 16. South America Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 17. Middle East and Africa Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 18. Digital Comic Book Market Drivers
Figure 19. Digital Comic Book Market Restraints
Figure 20. Digital Comic Book Market Trends
Figure 21. Warner Bros Recent Developments and Future Plans
Figure 22. Image Comics Recent Developments and Future Plans
Figure 23. IDW Publishing Recent Developments and Future Plans
Figure 24. Boom! Studios Recent Developments and Future Plans
Figure 25. Shueisha Recent Developments and Future Plans
Figure 26. Shogakukan Recent Developments and Future Plans
Figure 27. Kodansha Recent Developments and Future Plans
Figure 28. Kadokawa Future Publishing Recent Developments and Future Plans
Figure 29. Hakusensha Recent Developments and Future Plans
Figure 30. Akita Shoten Recent Developments and Future Plans
Figure 31. Futabasha Recent Developments and Future Plans
Figure 32. BAMBOO Recent Developments and Future Plans
Figure 33. Casterman Recent Developments and Future Plans
Figure 34. Cinebook Recent Developments and Future Plans
Figure 35. Dargaud Recent Developments and Future Plans
Figure 36. Delcourt Recent Developments and Future Plans
Figure 37. Dupuis Recent Developments and Future Plans
Figure 38. BAO Publishing Recent Developments and Future Plans
Figure 39. Glenat Recent Developments and Future Plans
Figure 40. Humanoids Recent Developments and Future Plans
Figure 41. L'Association Recent Developments and Future Plans
Figure 42. Le Lombard Recent Developments and Future Plans
Figure 43. Soleil Recent Developments and Future Plans
Figure 44. Lezhin Entertainment Recent Developments and Future Plans
Figure 45. Tappytoon (Contents First) Recent Developments and Future Plans
Figure 46. Kakao Page Recent Developments and Future Plans
Figure 47. Naver Corporation Recent Developments and Future Plans
Figure 48. Global Digital Comic Book Revenue Share by Players in 2021
Figure 49. Digital Comic Book Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2021
Figure 50. Global Top 3 Players Digital Comic Book Revenue Market Share in 2021
Figure 51. Global Top 10 Players Digital Comic Book Revenue Market Share in 2021
Figure 52. Key Players Market Share Trend (Top 3 Market Share: 2020 VS 2021 VS 2022)
Figure 53. Global Digital Comic Book Revenue Share by Type in 2021
Figure 54. Global Digital Comic Book Market Share Forecast by Type (2023-2028)
Figure 55. Global Digital Comic Book Revenue Share by Application in 2021
Figure 56. Global Digital Comic Book Market Share Forecast by Application (2023-2028)
Figure 57. North America Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 58. North America Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 59. North America Digital Comic Book Revenue Market Share by Country (2017-2028)
Figure 60. United States Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 61. Canada Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 62. Mexico Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 63. Europe Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 64. Europe Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 65. Europe Digital Comic Book Revenue Market Share by Country (2017-2028)
Figure 66. Germany Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 67. France Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 68. United Kingdom Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 69. Russia Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 70. Italy Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 71. Asia-Pacific Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 72. Asia-Pacific Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 73. Asia-Pacific Digital Comic Book Revenue Market Share by Region (2017-2028)
Figure 74. China Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 75. Japan Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 76. South Korea Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 77. India Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 78. Southeast Asia Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 79. Australia Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 80. South America Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 81. South America Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 82. South America Digital Comic Book Revenue Market Share by Country (2017-2028)
Figure 83. Brazil Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 84. Argentina Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 85. Middle East and Africa Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 86. Middle East and Africa Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 87. Middle East and Africa Digital Comic Book Revenue Market Share by Country (2017-2028)
Figure 88. Turkey Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 89. Saudi Arabia Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 90. UAE Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 91. Methodology
Figure 92. Research Process and Data Source
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Research Methodology

Client Requirements

yuan2

Review and analyze client requirements

yuan2

Discussion of all the project requirements and queries

Flexibility Check

yuan2

Project Feasibility Analysis

yuan2

Finalizing tentative research programme

yuan2

Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

yuan2

Identifies market needs and trends

Market Size Estimation & Forecast

yuan2

Estimation of historical data based on secondary and primary data

yuan2

Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

yuan2

Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Primary Source
Research discussion with manufacturers, distributors, suppliers, end user, industry experts to verify insights.

Validation and
triangulation of
secondary and primary source.

yuan2

Collection of data

yuan2

Cumulating and collating the essential qualitative and quantitative data

yuan2

Generation of report in client requested format by research analysts

yuan2

Reviews by expert analysts

yuan2

Final quality check

yuan2

Clarifying queries

yuan2

Receiving feedback

yuan2

Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation
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Global Digital Comic Book Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Global Digital Comic Book Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Page: 124

Published Date: 19 Jan 2022

Category: Consumer Goods

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Description

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Description

The Digital Comic Book market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

According to our (Global Info Research) latest study, due to COVID-19 pandemic, the global Digital Comic Book market size is estimated to be worth US$ million in 2021 and is forecast to a readjusted size of USD million by 2028 with a CAGR of % during review period. Retail Store accounting for % of the Digital Comic Book global market in 2021, is projected to value USD million by 2028, growing at a % CAGR in next six years. While Paid Book segment is altered to a % CAGR between 2022 and 2028.

Global key companies of Digital Comic Book include Warner Bros, Image Comics, IDW Publishing, Boom! Studios, and Shueisha, etc. In terms of revenue, the global top four players hold a share over % in 2021.

Market segmentation
Digital Comic Book market is split by Type and by Application. For the period 2017-2028, the growth among segments provide accurate calculations and forecasts for revenue by Type and by Application. This analysis can help you expand your business by targeting qualified niche markets.

Market segment by Type, covers
Paid Book
Free Book

Market segment by Application, can be divided into
Retail Store
Bookstore
Online Sales

Market segment by players, this report covers
Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation

Market segment by regions, regional analysis covers
North America (United States, Canada, and Mexico)
Europe (Germany, France, UK, Russia, Italy, and Rest of Europe)
Asia-Pacific (China, Japan, South Korea, India, Southeast Asia, Australia, and Rest of Asia-Pacific)
South America (Brazil, Argentina, Rest of South America)
Middle East & Africa (Turkey, Saudi Arabia, UAE, Rest of Middle East & Africa)

The content of the study subjects, includes a total of 12 chapters:
Chapter 1, to describe Digital Comic Book product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top players of Digital Comic Book, with revenue, gross margin and global market share of Digital Comic Book from 2019 to 2022.
Chapter 3, the Digital Comic Book competitive situation, revenue and global market share of top players are analyzed emphatically by landscape contrast.
Chapter 4 and 5, to segment the market size by Type and application, with revenue and growth rate by Type, application, from 2017 to 2028.
Chapter 6, 7, 8, 9, and 10, to break the market size data at the country level, with revenue and market share for key countries in the world, from 2017 to 2022.and Digital Comic Book market forecast, by regions, type and application, with revenue, from 2023 to 2028.
Chapter 11 and 12, to describe Digital Comic Book research findings and conclusion, appendix and data source.
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Table of Contents

1 Market Overview
1.1 Product Overview and Scope of Digital Comic Book
1.2 Classification of Digital Comic Book by Type
1.2.1 Overview: Global Digital Comic Book Market Size by Type: 2017 Versus 2021 Versus 2028
1.2.2 Global Digital Comic Book Revenue Market Share by Type in 2021
1.2.3 Paid Book
1.2.4 Free Book
1.3 Global Digital Comic Book Market by Application
1.3.1 Overview: Global Digital Comic Book Market Size by Application: 2017 Versus 2021 Versus 2028
1.3.2 Retail Store
1.3.3 Bookstore
1.3.4 Online Sales
1.4 Global Digital Comic Book Market Size & Forecast
1.5 Global Digital Comic Book Market Size and Forecast by Region
1.5.1 Global Digital Comic Book Market Size by Region: 2017 VS 2021 VS 2028
1.5.2 Global Digital Comic Book Market Size by Region, (2017-2022)
1.5.3 North America Digital Comic Book Market Size and Prospect (2017-2028)
1.5.4 Europe Digital Comic Book Market Size and Prospect (2017-2028)
1.5.5 Asia-Pacific Digital Comic Book Market Size and Prospect (2017-2028)
1.5.6 South America Digital Comic Book Market Size and Prospect (2017-2028)
1.5.7 Middle East and Africa Digital Comic Book Market Size and Prospect (2017-2028)
1.6 Market Drivers, Restraints and Trends
1.6.1 Digital Comic Book Market Drivers
1.6.2 Digital Comic Book Market Restraints
1.6.3 Digital Comic Book Trends Analysis

2 Company Profiles
2.1 Warner Bros
2.1.1 Warner Bros Details
2.1.2 Warner Bros Major Business
2.1.3 Warner Bros Digital Comic Book Product and Solutions
2.1.4 Warner Bros Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.1.5 Warner Bros Recent Developments and Future Plans
2.2 Image Comics
2.2.1 Image Comics Details
2.2.2 Image Comics Major Business
2.2.3 Image Comics Digital Comic Book Product and Solutions
2.2.4 Image Comics Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.2.5 Image Comics Recent Developments and Future Plans
2.3 IDW Publishing
2.3.1 IDW Publishing Details
2.3.2 IDW Publishing Major Business
2.3.3 IDW Publishing Digital Comic Book Product and Solutions
2.3.4 IDW Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.3.5 IDW Publishing Recent Developments and Future Plans
2.4 Boom! Studios
2.4.1 Boom! Studios Details
2.4.2 Boom! Studios Major Business
2.4.3 Boom! Studios Digital Comic Book Product and Solutions
2.4.4 Boom! Studios Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.4.5 Boom! Studios Recent Developments and Future Plans
2.5 Shueisha
2.5.1 Shueisha Details
2.5.2 Shueisha Major Business
2.5.3 Shueisha Digital Comic Book Product and Solutions
2.5.4 Shueisha Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.5.5 Shueisha Recent Developments and Future Plans
2.6 Shogakukan
2.6.1 Shogakukan Details
2.6.2 Shogakukan Major Business
2.6.3 Shogakukan Digital Comic Book Product and Solutions
2.6.4 Shogakukan Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.6.5 Shogakukan Recent Developments and Future Plans
2.7 Kodansha
2.7.1 Kodansha Details
2.7.2 Kodansha Major Business
2.7.3 Kodansha Digital Comic Book Product and Solutions
2.7.4 Kodansha Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.7.5 Kodansha Recent Developments and Future Plans
2.8 Kadokawa Future Publishing
2.8.1 Kadokawa Future Publishing Details
2.8.2 Kadokawa Future Publishing Major Business
2.8.3 Kadokawa Future Publishing Digital Comic Book Product and Solutions
2.8.4 Kadokawa Future Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.8.5 Kadokawa Future Publishing Recent Developments and Future Plans
2.9 Hakusensha
2.9.1 Hakusensha Details
2.9.2 Hakusensha Major Business
2.9.3 Hakusensha Digital Comic Book Product and Solutions
2.9.4 Hakusensha Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.9.5 Hakusensha Recent Developments and Future Plans
2.10 Akita Shoten
2.10.1 Akita Shoten Details
2.10.2 Akita Shoten Major Business
2.10.3 Akita Shoten Digital Comic Book Product and Solutions
2.10.4 Akita Shoten Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.10.5 Akita Shoten Recent Developments and Future Plans
2.11 Futabasha
2.11.1 Futabasha Details
2.11.2 Futabasha Major Business
2.11.3 Futabasha Digital Comic Book Product and Solutions
2.11.4 Futabasha Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.11.5 Futabasha Recent Developments and Future Plans
2.12 BAMBOO
2.12.1 BAMBOO Details
2.12.2 BAMBOO Major Business
2.12.3 BAMBOO Digital Comic Book Product and Solutions
2.12.4 BAMBOO Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.12.5 BAMBOO Recent Developments and Future Plans
2.13 Casterman
2.13.1 Casterman Details
2.13.2 Casterman Major Business
2.13.3 Casterman Digital Comic Book Product and Solutions
2.13.4 Casterman Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.13.5 Casterman Recent Developments and Future Plans
2.14 Cinebook
2.14.1 Cinebook Details
2.14.2 Cinebook Major Business
2.14.3 Cinebook Digital Comic Book Product and Solutions
2.14.4 Cinebook Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.14.5 Cinebook Recent Developments and Future Plans
2.15 Dargaud
2.15.1 Dargaud Details
2.15.2 Dargaud Major Business
2.15.3 Dargaud Digital Comic Book Product and Solutions
2.15.4 Dargaud Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.15.5 Dargaud Recent Developments and Future Plans
2.16 Delcourt
2.16.1 Delcourt Details
2.16.2 Delcourt Major Business
2.16.3 Delcourt Digital Comic Book Product and Solutions
2.16.4 Delcourt Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.16.5 Delcourt Recent Developments and Future Plans
2.17 Dupuis
2.17.1 Dupuis Details
2.17.2 Dupuis Major Business
2.17.3 Dupuis Digital Comic Book Product and Solutions
2.17.4 Dupuis Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.17.5 Dupuis Recent Developments and Future Plans
2.18 BAO Publishing
2.18.1 BAO Publishing Details
2.18.2 BAO Publishing Major Business
2.18.3 BAO Publishing Digital Comic Book Product and Solutions
2.18.4 BAO Publishing Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.18.5 BAO Publishing Recent Developments and Future Plans
2.19 Glenat
2.19.1 Glenat Details
2.19.2 Glenat Major Business
2.19.3 Glenat Digital Comic Book Product and Solutions
2.19.4 Glenat Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.19.5 Glenat Recent Developments and Future Plans
2.20 Humanoids
2.20.1 Humanoids Details
2.20.2 Humanoids Major Business
2.20.3 Humanoids Digital Comic Book Product and Solutions
2.20.4 Humanoids Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.20.5 Humanoids Recent Developments and Future Plans
2.21 L'Association
2.21.1 L'Association Details
2.21.2 L'Association Major Business
2.21.3 L'Association Digital Comic Book Product and Solutions
2.21.4 L'Association Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.21.5 L'Association Recent Developments and Future Plans
2.22 Le Lombard
2.22.1 Le Lombard Details
2.22.2 Le Lombard Major Business
2.22.3 Le Lombard Digital Comic Book Product and Solutions
2.22.4 Le Lombard Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.22.5 Le Lombard Recent Developments and Future Plans
2.23 Soleil
2.23.1 Soleil Details
2.23.2 Soleil Major Business
2.23.3 Soleil Digital Comic Book Product and Solutions
2.23.4 Soleil Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.23.5 Soleil Recent Developments and Future Plans
2.24 Lezhin Entertainment
2.24.1 Lezhin Entertainment Details
2.24.2 Lezhin Entertainment Major Business
2.24.3 Lezhin Entertainment Digital Comic Book Product and Solutions
2.24.4 Lezhin Entertainment Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.24.5 Lezhin Entertainment Recent Developments and Future Plans
2.25 Tappytoon (Contents First)
2.25.1 Tappytoon (Contents First) Details
2.25.2 Tappytoon (Contents First) Major Business
2.25.3 Tappytoon (Contents First) Digital Comic Book Product and Solutions
2.25.4 Tappytoon (Contents First) Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.25.5 Tappytoon (Contents First) Recent Developments and Future Plans
2.26 Kakao Page
2.26.1 Kakao Page Details
2.26.2 Kakao Page Major Business
2.26.3 Kakao Page Digital Comic Book Product and Solutions
2.26.4 Kakao Page Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.26.5 Kakao Page Recent Developments and Future Plans
2.27 Naver Corporation
2.27.1 Naver Corporation Details
2.27.2 Naver Corporation Major Business
2.27.3 Naver Corporation Digital Comic Book Product and Solutions
2.27.4 Naver Corporation Digital Comic Book Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
2.27.5 Naver Corporation Recent Developments and Future Plans

3 Market Competition, by Players
3.1 Global Digital Comic Book Revenue and Share by Players (2019, 2020, 2021, and 2022)
3.2 Market Concentration Rate
3.2.1 Top 3 Digital Comic Book Players Market Share in 2021
3.2.2 Top 10 Digital Comic Book Players Market Share in 2021
3.2.3 Market Competition Trend
3.3 Digital Comic Book Players Head Office, Products and Services Provided
3.4 Digital Comic Book Mergers & Acquisitions
3.5 Digital Comic Book New Entrants and Expansion Plans

4 Market Size Segment by Type
4.1 Global Digital Comic Book Revenue and Market Share by Type (2017-2022)
4.2 Global Digital Comic Book Market Forecast by Type (2023-2028)

5 Market Size Segment by Application
5.1 Global Digital Comic Book Revenue Market Share by Application (2017-2022)
5.2 Global Digital Comic Book Market Forecast by Application (2023-2028)

6 North America by Country, by Type, and by Application
6.1 North America Digital Comic Book Revenue by Type (2017-2028)
6.2 North America Digital Comic Book Revenue by Application (2017-2028)
6.3 North America Digital Comic Book Market Size by Country
6.3.1 North America Digital Comic Book Revenue by Country (2017-2028)
6.3.2 United States Digital Comic Book Market Size and Forecast (2017-2028)
6.3.3 Canada Digital Comic Book Market Size and Forecast (2017-2028)
6.3.4 Mexico Digital Comic Book Market Size and Forecast (2017-2028)

7 Europe by Country, by Type, and by Application
7.1 Europe Digital Comic Book Revenue by Type (2017-2028)
7.2 Europe Digital Comic Book Revenue by Application (2017-2028)
7.3 Europe Digital Comic Book Market Size by Country
7.3.1 Europe Digital Comic Book Revenue by Country (2017-2028)
7.3.2 Germany Digital Comic Book Market Size and Forecast (2017-2028)
7.3.3 France Digital Comic Book Market Size and Forecast (2017-2028)
7.3.4 United Kingdom Digital Comic Book Market Size and Forecast (2017-2028)
7.3.5 Russia Digital Comic Book Market Size and Forecast (2017-2028)
7.3.6 Italy Digital Comic Book Market Size and Forecast (2017-2028)

8 Asia-Pacific by Region, by Type, and by Application
8.1 Asia-Pacific Digital Comic Book Revenue by Type (2017-2028)
8.2 Asia-Pacific Digital Comic Book Revenue by Application (2017-2028)
8.3 Asia-Pacific Digital Comic Book Market Size by Region
8.3.1 Asia-Pacific Digital Comic Book Revenue by Region (2017-2028)
8.3.2 China Digital Comic Book Market Size and Forecast (2017-2028)
8.3.3 Japan Digital Comic Book Market Size and Forecast (2017-2028)
8.3.4 South Korea Digital Comic Book Market Size and Forecast (2017-2028)
8.3.5 India Digital Comic Book Market Size and Forecast (2017-2028)
8.3.6 Southeast Asia Digital Comic Book Market Size and Forecast (2017-2028)
8.3.7 Australia Digital Comic Book Market Size and Forecast (2017-2028)

9 South America by Country, by Type, and by Application
9.1 South America Digital Comic Book Revenue by Type (2017-2028)
9.2 South America Digital Comic Book Revenue by Application (2017-2028)
9.3 South America Digital Comic Book Market Size by Country
9.3.1 South America Digital Comic Book Revenue by Country (2017-2028)
9.3.2 Brazil Digital Comic Book Market Size and Forecast (2017-2028)
9.3.3 Argentina Digital Comic Book Market Size and Forecast (2017-2028)

10 Middle East & Africa by Country, by Type, and by Application
10.1 Middle East & Africa Digital Comic Book Revenue by Type (2017-2028)
10.2 Middle East & Africa Digital Comic Book Revenue by Application (2017-2028)
10.3 Middle East & Africa Digital Comic Book Market Size by Country
10.3.1 Middle East & Africa Digital Comic Book Revenue by Country (2017-2028)
10.3.2 Turkey Digital Comic Book Market Size and Forecast (2017-2028)
10.3.3 Saudi Arabia Digital Comic Book Market Size and Forecast (2017-2028)
10.3.4 UAE Digital Comic Book Market Size and Forecast (2017-2028)

11 Research Findings and Conclusion

12 Appendix
12.1 Methodology
12.2 Research Process and Data Source
12.3 Disclaimer
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Table of Figures

List of Tables
Table 1. Global Digital Comic Book Revenue by Type, (USD Million), 2017 VS 2021 VS 2028
Table 2. Global Digital Comic Book Revenue by Application, (USD Million), 2017 VS 2021 VS 2028
Table 3. Global Market Digital Comic Book Revenue (Million USD) Comparison by Region (2017 VS 2021 VS 2028)
Table 4. Global Digital Comic Book Revenue (USD Million) by Region (2017-2022)
Table 5. Global Digital Comic Book Revenue Market Share by Region (2023-2028)
Table 6. Warner Bros Corporate Information, Head Office, and Major Competitors
Table 7. Warner Bros Major Business
Table 8. Warner Bros Digital Comic Book Product and Solutions
Table 9. Warner Bros Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 10. Image Comics Corporate Information, Head Office, and Major Competitors
Table 11. Image Comics Major Business
Table 12. Image Comics Digital Comic Book Product and Solutions
Table 13. Image Comics Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 14. IDW Publishing Corporate Information, Head Office, and Major Competitors
Table 15. IDW Publishing Major Business
Table 16. IDW Publishing Digital Comic Book Product and Solutions
Table 17. IDW Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 18. Boom! Studios Corporate Information, Head Office, and Major Competitors
Table 19. Boom! Studios Major Business
Table 20. Boom! Studios Digital Comic Book Product and Solutions
Table 21. Boom! Studios Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 22. Shueisha Corporate Information, Head Office, and Major Competitors
Table 23. Shueisha Major Business
Table 24. Shueisha Digital Comic Book Product and Solutions
Table 25. Shueisha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 26. Shogakukan Corporate Information, Head Office, and Major Competitors
Table 27. Shogakukan Major Business
Table 28. Shogakukan Digital Comic Book Product and Solutions
Table 29. Shogakukan Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 30. Kodansha Corporate Information, Head Office, and Major Competitors
Table 31. Kodansha Major Business
Table 32. Kodansha Digital Comic Book Product and Solutions
Table 33. Kodansha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 34. Kadokawa Future Publishing Corporate Information, Head Office, and Major Competitors
Table 35. Kadokawa Future Publishing Major Business
Table 36. Kadokawa Future Publishing Digital Comic Book Product and Solutions
Table 37. Kadokawa Future Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 38. Hakusensha Corporate Information, Head Office, and Major Competitors
Table 39. Hakusensha Major Business
Table 40. Hakusensha Digital Comic Book Product and Solutions
Table 41. Hakusensha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 42. Akita Shoten Corporate Information, Head Office, and Major Competitors
Table 43. Akita Shoten Major Business
Table 44. Akita Shoten Digital Comic Book Product and Solutions
Table 45. Akita Shoten Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 46. Futabasha Corporate Information, Head Office, and Major Competitors
Table 47. Futabasha Major Business
Table 48. Futabasha Digital Comic Book Product and Solutions
Table 49. Futabasha Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 50. BAMBOO Corporate Information, Head Office, and Major Competitors
Table 51. BAMBOO Major Business
Table 52. BAMBOO Digital Comic Book Product and Solutions
Table 53. BAMBOO Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 54. Casterman Corporate Information, Head Office, and Major Competitors
Table 55. Casterman Major Business
Table 56. Casterman Digital Comic Book Product and Solutions
Table 57. Casterman Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 58. Cinebook Corporate Information, Head Office, and Major Competitors
Table 59. Cinebook Major Business
Table 60. Cinebook Digital Comic Book Product and Solutions
Table 61. Cinebook Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 62. Dargaud Corporate Information, Head Office, and Major Competitors
Table 63. Dargaud Major Business
Table 64. Dargaud Digital Comic Book Product and Solutions
Table 65. Dargaud Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 66. Delcourt Corporate Information, Head Office, and Major Competitors
Table 67. Delcourt Major Business
Table 68. Delcourt Digital Comic Book Product and Solutions
Table 69. Delcourt Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 70. Dupuis Corporate Information, Head Office, and Major Competitors
Table 71. Dupuis Major Business
Table 72. Dupuis Digital Comic Book Product and Solutions
Table 73. Dupuis Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 74. BAO Publishing Corporate Information, Head Office, and Major Competitors
Table 75. BAO Publishing Major Business
Table 76. BAO Publishing Digital Comic Book Product and Solutions
Table 77. BAO Publishing Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 78. Glenat Corporate Information, Head Office, and Major Competitors
Table 79. Glenat Major Business
Table 80. Glenat Digital Comic Book Product and Solutions
Table 81. Glenat Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 82. Humanoids Corporate Information, Head Office, and Major Competitors
Table 83. Humanoids Major Business
Table 84. Humanoids Digital Comic Book Product and Solutions
Table 85. Humanoids Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 86. L'Association Corporate Information, Head Office, and Major Competitors
Table 87. L'Association Major Business
Table 88. L'Association Digital Comic Book Product and Solutions
Table 89. L'Association Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 90. Le Lombard Corporate Information, Head Office, and Major Competitors
Table 91. Le Lombard Major Business
Table 92. Le Lombard Digital Comic Book Product and Solutions
Table 93. Le Lombard Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 94. Soleil Corporate Information, Head Office, and Major Competitors
Table 95. Soleil Major Business
Table 96. Soleil Digital Comic Book Product and Solutions
Table 97. Soleil Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 98. Lezhin Entertainment Corporate Information, Head Office, and Major Competitors
Table 99. Lezhin Entertainment Major Business
Table 100. Lezhin Entertainment Digital Comic Book Product and Solutions
Table 101. Lezhin Entertainment Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 102. Tappytoon (Contents First) Corporate Information, Head Office, and Major Competitors
Table 103. Tappytoon (Contents First) Major Business
Table 104. Tappytoon (Contents First) Digital Comic Book Product and Solutions
Table 105. Tappytoon (Contents First) Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 106. Kakao Page Corporate Information, Head Office, and Major Competitors
Table 107. Kakao Page Major Business
Table 108. Kakao Page Digital Comic Book Product and Solutions
Table 109. Kakao Page Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 110. Naver Corporation Corporate Information, Head Office, and Major Competitors
Table 111. Naver Corporation Major Business
Table 112. Naver Corporation Digital Comic Book Product and Solutions
Table 113. Naver Corporation Digital Comic Book Revenue (USD Million), Gross Margin and Market Share (2019, 2020, 2021, and 2022)
Table 114. Global Digital Comic Book Revenue (USD Million) by Players (2019, 2020, 2021, and 2022)
Table 115. Global Digital Comic Book Revenue Share by Players (2019, 2020, 2021, and 2022)
Table 116. Breakdown of Digital Comic Book by Company Type (Tier 1, Tier 2 and Tier 3)
Table 117. Digital Comic Book Players Head Office, Products and Services Provided
Table 118. Digital Comic Book Mergers & Acquisitions in the Past Five Years
Table 119. Digital Comic Book New Entrants and Expansion Plans
Table 120. Global Digital Comic Book Revenue (USD Million) by Type (2017-2022)
Table 121. Global Digital Comic Book Revenue Share by Type (2017-2022)
Table 122. Global Digital Comic Book Revenue Forecast by Type (2023-2028)
Table 123. Global Digital Comic Book Revenue by Application (2017-2022)
Table 124. Global Digital Comic Book Revenue Forecast by Application (2023-2028)
Table 125. North America Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 126. North America Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 127. North America Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 128. North America Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 129. North America Digital Comic Book Revenue by Country (2017-2022) & (USD Million)
Table 130. North America Digital Comic Book Revenue by Country (2023-2028) & (USD Million)
Table 131. Europe Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 132. Europe Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 133. Europe Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 134. Europe Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 135. Europe Digital Comic Book Revenue by Country (2017-2022) & (USD Million)
Table 136. Europe Digital Comic Book Revenue by Country (2023-2028) & (USD Million)
Table 137. Asia-Pacific Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 138. Asia-Pacific Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 139. Asia-Pacific Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 140. Asia-Pacific Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 141. Asia-Pacific Digital Comic Book Revenue by Region (2017-2022) & (USD Million)
Table 142. Asia-Pacific Digital Comic Book Revenue by Region (2023-2028) & (USD Million)
Table 143. South America Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 144. South America Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 145. South America Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 146. South America Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 147. South America Digital Comic Book Revenue by Country (2017-2022) & (USD Million)
Table 148. South America Digital Comic Book Revenue by Country (2023-2028) & (USD Million)
Table 149. Middle East & Africa Digital Comic Book Revenue by Type (2017-2022) & (USD Million)
Table 150. Middle East & Africa Digital Comic Book Revenue by Type (2023-2028) & (USD Million)
Table 151. Middle East & Africa Digital Comic Book Revenue by Application (2017-2022) & (USD Million)
Table 152. Middle East & Africa Digital Comic Book Revenue by Application (2023-2028) & (USD Million)
Table 153. Middle East & Africa Digital Comic Book Revenue by Country (2017-2022) & (USD Million)
Table 154. Middle East & Africa Digital Comic Book Revenue by Country (2023-2028) & (USD Million)
List of Figures
Figure 1. Digital Comic Book Picture
Figure 2. Global Digital Comic Book Revenue Market Share by Type in 2021
Figure 3. Paid Book
Figure 4. Free Book
Figure 5. Digital Comic Book Revenue Market Share by Application in 2021
Figure 6. Retail Store Picture
Figure 7. Bookstore Picture
Figure 8. Online Sales Picture
Figure 9. Global Digital Comic Book Market Size, (USD Million): 2017 VS 2021 VS 2028
Figure 10. Global Digital Comic Book Revenue and Forecast (2017-2028) & (USD Million)
Figure 11. Global Digital Comic Book Revenue Market Share by Region (2017-2028)
Figure 12. Global Digital Comic Book Revenue Market Share by Region in 2021
Figure 13. North America Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 14. Europe Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 15. Asia-Pacific Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 16. South America Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 17. Middle East and Africa Digital Comic Book Revenue (USD Million) and Growth Rate (2017-2028)
Figure 18. Digital Comic Book Market Drivers
Figure 19. Digital Comic Book Market Restraints
Figure 20. Digital Comic Book Market Trends
Figure 21. Warner Bros Recent Developments and Future Plans
Figure 22. Image Comics Recent Developments and Future Plans
Figure 23. IDW Publishing Recent Developments and Future Plans
Figure 24. Boom! Studios Recent Developments and Future Plans
Figure 25. Shueisha Recent Developments and Future Plans
Figure 26. Shogakukan Recent Developments and Future Plans
Figure 27. Kodansha Recent Developments and Future Plans
Figure 28. Kadokawa Future Publishing Recent Developments and Future Plans
Figure 29. Hakusensha Recent Developments and Future Plans
Figure 30. Akita Shoten Recent Developments and Future Plans
Figure 31. Futabasha Recent Developments and Future Plans
Figure 32. BAMBOO Recent Developments and Future Plans
Figure 33. Casterman Recent Developments and Future Plans
Figure 34. Cinebook Recent Developments and Future Plans
Figure 35. Dargaud Recent Developments and Future Plans
Figure 36. Delcourt Recent Developments and Future Plans
Figure 37. Dupuis Recent Developments and Future Plans
Figure 38. BAO Publishing Recent Developments and Future Plans
Figure 39. Glenat Recent Developments and Future Plans
Figure 40. Humanoids Recent Developments and Future Plans
Figure 41. L'Association Recent Developments and Future Plans
Figure 42. Le Lombard Recent Developments and Future Plans
Figure 43. Soleil Recent Developments and Future Plans
Figure 44. Lezhin Entertainment Recent Developments and Future Plans
Figure 45. Tappytoon (Contents First) Recent Developments and Future Plans
Figure 46. Kakao Page Recent Developments and Future Plans
Figure 47. Naver Corporation Recent Developments and Future Plans
Figure 48. Global Digital Comic Book Revenue Share by Players in 2021
Figure 49. Digital Comic Book Market Share by Company Type (Tier 1, Tier 2 and Tier 3) in 2021
Figure 50. Global Top 3 Players Digital Comic Book Revenue Market Share in 2021
Figure 51. Global Top 10 Players Digital Comic Book Revenue Market Share in 2021
Figure 52. Key Players Market Share Trend (Top 3 Market Share: 2020 VS 2021 VS 2022)
Figure 53. Global Digital Comic Book Revenue Share by Type in 2021
Figure 54. Global Digital Comic Book Market Share Forecast by Type (2023-2028)
Figure 55. Global Digital Comic Book Revenue Share by Application in 2021
Figure 56. Global Digital Comic Book Market Share Forecast by Application (2023-2028)
Figure 57. North America Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 58. North America Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 59. North America Digital Comic Book Revenue Market Share by Country (2017-2028)
Figure 60. United States Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 61. Canada Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 62. Mexico Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 63. Europe Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 64. Europe Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 65. Europe Digital Comic Book Revenue Market Share by Country (2017-2028)
Figure 66. Germany Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 67. France Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 68. United Kingdom Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 69. Russia Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 70. Italy Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 71. Asia-Pacific Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 72. Asia-Pacific Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 73. Asia-Pacific Digital Comic Book Revenue Market Share by Region (2017-2028)
Figure 74. China Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 75. Japan Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 76. South Korea Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 77. India Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 78. Southeast Asia Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 79. Australia Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 80. South America Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 81. South America Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 82. South America Digital Comic Book Revenue Market Share by Country (2017-2028)
Figure 83. Brazil Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 84. Argentina Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 85. Middle East and Africa Digital Comic Book Sales Market Share by Type (2017-2028)
Figure 86. Middle East and Africa Digital Comic Book Sales Market Share by Application (2017-2028)
Figure 87. Middle East and Africa Digital Comic Book Revenue Market Share by Country (2017-2028)
Figure 88. Turkey Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 89. Saudi Arabia Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 90. UAE Digital Comic Book Revenue and Growth Rate (2017-2028) & (USD Million)
Figure 91. Methodology
Figure 92. Research Process and Data Source
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Research Methodology

Client Requirements

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Review and analyze client requirements

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Discussion of all the project requirements and queries

Flexibility Check

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Project Feasibility Analysis

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Finalizing tentative research programme

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Structuring project proposal with scope, timeline, and costs

Analyzing Market Dynamics

yuan2

Determination of key drivers, restraints, challenge, and opportunity

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Identifies market needs and trends

Market Size Estimation & Forecast

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Estimation of historical data based on secondary and primary data

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Anticipating market recast by assigning weightage to market forces (drivers, restraints, opportunities)

yuan2

Freezing historical and forecast market size estimations based on evolution, trends, outlook, and strategies

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Consideration of geography, region-specific product/service demand for region segments

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Consideration of product utilization rates, product demand outlook for segments by application or end-user.

tuBiao1

Data Source

yuan2

Secondary Source
Data collections from annual reports, presentations,associations, journals, analyst reports, paid database, press releases, blogs, newsletters,and GIR repositories.

yuan2

Discussion of all the project requirements and queries

Validation and triangulation of secondary and primary source.

yuan2

Collection of data

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Cumulating and collating the essential qualitative and quantitative data

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Generation of report in client requested format by research analysts

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Reviews by expert analysts

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Final quality check

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Clarifying queries

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Receiving feedback

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Ensuring satisfaction

  • yuan01
    liuCheng01

    01 Identification of data

    This step involves identification of several primary and secondary data research sources, including Global Info Research's internal data sources. The primary sources consist of in-depth discussions and interviews with policy makers, industry experts, and data evaluators, whereas secondary sources include a thorough study of market journals, press releases, annual reports, and government and non-government agencies websites.

  • yuan01
    liuCheng01

    02 Evaluation of Market Dynamic

    This phase includes a detailed evaluation of several factors that are likely to affect the market dynamics. It involves a comprehensive assessment of major market pain points, drivers, and trends. It also comprises a detailed study of research plans and methodology.

  • yuan01
    liuCheng01

    03 Collection of Data

    This process consists of gathering data, accessing proprietary databases, and reaching out to key industry participants that operate in the market across the value chain. It also involves studying several patterns in the historical data and comparing it with the current scenario.

  • yuan01
    liuCheng01

    04 Collaboration of Data

    This stage involves the validation of data and arrival at actual statistics, and evolution of the market over the years. It entails the study and analyzes various segments and verticals of the market. An impact analysis is also performed to observe which factors will affect the market in the next few years.

  • yuan01
    liuCheng01

    05 Verification and Analysis

    This is the final stage, which involves both quantity and quality checks. Although the process of data verification is an integral part of the research process, all data points and statistics and figures are re-checked to uphold their authenticity and validity.

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Companies Mentioned

Warner Bros
Image Comics
IDW Publishing
Boom! Studios
Shueisha
Shogakukan
Kodansha
Kadokawa Future Publishing
Hakusensha
Akita Shoten
Futabasha
BAMBOO
Casterman
Cinebook
Dargaud
Delcourt
Dupuis
BAO Publishing
Glenat
Humanoids
L'Association
Le Lombard
Soleil
Lezhin Entertainment
Tappytoon (Contents First)
Kakao Page
Naver Corporation
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